Hitmarker Jobs

  Associate Systems Designer | Treyarch
Location: Santa Monica (California), USA
Contract: Contract
Level: Junior
Sector: Game Design

Treyarch is searching for a talented Associate Systems Designer to be the next member of our Global Systems Design Team. Global Systems is responsible for the design and creation of expansive game-wide systems that provide long-term fun and engagement in our games. This group has traditionally been responsible for player progression, personalization, challenges, social systems, competitive League Play, and player onboarding to name a few. Most of the systems this team delivers are intertwined across the entire game and support a mix of PVP and PVE modes that cater to a variety of casual, hardcore, and competitive audiences.

As an Associate Systems Designer at Treyarch you will collaborate with development teammates from all disciplines to bring gameplay, social, and meta systems to reality. Working with lead and senior designers, you’ll create design documentation and assist prototype, iteration, and execution of global systems features.

Your Mission:

  • Create and maintain design documentation that clearly communicates the requirements for Global Systems features.
  • Work with cross-disciplinary teams to prototype, iterate, and execute game systems.
  • Implement assets and data required to support features and systems.
  • Playtest regularly and provide feedback on global systems features and other components of our games.
  • Collect feedback from leads and peers on owned work.

Player Profile

Minimum Requirements:

  • Understanding of Call of Duty, other shooters, and multiplayer industry trends.
  • The ability to bring a positive and collaborative attitude to a team environment.
  • Self-motivated work ethic with a strong desire to learn, absorb feedback, and tackle a variety of design work.
  • Excellent verbal and written communications skills.
  • Strong attention to detail and a thoughtful approach to solving design problems.

Extra Points:

  • Passion for playing and making video games.
  • 1-2 years of professional game design or development experience is a bonus.
  • Understanding of progression and monetization industry trends.
  • Formal game design, interface design, product design, or communication design training.
  • Experience in Adobe Illustrator, Microsoft Word, and Microsoft Excel.
  • Experience with scripting, game development tools, and bug tracking software.
  • Experience in a detail-oriented data entry or content implementation role.
  • Willing to complete and submit a written design document evaluation if asked.

Note: Familiarity with modern shooter titles (Call of Duty or otherwise) is a requirement and we encourage applicants to submit a cover letter in addition to their resume to better introduce yourself, your familiarity with the genre/franchise and competitive multiplayer games, and why you're interested in this role

About Treyarch

Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III, Call of Duty®: Black Ops 4, and the studio’s most recent release, Call of Duty®: Black Ops Cold War, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies.

Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything…and hopefully inspire a few new game developers along the way.


Apply here
  Junior Software Engineer | Sports Interactive
Location: London, UK
Contract: Full Time
Level: Entry
Sector: Game Development

IMPORTANT NOTES

  • Applications close on Sunday 11th April @ 11pm
  • This role will have a work-from-home start until it is safe to work in our East London studio. You will need to have the right to work in the UK from March 2021 and be willing to relocate to London.
  • Applications with no cover letter will not be accepted. Take the time to tell us why you would love to work at Sports Interactive.
  • Applications with no C++ experience will not be accepted.

POSITION OVERVIEW

2021 sees us continue with our exciting growth plans and as a result, we have some amazing opportunities across all teams within Sports Interactive for Junior Software Engineers. You do not have to love football to work at Sports Interactive but depending on the team that you want to work in, it can sometimes help.

We are looking for University Graduates with little or no working experience, but who can demonstrate a solid understanding of C++. We can offer you an exciting opportunity within the games industry and we’ve a proven track record of developing talent.

We get a lot of applicants and we have set a high-quality bar for entry; you will stand out from the crowd if you can share examples of your code or give us links to try out games or apps that you’ve made as part of your University course or in your spare time.

Those of you who make it to an interview will need to take an online coding test.

DEPARTMENTS YOU COULD WORK IN

  • Central Technology
  • Tools and Automation
  • Match Engine
  • Competition and Rulegroups
  • Gameplay
  • UI

Studio Overview

Sports Interactive (SI) is a multi-award-winning game development studio and the world’s leading developer of sports management simulations. Founded in 1994, SI became a wholly owned subsidiary of SEGA in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as it brings its titles to an ever-growing audience via an increasing variety of delivery platforms.

SI has enjoyed sustained commercial and critical success for its extremely detailed and immersive simulation experiences. Its games are amongst the highest-rated PC titles (according to Metacritic) and frequently occupy both the ‘top selling’ and ‘most played’ charts on Steam.

The Sports Interactive team is diverse and international, bringing together world class and high potential talent with a combined passion and drive for creating genre-defining games. Team members enjoy a flexible working schedule and a relaxed studio environment that encourages a close-knit, collaborative approach to game development.

SI is an equal opportunities employer and encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief. Our studio has disabled access and facilities.

SI offers a generous benefits package to all full-time team members including gym membership, in-house massage therapy and private healthcare (including dental). The studio is also a London Living Wage employer and proudly boasts one of the lowest staff turnover rates in the industry with just over 30% of the current full-time team members having been at the studio for 10 years or longer. SI also has many longstanding partnerships with leading charities, local schools and major sporting organisations.

This job description is an accurate reflection of the duties and responsibilities of the post as at the time of writing but will be changed from time to time as the job is a career development job which will be adjusted according to the progress of the job holder. It does not form part of the contract of employment.


Apply here
  Czech Localisation QA Tester | SEGA
Location: Brentford, UK
Contract: Contract
Level: Entry
Sector: Localization

A BIT ABOUT SEGA

SEGA is one of the leading interactive entertainment companies in the world, with our European HQ based in West London and our five development studios spanning the UK, Bulgaria, France and Canada. Known for quality and creativity above all else, our studios include Sports Interactive, Amplitude Studios, Two Point Studios, The Creative Assembly and Relic Entertainment.

At the heart of SEGA is our publishing team based in London, where we help the studios bring their creative vision to life. Here we have a hardworking bunch of people spanning Tech, Sales, Marketing, Finance, QA and more.

Together, we drive the continued success and evolution of our Western business through living our company values of always collaborating, being entrepreneurial in spirit, having a winning mentality and focusing on uncompromising quality.

WORKING THE SEGA WAY

We believe that making the best games relies on having the best people, so we make sure that we look after ours…

  • For our gaming buffs, you can get involved in our lunchtime gaming sessions in our games lounge, regular gaming tournaments and free SEGA games on Steam
  • If you're more of a foodie, you can take advantage of Icecream Wednesdays or our fresh fruit and cereal every single day
  • Fitness fanatics will love our discounted gym membership, ride to work scheme, workout area and bootcamps in the park. You can find your zen with weekly yoga classes as well as in-house massage therapy
  • You'll have access to a comprehensive benefits package that includes life assurance, income protection, private healthcare & dental insurance schemes and an enhanced contributory pension scheme. We offer competitive salaries and a fantastic bonus scheme so that you can stay motivated and focused on making SEGA the best it can be
  • We hold regular lunch & learn sessions, company updates at the world-famous BAFTA theatre in Central London and Summer and Christmas parties that you’ll want to brag to your mates about! What’s not to love?
  • We pride ourselves on having flexible working hours to ensure that you have a life outside of the office
  • We want people of all backgrounds to see themselves represented and included in our work, so we actively seek to diversify our team and bring more voices to the table. All applicants are welcome!

And that’s just the tip of the iceberg. Check out our Careers website to find out why we are a workplace you’ll never want to leave!

POSITION OVERVIEW

As a Localisation QA Tester, you will be responsible of testing SEGA products and verifying any localised assets. You’ll be responsible for linguistic quality and ensuring that the correct terminology and glossaries are used for the assigned title. You’ll also assist with casting and audio and any localised material checks within Localisation QA.

KEY RESPONSIBILITIES

  • Test SEGA products for linguistic correctness.
  • Run test cases and localisation checks in the respective language.
  • Identify linguistic issues and report them in the bug database, suggesting fixes to defect/bugs within the assigned products.
  • Edit and fix master text files/text databases and provide translation as necessary.
  • Complete localisation compliance checks.
  • Verify localised assets related to the product in testing.
  • Support with audio casting and the audio assets verification process.
  • Provide translation support when necessary.
  • Provide feedback on the testing process, suggesting improvements and sharing knowledge with the team.

KNOWLEDGE, SKILLS & EXPERIENCE

  • Experienced gamer, able to adapt to any game genre with ease.
  • Excellent linguistic knowledge and deep understanding of the contracted language.
  • Clear, concise and professional communicator, both in English and in the contracted language.
  • High proficiency with Microsoft Office.
  • Reliable, with high work standards and the willingness to meet and exceed expectations.
  • Flexible and adaptable to different LQA tasks and projects.
  • Proven ability to maintain focus and commitment.
  • Passion and enthusiasm for the role and the company, team player.

Apply here
  Animator | Playco
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Animation

Here at Playco, we make games that bring the world closer together through play.

Our ideal teammates are thoughtful, humble, and passionate professionals who can both zoom into the details and zoom out to embrace the big picture. We are inspired by makers and tinkerers, who are unafraid to experiment with a healthy disregard for constraints. We hope you'll enrich our team with your enthusiasm and passion, both for games and for life.

About this Role

We are looking for a creative 2D Animator for character and SFX animation. Your work will bring life and top tier polish to our ever expanding library of games.

Animators possess a creative eye and artistic aptitude. To excel in this role, you must be technically minded, able to work with Adobe Animate/Flash along with our in house exporting tools. We want someone who’s familiar with the best entries in the mobile games market and understands why they stand out from the rest.

Responsibilities

  • Takes loose concepts and pitches and brings something magical to their execution.
  • Flexibility to work in styles that range from cartoony to more realistic.
  • Passion to constantly be on top of what the current most beautiful games in the market are and understanding what they’re doing to add polish.
  • Open to learning new tools.
  • Working within constraints like optimizing for load times.
  • Quick and efficient turnaround times.

Requirements

  • Proven experience as animator.
  • Knowledge of 2D animation (3D is a plus!).
  • Proficient in Adobe CS (specifically Animate/Flash).
  • A creative storyteller with presentation abilities.
  • Comfortable working with deadlines and budget restrictions.
  • Teamwork and excellent communication skills.

Apply here
  Game Designer, Junior to Mid-Level | Keywords Studios
Location: Austin (Texas), USA
Contract: Contract
Level: Junior
Sector: Game Design

Description

This position will begin as a Work-From-Home arrangement; but, as COVID restrictions are lifted, it may transition to being completely onsite in our Austin, Texas studio.

COMPANY DESCRIPTION:

The video games industry represents the pinnacle of interactive digital content. At Keywords, we are using our passion for games, technology and media to create a global services platform for video games and beyond. We aim to become the “go-to” provider of technical services. By working as their external development partner, we enable leading content creators and publishers to leverage our expertise and capacity across the lifecycle of interactive content. In doing so, we enable our clients who are operating in complex and fast moving environments to remain lean and agile, and to focus on creating and monetizing the most engaging experiences. We are trusted and relied upon by many of the world’s leading video game companies to work alongside them during concept, development and live operations by leveraging the breadth and depth of our industry leading service lines every step of the way.

MARCHING CUBE STUDIO:

We are Marching Cube, an Austin studio founded by a team of passionate developers who have created games together since 2005. We have worked on some of the biggest titles and most respected brands, and we have spent the last fifteen years working together on both original IP and licensed brands. We are known for our artistic vision, our innovation in gameplay, and for the respect and passion that we give the brands we are entrusted with.

POSITION SUMMARY:

Marching Cube (a Keywords studio) is looking for a junior to mid-level Game Designer with experience in Unreal Engine 4 for a six month contract with the possibility of contract extension and long-term employment. The ideal candidate will display competence in general game design and development principles and tasks as well as UE4 Blueprint visual scripting.

RESPONSIBILITIES:

  • Design Documentation – Write high-level and in-depth game design documents for features and systems using professional grammar.
  • Communication – Professionally present and support game design documents and decisions in meetings with internal and external clients.
  • Prototyping (Whiteboxing) – Prototype game systems, actors, widgets, and levels from design documents using UE4 Blueprint, stock assets, and other available tools.
  • Polish – Iteratively work with other disciplines to take game systems, actors, and levels from rough prototypes through to a finished, quality product.

Requirements

  • Game Design and Development – Good understanding of core game design principles and how to interface successfully with other disciplines in game development.
  • Unreal Engine 4 – Solid familiarity and comfort level with core features and principles such as asset management, level design, and Blueprint.
  • UE4 Blueprint – Competence in visual scripting for actors, actor components, UMG widgets, etc. while maintaining clean, disciplined Blueprints.
  • Source Control – Experience working collaboratively on software development via Perforce or another major source control system.
  • Remote Work – Comfort with and capability in managing one’s own tasks and working collaboratively with remote teams using software like Jira, Slack, Discord, SharePoint, Confluence, etc.
  • Degree not required, but college coursework can be used to demonstrate a candidate’s abilities in these areas.

BONUS QUALIFICATIONS:

  • Experience working on game titles we can play and see your work.
  • Experience working on games for VR, AR, Mixed-Reality, and similar interfaces.
  • Experience working on games for consoles and mobile platforms.
  • Experience using other systems in Unreal Engine 4, such as AI decision trees & blackboards, animation blueprints, Sequencer, Niagara, etc.
  • Experience with Unity, Frostbite, Source, and/or other major game engines.
  • Competence with C++, C#, and/or other major programming or scripting languages.

Benefits

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities

Apply here
  Functionality QA Tester | Frontier Developments
Location: Cambridge, UK
Contract: Temp
Level: Entry
Sector: Quality Assurance

Frontier are the studio behind Jurassic World Evolution, Elite Dangerous, Planet Coaster and Planet Zoo. We are Britain’s biggest independent publisher and developer of videogames, based among the world-leading technology cluster in the historic city of Cambridge, England.

Frontier focuses on high quality internal QA testing for all our games. Testers have a fundamental role in our development process and will work closely with art, design and programming colleagues on each project.

We are seeking a number of technically minded communicators who are looking to challenge themselves in a role that includes both working as part of a team and on individual assignments. If you have strong technical knowledge of the leading consoles and PC with a passion for games and game-play then we'd love to hear from you!

Successful candidates will play test, destructively test, regress, create test suites, generate reports and provide general game feedback to aid the internal Development Teams.

You’ll be joining during an exciting period of growth at Frontier and as part of our QA team your work will help ensure the continued level of quality of our current games. We welcome applications from those with or without QA experience.

This is a fantastic opportunity to join a studio with a proven track record of delivering successful AAA titles and to play an important role in our continued success.

Responsibilities

  • Maintaining, running and creating test suites for both new and existing projects.
  • Finding and reporting issues in a clear and accurate manner.
  • Regressing both internal and external issues.
  • Completing ad-hoc requests made to the QA team.
  • Providing support to other Frontier teams as needed.

About you

  • Inquisitive and technical mind.
  • Ability to work under pressure in a fast changing environment.
  • Excellent written and verbal communication skills.
  • Strong attention to detail.
  • Pro-active and self-motivated attitude.
  • Creative thinker.

Qualifications & Experience

Essential

  • Computer literate
  • Proven logical and methodical approach to problem solving
  • An understanding of why QA is important

Desirable

  • Knowledge of JIRA and Test Rail
  • Video game enthusiast with a passion for delivering the best experiences to our audience
  • Strong technical knowledge of the leading consoles and PC
  • Games industry experience
  • Degree qualified

What we can offer you

At Frontier we believe your work should be rewarding in every way. We offer the chance to work on blockbuster franchises and world-leading IP in a studio environment considered one of the best places to work in the UK.

We also offer a range of flexible benefits to our 550+ team, including life assurance, private family healthcare, pension, flexitime working hours, enhanced maternity/paternity package, in-house catering, support with relocation, a Cycle to Work scheme and free bike servicing, regular in-house wellbeing sessions, regular social events, and annual bonus and sharesave schemes for everyone to share in the studio’s success.

We welcome and encourage applications from qualified candidates regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or maternity, religion or belief.


Apply here
  Software Tester | Ubisoft
Location: Montréal (Québec), Canada
Contract: Full Time
Level: Junior
Sector: Quality Assurance

Company Description

Creating the unknown since 1997. At Ubisoft Montreal, we’re united by a common goal: to enrich players’ lives with original and memorable gaming experiences. We develop iconic franchises that engage millions around the world, like Assassin’s Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs – and, well, we can’t disclose all our secrets just yet.

Our biggest strength is – and always will be – our people: the immensely talented team members surrounding, supporting, and producing the high-quality games that have made our studio what it is today.

When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection: an environment with a variety of voices, identities, backgrounds, experiences, and perspectives. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

Here, our shared desire to dream big, take risks, and constantly improve contributes to the innovation and boundary-pushing that ultimately leads to our collective success.

Job Description

Ubisoft is looking for a Software Tester to join the Customer & Marketing Services (C&MS) team within the IT department. You will be involved in various project assignments within the group, ranging from internal projects with corporate clients, to working with outsourcers on external projects such as web or marketing needs. 

The types of tests you will cover include integration testing, functional testing, end-to-end testing, and regression testing among others. You will have the opportunity to work with the latest technologies in a fast-paced environment and collaborate with our talented teams that are located internationally. 

What you’ll do 

  • Review requirements, create and develop test cases, update and execute test plans and cases based on the requirements;
  • Evaluate and test new or modified products and applications, to verify that they function according to user requirements and to establish guidelines;
  • Work proactively in coordination with the development team to troubleshoot and resolve issues in a timely manner;
  • Bring your ideas to life by proposing system improvements;
  • Report test results and manage followups regarding fix verification, updating bug tracking database, etc.;
  • Contribute to the design, documentation, implementation and maintenance of test environments and test systems and processes.

Qualifications

Skills & Knowledge

  • Experience with web testing, functionality, usability testing, mobile testing, API testing;
  • Experience of QA methodologies in an Agile and Scrum environment and good understanding of the product development process;
  • Experience with technical writing - test plans, work procedures, user guides;
  • Knowledge and experience in the area of software development practises using HTML, JS and CSS and reporting tools such as JIRA and TestRail;
  • Knowledge of SQL & MySQL queries an asset;
  • Bilingual (French/English) is required both orally and written.

Additional Information

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.


Apply here
  Accounting Associate | Exploding Kittens
Location: Los Angeles (California), USA
Contract: Full Time
Level: Junior
Sector: Finance

Exploding Kittens is a leading game and entertainment company with a mission to inspire people to connect, laugh, and play fun games in the physical world. After initially seeking to raise $10k through Kickstarter, Exploding Kittens’ campaign raised $8.7M in 30 days from 219,000 backers. To date, Exploding Kittens is the #1 most-backed project in Kickstarter history and the company has sold over 11 million games.

Started by former Xbox game designer Elan Lee and The Oatmeal’s founder Matt Inman, Exploding Kittens and its family of games recreates game night for a humorous and fun person-to-person experience. Today, there are seven games available for purchase: Exploding Kittens, Bears vs Babies, You’ve Got Crabs, Throw Throw Burrito, Throw Throw Burrito: Extreme, On a Scale of One to T-Rex, and Poetry for Neanderthals, as well as an Exploding Kittens mobile app that is one of the top 30 premium games on both iOS and Android.

How You’ll Contribute

  • Process financial information for data entry into accounting system
  • Customer set-up and Sales order entry and processing
  • Processing invoices, processing credit memos, accounts receivable collections, reseller permits, reconciliations of sales orders and invoices to shipments and documents.
  • Communications with customers on sales order and invoices
  • Accounts receivable aging reporting and collections
  • Accounts receivable reconciliation to customer statements
  • Preparation, compilation, reconciliation and of sales tax/VAT/GST information
  • Record and reconcile assigned balance sheet accounts against source documents
  • Assist in monthly adjusting journal entries, enter basic accruals and deferrals
  • General administrative duties not limited to the processing of customer applications, sales tax filings, insurance filings and maintenance of accounting deadlines and calendars
  • Accurate filing and document organization of accounting documents
  • Ad hoc projects and contributes to team by accomplishing tasks and projects as needed

What You’ll Bring

  • Bachelor’s degree in Accounting, Finance, or a related field or equivalent experience
  • 1-3 years experience in Accounting and Finance in accounting or related field
  • Experience with ERP systems, Excel and Google sheets experience
  • Scrappy self-starter who thrives in a diverse, dynamic, entrepreneurial, fast-paced, and agile culture—someone who embraces and leads through change and ambiguity.
  • Highly organized with great attention to detail, process oriented
  • Ability to meet deadlines
  • Excellent communication skills
  • Excellent relationship building and interpersonal skills.
  • A friendly-team player with a positive attitude, and the ability to take and give feedback (no egos).

What We Offer

  • Company paid medical, dental, and vision benefits for you and your family
  • Flexible spending account options (medical, dependent care, transit)
  • 401k with company matching
  • Flexible paid vacation
  • Monthly wellness benefit + complementary wellness subscriptions
  • Complimentary lunches on Fridays (where we play games together!)

Apply here
  Marketing Artist | PlayQ
Location: Santa Monica (California), USA
Contract: Full Time
Level: Junior
Sector: Animation

About Us:

PlayQ is a rapidly growing global entertainment and technology company delivering high-quality mobile titles and innovative game development solutions to a worldwide audience. Our games have been downloaded more than 60 million times across the globe, with millions of users playing every day!

Our dedicated teams, based in downtown Santa Monica, CA, work together to craft the clever, visually stunning, and unforgettable experiences that our players love. Our emphasis on individual leadership means each team member has the opportunity to make a big impact, while our commitment to creative freedom gives them the ability to create whatever they can imagine.

It’s this mindset that has led us to develop our own IP, infuse games with rich storytelling, build our own development tools, and solve the deepest technical challenges - all in the name of disrupting the mobile gaming landscape.

Job Overview:

PlayQ is looking for a Marketing Artist to join our passionate Creative Services team! As a Marketing Artist at PlayQ, you’ll be responsible for creating high quality and performant ads and assets for all of our game titles. We are looking for a driven artist - who isn’t afraid to think outside the box, appreciates a challenge, and adapts to multiple creative disciplines. This position offers an exciting opportunity to concept, construct and animate ads that will be seen by millions of potential players around the world!

Responsibilities:

  • Create high quality and performant ads for a variety of campaigns - including but not limited to video ads, banners, interstitials, and stills.
  • Create, develop and execute original design projects with full deadline responsibility from concept development to finished production
  • Collaborate with the User Acquisition and Creative Services Team in creative direction, ad ideas, and creative strategy
  • Enhance and iterate on existing ads by analyzing ad performance with User Acquisition and developing creative solutions to improve ad performance.
  • Ensure brand guidelines and strict quality standards are consistent throughout all marketing artwork
  • Stay abreast of industry trends and best practices as it pertains to marketing and user acquisition art in the mobile gaming space.
  • Assist as needed with ad-hoc mobile marketing art projects or product needs

Requirements:

  • Bachelor's degree in illustration, graphic design, animation or related field
  • 1-2+ years of experience as an animator, motion designer, visual designer or graphic designer.
  • A well rounded + exciting portfolio with examples of your work. We would like to see a clear picture of your process, how you execute your ideas from start to finish.
  • Comfortable using Adobe Photoshop and Adobe After Effects
  • You possess an excellent aesthetic taste with the ability to produce designs that are both visually appealing and performant
  • You have an extraordinary eye for composition, color, layout and typography - both in static and animated work.
  • Insatiable desire to learn and grow - not only as an artist but a team contributor and individual
  • Your creativity and passion for art is tempered by a critical mind that can analyze your own work and iterate off of it.
  • You are a dedicated team player who views creative collaboration as a chance to grow your work with others.
  • You are creative, productive and efficient when working under tight deadlines

Bonus Points:

  • Experience with Illustrator, InDesign or Adobe Premiere.
  • Experience with Mobile marketing strategies and User Acquisition
  • Experience working in the mobile gaming industry
  • Love of video games

Perks:

  • Competitive compensation and equity options
  • Comprehensive medical, dental, vision, life and long term disability insurance
  • Flexible time off
  • 401K plan with company match
  • Stocked kitchen with free snacks and beverages of your choice
  • Catered weekly team lunches
  • Brand new penthouse office space equipped with outdoor patios offering beachfront views
  • Monthly team outings and volunteer opportunities
  • Help build and support awesome GAMES. For a living! Who doesn't love games?

Interested? Please get in touch!


Apply here
  Gameplay Programmer | Cloud Imperium Games
Location: Los Angeles (California), USA
Contract: Full Time
Level: Junior
Sector: Game Development

Full Job Description

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

With studios in LA, Austin, Manchester (Wilmslow), Frankfurt, and Derby our colleagues work in a relaxed, innovative, and future thinking environment. We host various sports and social groups, such as tabletop games, wargaming, yoga, football, and tennis, to name a few.

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”.

As a Gameplay Programmer, you will be working with our bespoke, cutting edge, the multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games ever developed.

Working with the latest PC hardware, technology, and APIs, we develop an extensive range of highly realistic and systemic features to simulate gameplay ranging from multi-crew space flight combat to planetary first-person shooter, asteroid mining to cargo running, and bounty hunting to cinematic storytelling.

What do our Gameplay Programmers do?

  • Design and implement well-engineered, reliable, maintainable, and bug-free code
  • Collaborate with team members to develop various gameplay systems
  • Develop and test code, fix bugs, and profile and optimize code as directed
  • Follow best practices, development processes, and coding standards
  • Document and peer review technical designs with other software engineers
  • Work with QA, providing the information needed to fully test developed code
  • Provide support to internal customers for developed software
  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies
  • Communicate with other team members, internal customers, and when required external customers to determine requirements
  • Work well together with other team members in a cooperative, cross-disciplinary team environment
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
  • Possess and develop areas of engineering expertise
  • Mentor other engineers as needed to increase their abilities and productivity
  • And such other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee's skills and experience

What would we expect from our Gameplay Programmers?

  • Strong C++ programming skills
  • Worked in the game industry for at least 1.5 years on a AAA PC or console title using C++
  • A passion for making and playing games
  • Work well in a cooperative environment
  • Experience programming game features and systems
  • Strong multi-threaded programming skills
  • International travel may be required as part of the role

We are always keen to hear from passionate gameplay programmers, so join the ‘verse and become our latest Star Citizen!

We are an equal opportunities employer. We thrive on inclusivity here at CIG. You can be sure we do not discriminate against race, nationality, gender, gender reassignment, age, religion, belief… We thrive to create a workplace where our people feel included, respected and valued and facilitate an environment which fosters innovation and creativity.


Apply here
  Backend Services Engineer | Bethesda
Location: Austin (Texas), USA
Contract: Full Time
Level: Junior
Sector: Software Engineering

Overview

Bethesda Game Studios is seeking a qualified Full Stack Services Engineer (Mid-Level or Senior) to help create and maintain backend services along with frontend websites for internal tools. The successful candidate will have knowledge of and experience in the design, implementation and continuing support of horizontally scalable online services in an asynchronous environment. The backend consists of microservices written in Go. Our frontend websites are developed using a combination of Typescript, React.js, and Redux.

In this role you will primarily be developing internal web-based tools to assist with the development and live operations of games.

This role has the opportunity work on a variety of technologies and solutions that span everything from gameplay features to internal tools. The duties of the role will be dependent on the candidate’s strength and interests. On-the-job training is available as long as the candidate can be highly competent in one of the following areas of responsibility on day one.

Responsibilities

  • Implement new backend services in Golang
  • Develop React.js website components using Typescript
  • Contribute to multiple internal web-based or native development tools

Qualifications

  • 1+ years of professional experience writing scalable web services or distributed systems (Go, Python, Node.js, Erlang, Ruby or similar language)
  • Experience with design and implementation of REST-style API
  • Experience with working in Linux and Windows environments
  • Demonstrate a desire to continually learn and hone skills
  • BS Degree in Computer Science or equivalent work experience

Preferred Skills

  • 1+ years of backend Go experience
  • 1+ year(s) of production frontend JavaScript or TypeScript experience
  • 1+ year(s) of production React.js experience
  • Knowledge of browser-based technologies: HTML, CSS, JavaScript/JQuery, AJAX
  • Experience with SQL or NoSQL databases and data modeling (MongoDB, Redis, MySQL)
  • Experience with Docker
  • Experience with Messaging Systems (RabbitMQ, Kafka, SQS)
  • Experience working with source control (git, Perforce)
  • Strong familiarity with Bethesda Game Studios games

Apply here
  Associate Gameplay Engineer | High Moon Studios
Location: Carlsbad (California), USA
Contract: Full Time
Level: Junior
Sector: Software Engineering

Responsibilities

  • Collaborate with designers and animators to create new gameplay systems.
  • Support the design department by working on a variety of generalist tasks, to facilitate their efforts.
  • Optimization work, related to performance and bandwidth improvements.
  • Bug fixing and polish tasks.

Player Profile:

  • Excellent C++ programing skills
  • Fluency in 3D math, related to game programming.
  • Strong design sensibilities and outstanding communication skills.
  • A strong passion for video games
  • 1+ years of experience in games.

Bonus Points:

  • Modern animation techniques and blend trees.
  • Networked game logic.
  • Real-world AI methods.
  • Extending an established code base.

High Moon Studios

Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty® franchise, with past development on over 15 titles including Call of Duty: Modern Warfare, Bungie’s Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 100 people in Carlsbad, CA, a seaside city in San Diego County.

Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.

High Moon Studios is wholly owned by Activision.


Apply here
  Unity Developer | Glitchers
Location: Remote (Anywhere)
Contract: Freelance
Level: Junior
Sector: Game Development

Job Category: Development

Job Type: Freelance Full Time Part Time

Job Location: Fully Remote

We’re delighted to offer an exceptional fully remote role for a Unity Developer. You will be part of a diverse, welcoming team whose aim is to spread Glitchers games far and wide.

You will be responsible for:

  • Planning and documenting proposed solutions to problems
  • Implementing and testing solutions in well written, clearly thought out C#
  • Communicating clearly when there are blockers, issues or stuff doesn’t feel right
  • Opening up relevant variables using components (easing curves etc)
  • Testing, prefabbing and updating assets in Unity
  • Demonstrating your work through narrated video or on slack calls
  • Working closely with the Directors, Designers, Producers, Game Designers and QA to ensure the best quality product

You should be a self-starter that’s comfortable working in a team, have a passion for learning new things and enjoy playing games.

We are looking for commercially experienced developers with games shipped as part of a team. Must have a good knowledge of GIT using submodules.

About GLITCHERS

GLITCHERS are a highly motivated, talented team that punch well above their weight in terms of quality and output. They’ve been making games that not only entertain but go beyond entertainment since 2013.

You’ll be joining a small team to work on an exciting new project in the mental health space. The project will be 6 – 8 month long project with the possibility of going full-time.

Benefits of Working with GLITCHERS

  • Great pay
  • Diverse team
  • Remote, flexible work schedule
  • Weekly team socials
  • Mental health allowance to support you inside and outside the workplace

Apply here
  QA | Glitchers
Location: Remote (Anywhere)
Contract: Freelance
Level: Junior
Sector: Quality Assurance

Job Category: Quality AssuranceTesting

Job Type: Freelance

Job Location: Fully Remote

We’re delighted to offer an exceptional fully remote role for QA. You will be part of a diverse, welcoming team whose aim is to spread GLITCHERS games far and wide.

You will be responsible for:

  • Ensuring the quality of games going out the door are incredible
  • Updating and tracking bug reports to tracking software
  • Document findings clearly with instructions to reproduce bugs
  • Communicating closely with Producer and development teams to fix any issues

You should be very detail orientated, able to work in a team and self-start, open to learning new things and enjoy playing games.

About GLITCHERS

GLITCHERS are a highly motivated, talented team that punch well above their weight in terms of quality and output. They’ve been making games that not only entertain but go beyond entertainment since 2013.

You’ll be joining a small team to work on an exciting new project in the mental health space. The project will be 6 – 8 month long project with the possibility of going full-time.

Benefits of Working with GLITCHERS

  • Great pay
  • Diverse team
  • Remote, flexible work schedule
  • Weekly team socials
  • Mental health allowance to support you inside and outside the workplace

Apply here
  Content Manager | BearClaw Esports
Location: Dallas (Texas), USA
Contract: Contract
Level: Entry
Sector: Marketing

Manage Content and engage with streamers. By working as the content manager you ensure utmost quality of videos and posts put out by BearClaw. We require only 3-4 hours a week and have a great work environment. Benefits include:

  • Potential Co Working Space
  • Apparel and sponsor goods
  • Free Gym Membership

Apply here
  Associate Gameplay Programmer | Cloud Chamber
Location: Montréal (Québec), Canada
Contract: Full Time
Level: Junior
Sector: Game Development

We are looking for an Associate Gameplaay Programmer to join our Gameplay team.The Associate Gameplay Engineer will work closely with the design team to create, develop, and maintain compelling and immersive gameplay systems.

Job Details:

  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Work within Unreal Engine 4 to quickly prototype ideas and to build new features into existing AI and Gameplay systems.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Learn new skills and techniques daily in the pursuit of the above.

Skills, Experience and Qualifications:

We think you will be a great fit if you have a passion for collaborating with people in different disciplines to solve creative problems with gameplay. We hope that you will combine strong math skills with design sensibilities so that you can help deliver high quality and fun-to-play prototypes. At Cloud Chamber we strive to delegate creative ownership of tasks and features to small, interdisciplinary pods. We are looking for someone that can get inspired by the vision and help to deliver exciting new features and systems.

  • Strong C/C++ programming skills with a strong familiarity with OO design principles
  • Commitment to code quality, documentation and sound testing procedures
  • Ability to learn and master new technologies and code
  • Familiarity or previous development experience with Unreal a plus
  • Strong 3D Math skills
  • A passion for gameplay

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us we’d love to meet you. Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.


Apply here
  Associate Environment Artist | Raven Software
Location: Middleton (Wisconsin), USA
Contract: Full Time
Level: Junior
Sector: Model Art

Why Raven?

Here at Raven, we pride ourselves on our unique vision for the industry that continues to inspire us after more than 30 years. We developed a team that cares about one another, our games, and our players. We treat each other with respect. We bring no egos. We focus on what is best for the game. We hire stunning peers. We own our mistakes. As we enter the next exciting chapter of our story, we are looking for people to grow with us. If you want to work with a world-class team, on exciting new projects, then apply today! We look forward to hearing from you.

Your Mission

Your mission is to craft immersive and compelling environment artwork for the blockbuster Call of Duty franchise. You are a skilled 3D artist and visual narrator who develops immersive visuals for game settings, thrives on challenging growth opportunities, and delivers high quality work in a timely manner. You also have an agile and flexible mindset, and a proven ability to partner with experienced artists and designers who will help you advance your art skills and technical knowledge. Above all, we are looking for an innovative and dedicated teammate to help tell our story.

You Will…

  • Share your deep passion of crafting realistic environment art and visual narratives.
  • Research subject matter relating to objectives to ensure an authentic experience.
  • Work closely with your Lead to execute high-level art direction.
  • Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver epic visual content for world-class player experiences.
  • Work in Radiant to augment play-spaces with artwork that supports game and story objectives.
  • Thrive on open and welcome constructive criticism.
  • Proactively increase your knowledge of new tools, processes, and pipeline best practices.
  • Contribute creative and original ideas towards all aspects of game production and development.

You Bring…

Minimum Requirements:

  • 1+ total years in the games industry working in an environment art capacity.
  • Egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process.
  • Proven ability to create high-quality assets utilizing multiple major 3D and 2D packages (3DS Max or Maya and Photoshop or Substance) for console hardware (Xbox, PS, PC).
  • Familiar of game engines, pipelines, and processes.
  • Solid communication and strong problem-solving skills.
  • Ability to thrive in a challenging and often ambiguous environment.
  • Solid understanding of game art with ability to clearly discuss modern trends.
  • Recent portfolio demonstrating focus and commitment to realistic environment and current gen 2D/3D asset creation; ideally demonstrating various objects alone and assembled into compelling environments.

Extra Points:

  • Familiarity with photogrammetry process, procedural content creation, or PBR workflows.
  • Strong traditional art foundation.
  • Basic awareness of game engine budgets, limits, and memory constraints.
  • History of playing a variety of game genres both digital and physical.

About Raven

Founded in 1990, Raven Software is the developer of numerous award-winning games including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance and most recently, a major contributor to the blockbuster Call of Duty® franchise. We are based in Middleton, Wisconsin, a suburb of Madison, annually ranked on numerous lists as one of the top places to live and work.

We each bring a unique set of experiences from dozens of cultural backgrounds. Our shared values unify our direction and decisions, helping us touch the lives of more than a billion people each day.

About Activision

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Raven Software is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.


Apply here
  Junior Technical Support Analyst | Sumo Digital
Location: Sheffield, UK
Contract: Full Time
Level: Junior
Sector: IT

We build ground-breaking games and content for some of the world’s biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is our largest studio and headquarters, situated just north-east of the city centre, where we’ve built and contributed to some of the world’s best-loved game franchises.

It’s an exciting time to be part of Sumo, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!

The Role @ Sheffield

Reporting to the IT Customer Support Lead but working closely with the local studio, responsibilities will include providing IT support to the Sheffield studio and the wider Sumo group.

The role offers excellent potential for further training and the opportunity to work in a highly creative and fast paced videogame development studio.

The role will involve out of hours support when required.

In your new role you will:

  • Be the primary point of contact for the studio IT issues and support agreed service levels, standards, and processes from the centralized helpdesk.
  • Provide desktop, laptop and mobile support.
  • Setup and configure new authorised end-user devices. Install authorized software in the devices.
  • Process service requests and keep users informed about their incidents' status at agreed intervals.
  • Escalate issues which are beyond the employees' capabilities or resource capacity to senior resources in an effective manner to optimize the quality of service provided.
  • Identify and take part in initiatives to improve the quality of the technological service.
  • Register and classify received incidents and undertake an immediate effort to restore a failed IT service as quickly as possible. If no ad-hoc solution can be achieved, transfer the Incident to the team leader.
  • Undertake small to medium-sized IT projects as instructed by the team leader.
  • Ensure security and upgrades are applied to authorised end-user devices and kept up to date.
  • Install antivirus to all authorised end-user devices. Fault finding to authorised end-user devices when required.
  • Document and maintain all logs for equipment and users. Update the CI and asset management platform when required.
  • Ensure licensing for all software purchased is recorded and maintained in the asset management platform.
  • Prepare documents, meeting materials and correspondence and provide training to end-users as required.
  • Provide the best end-user experience and outstanding support to all internal and external end-users.
  • Deal with new starter and leaver requests which include account creation and hardware provisioning.
  • Tackle any other additional responsibilities as requested by senior management.

What We Offer:

  • Annual Bonus
  • Share Incentive Plan
  • Competitive Pension
  • Flexible Working
  • 27 Days Holiday, including your birthday. a duvet day and Christmas
  • 5 Learning Days
  • Access to 4,000 Udemy Courses
  • Wrap Parties
  • Alternative Travel Prize Draw
  • The Sumo Game Jam
  • Big Family Events
  • Studio clubs, inc. running, board games, film…
  • Life Drawing
  • Yoga Classes
  • Free fruit and drinks
  • Employee Referral Bonus
  • Career Development
  • Competitive Mat/Paternity & Adoption
  • Employee Assistance Programme
  • Life Assurance 4x Salary
  • Income Protection of 75%
  • Relocation Support to the UK
  • Visa Sponsorship

Where do we stand on diversity?

At Sumo Digital, we know that diversity and inclusivity will make our teams (and the amazing work that they do) better! We encourage and welcome ALL applications.

More About The Sumo Sheffield Studio:

Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We are a very happy ship with lots of incredibly nice people that partake in shared interest groups, lunchtime clubs, charity fundraising events and lots of socialising.

We are proud to be located in Sheffield, just off J34 of the M1 offering easy road and rail access from Leeds, Manchester and the Midlands. Sheffield itself enjoys wealth of facilities including world class sporting facilities, stunning theatres and galleries, the National Video Game Museum, shopping, restaurants and incredible parks and green spaces - all on the doorstep of the beautiful Peak District National Park. We love it here.


Apply here
  Genki Community Specialist | InSTREAMLY
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Community Management

Position: Genki Community Specialist

Would you like to support streamers in making their gaming passion a source of income?

We want to nurture our community of streamers and give them the best opportunities in the world.

inSTREAMLY is a service ecosystem focused on fixing fundamental problems in the live streaming industry. Whether you're a streamer, viewer, team, manager, tournament, agency, or advertiser, we have something for you.

We’d like you to join our Community team on this adventure. You will be a part of a team that works directly with streamers and supports them. Be their friend, mentor and expert. We want you to grow and learn with us all, and always find new ways to give value to our streamers.

You will be responsible for building and maintaining the Genki community.

The impact you will make:

  • Active acquisition of users for Genki
  • Building and maintaining relationships with influencers
  • Determining the potential of the users on foreign markets
  • Supervising current promotional activities from the community department side
  • Maintaining relations with current Genki users
  • Working with project managers on special events

We would like you to have:

  • English language skills (B2+ minimum)
  • Hands-on experience in handling discord
  • Previous experience in working with influencers
  • Client-facing approach
  • Knowledge of the gaming / esports market

What we offer:

  • Great opportunity to witness a ground-breaking moment for streaming.
  • Working in the middle of the esports and gaming ecosystem.
  • Working in an innovative, fully remote, international team.
  • Employment Stock Option Plan
  • Private Medical Insurance
  • English classes, workshops and trainings

Apply here
  Freelance Gaming Content Writer | Viciplay
Location: Remote (Anywhere)
Contract: Freelance
Level: Entry
Sector: Editorial & Writing

We’re looking for talented writers wanting to gain experience in writing for a professional platform with an international audience. We’re searching for people from all over the world as you will be writing for us remotely. Professional or previous experience is not required.

As a writer for Viciplay, you will be writing news articles and guides about Valorant, League of Legends, Dota 2, Teamfight Tactics, PUBG and CS:GO.

As we’re posting this listing before the blog goes live, you’ll be helping us shape the tone-of-voice of the entire platform.

Who are we?

Viciplay is a gaming platform that rewards players for playing their favorite games by hosting raffles with real hardware from trusted brands. The platform is available for free, while giving users the option to get Premium subscriptions with exclusive features.

Our prizes are paid for by our partners and affiliated brands either in full or in part. In return they’ll get exposure from our user base seeing and interacting with their products in our raffles.

In our efforts to add more features to Viciplay, we’re adding a blog to help create value and engagement in our community, which is what you’ll be helping us with.

Why write for Viciplay?

  • You will be compensated $10 USD for every approved article
  • You will get unlimited Viciplay Premium for Viciplay
  • You will get guidance from our professional editors to help you learn and grow as a writer
  • You will get first-hand experience working with formatting, SEO and CMS-systems to add to your portfolio and resumé for future references
  • You will get a personalized writing schedule that takes your preferences and needs into account

Responsibilities as a writer at Viciplay

  • You will have a monthly commitment of writing 1500+ words distributed across articles and/or guides
  • You will be pitching ideas for content (i.e., guides for our supported games)
  • Applying feedback from the editorial team
  • Learning and using SEO guidelines with help from the editorial team
  • Learning to work independently and without supervision from the editorial team
  • Learning to use and operate Umbraco to write and publish articles
  • Keeping in touch on a weekly basis with the editorial team

Who are you?

  • You have excellent English writing skills
  • You avoid grammatical errors and typos
  • You have great attention to detail while still being able to write at speed
  • You have experience playing or knowledge of 1 or more of our supported games

How to apply?

Send an e-mail to the attached email with the following:

  1. A motivated cover letter telling us about who you are, your age and why you’re interested in working with Viciplay.
  2. At least 2 examples of your writing skills in the form of news articles or guides.

Apply here
  Customer Experience Associate - Graveyard | Discord
Location: San Francisco (California), USA
Contract: Full Time
Level: Junior
Sector: Customer Service

We're a group of Customer Experience wizards here at Discord, and we’re looking for someone who is equally passionate about supporting others with that extra bit of care and problem solving magic! This teammate will need to possess epic levels of empathy and unwavering patience as they troubleshoot diabolical technical issues. This includes helping our users to slay set-up stumpers, outwit overlay obstacles, pulverize permission problems, and much more.

As a member of our team, you’ll be on the frontlines of supporting our communities, listening to their feedback, and sharing these insights with other teams to help make the Discord experience the best that it can possibly be! If you’re looking for a supportive support team, join us!

What you'll be doing

  • Working the Graveyard Shift:
    • Thursday - Sunday: 12 AM - 9 AM PT
    • Wednesday: 3 AM - 12 PM PT
  • Deliver timely, accurate, and thoughtful responses to our users’ questions and requests through all of our support channels
  • Help educate and provide useful troubleshooting steps for technical issues that our users face on the desktop, browser, iOS, and Android versions of our app
  • Identify and escalate issues appropriately to ensure rapid response to emerging trends and opportunities
  • Monitor user sentiment and provide actionable feedback to cross-functional partners
  • Participate in social media efforts and messaging, and keep a finger on the pulse of our community
  • Keep watch throughout the night and escalate business impacting issues in stressful situations

What you should have

  • A cover letter! This one is important, don’t skip it! We want to hear from you what motivates you, any previous experience you would like to highlight and why would you like to join Discord.
  • Passion for supporting our users with unwavering patience and empathy
  • Excellent attention to detail
  • Extraordinary communication skills - both written and verbal
  • High level of confidentiality and discernment
  • Strong problem solving and troubleshooting skills
  • Technical aptitude with knowledge of desktop and mobile operating systems
  • Passion for building communities and belief in our values and mission at Discord
  • Prior customer service experience

Bonus Points

  • Previous experience working graveyard hours
  • Experience with support ticketing applications (e.g. Zendesk)
  • Familiarity with social media management tools (e.g. Sparkcentral/Hootsuite)
  • Previous exposure in supporting web applications

Benefits and Perks

  • Medical insurance including Health, Dental, Vision
  • 18 paid holidays + 4 weeks PTO
  • Unlimited sick days
  • Parental Leave and fertility benefits
  • Supported-employee clubs and Employee Resource Groups
  • Commuter Contributions of $270 a month (pretax)
  • Daily lunches and unlimited snacks
  • Monthly gym and fitness stipend

About Us

Gamers, nerds, moms, dads, engineers, designers, marketers, support. We created Discord to help people come together around games. It's been amazing to watch it grow into what it is today - a place where millions of diverse communities exist and people connect with old friends and new. Diversity and inclusiveness are a critical part of how we get to what's next. We believe that with diversity comes a better product, better decisions, and a better work environment. As we continue to grow, our values keep us dedicated to building a company that is representative of the world we live and play in.

Discord is an equal opportunity employer committed to promoting an inclusive work environment free of discrimination and harassment. We value diversity, inclusion, and aim to provide a sense of belonging for everyone.


Apply here
  Associate Gameplay Engineer | ZeniMax Media
Location: Hunt Valley (Maryland), USA
Contract: Full Time
Level: Junior
Sector: Game Development

ZeniMax Online Studios is looking for an Associate Gameplay Engineer for The Elder Scrolls Online to implement and maintain game systems and fix bugs across our client/server architecture. This position will work closely with designers and artists in order to provide a great user experience.

Responsibilities

  • Design and architect new game systems
  • Refine game systems throughout the development cycle of the project
  • Collaborate with designers, artists, and other engineers for feature development
  • Optimize code to improve CPU utilization and reduce memory footprint

Qualifications

  • 1+ years of software development experience
  • Proficient in C++
  • Solid architecture, system design, and analytical skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills

Preferred Skills

  • Previous experience in game development in the capacity of a Gameplay Engineer
  • Experience developing for multiple platforms (Windows, PS4, PS5, Xbox One, Xbox Series X|S)
  • Bachelor's Degree in Computer Science or equivalent experience
  • Experience with network game client/server architecture
  • Experience with working in large legacy codebases

Apply here
  Game Tester (Night Shift) | Rockstar Games
Location: Lincoln, UK
Contract: Full Time
Level: Entry
Sector: Quality Assurance

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Lincoln are on the lookout for talented Game Testers who are passionate, enthusiastic, and self-motivated, to join our internal QA team. This is a full-time permanent position based out of Rockstar’s unique game development studio in Lincoln, UK.

WHAT WE DO

  • Ensuring product quality of Rockstar releases to an industry leading standard.
  • Creating and actioning comprehensive test plans ensuring everything is functioning correctly.
  • Writing concise bug reports and providing all relevant supporting information such as screenshots, videos, and game logs.
  • Working cohesively with various departments to gain a full understanding of all systems and game mechanics in test.

RESPONSIBILITIES

  • Testing games and applications across various platforms, quickly learning and retaining the knowledge of each.
  • Finding, reproducing, and accurately reporting issues in detailed bug reports.
  • Carrying out examination, reproductions, and revisions of existing issues.
  • Providing clear and concise critical analysis and feedback when requested.
  • Participating in a close-knit, friendly atmosphere, sharing ideas, and helping others when required.
  • Learning about and adhering to our internal systems, software, and processes.

QUALIFICATIONS

  • Competent gaming ability.
  • An interest in and understanding of the video game industry.
  • Good general PC knowledge, including experience with Microsoft Office suite.
  • Good standard of written English.

SKILLS

  • Knowledge of current generation games consoles and PCs.
  • Excellent attention to detail.
  • The ability to concisely present complex information via bug reports.
  • Ability to become quickly accustomed to various in-house software systems.
  • The ability to multitask, prioritise, and work to deadlines.
  • The ability to remain focused when approaching repetitive tasks.
  • The ability to express thoughts and opinions openly and constructively.
  • Ability to work productively, collaboratively, and communicate effectively with people at all levels.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Degree level educated.
  • Previous industry experience not required but helpful.
  • Existing experience with database software (Jira, Mantis, Test Track, etc.).
  • Knowledge of current generation mobile devices.
  • Knowledge of previous generation games consoles.

ADDITIONAL INFORMATION

  • We are currently looking to hire for our Night Shift only (6:30 pm – 3:00 am).
  • Candidates must be 18 years of age and above.
  • This is a two-stage application process. You will first be asked to complete a video interview; from which you may be asked to attend a video call with the team.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.


Apply here
  Associate QA Analyst | Epic Games
Location: Cary (North Carolina), USA
Contract: Contract
Level: Junior
Sector: Quality Assurance

What makes us Epic?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

QA at Epic

Epic Games is looking to expand its internal Quality Assurance team. We are looking for serious QA professionals with wide ranging skills and experience who want to work embedded on a development team. This position owns the testing process, risk management, and quality evaluation of a given feature, function or set of work, where you will be part of a rapidly iterating development team working closely with developers and production. If you're excited about working in a fast-paced environment and are highly motivated to ensure the best possible user experience, then we'd like to speak with you!

What you’ll do

Epic Games is adding an Associate QA Analyst to work in an embedded position on a game feature development team. You will work closely with other QA teammates and developers to ensure a high quality bar is maintained in your feature area. This particular role will be on the Map and Level Design team for the Fortnite game project.

In this role, you will

  • Work with product owners, developers and QA management to define acceptance criteria, identify risks, and plan testing coverage for upcoming features / releases
  • Build test approaches and test plans to cover multiple features in a dynamic and fast-paced environment
  • Execute functional, regression, and automation testing activities
  • Analyze and troubleshoot reported defects and internal issues
  • Support developers before, during and after deployments

What we’re looking for

  • 12+ months of software testing experience in a fast paced environment
  • Some experience to a SDLC (Software Development Lifecycle)
  • Experience in functional and usability testing in your domain of expertise
  • Ability to prioritize and work independently, as well as in a team environment
  • Ability to thrive while working in a fast-paced working environment, with the ability to juggle multiple projects
  • Proven track record of successful contributions to the release of high-quality products
  • You’re user-focused, passionate, scrappy, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do.

Nice to have skills

  • Game development or level design experience
  • Experience with cross-platform or cross-browser testing
  • Unreal engine 4 experience
  • JIRA or other Bug database experience

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.


Apply here
  QA Specialist | Flux Games
Location: Remote (Brazil)
Contract: Contract
Level: Junior
Sector: Quality Assurance

Job Summary

Flux is looking for a passionate QA Specialist to join our team during an exciting project we are developing! We are growing our team to create our next big consoles and PC production and we need a passionate and committed QA Specialist to detect and help us squash those bugs to bring our game to life in a bad-ass way.

If you are passionate about QA and already have professional experience in the area, you could be the one! Join us to develop best in class user experiences for an innovative game with a cool and famous IP.

  • This contract duration is 12-15 months.
  • Remuneration is negotiable based on portfolio and experience.
  • This job is for São Paulo-SP.

Responsibilities And Duties

  • Tests our games and features daily
  • Creates and executes project test cases, test suites, test schedule, and other documentation needed for the successful testing of our games
  • Coordinates with you QA colleague(s) and adjusts schedules and plans to optimize the work done
  • Communicates with development and production teams to provide timely and accurate updates related to the project and immediately escalates critical issues to appropriate stakeholders.
  • Provides feedback to production and development on the state of the game via issues reported in bug-tracking software, timely project status updates, and via e-mail and face-to-face interactions.
  • Participates in and oversees the efforts of team members participating in both internal and external product testing and demonstrations.
  • Respects and Enforces testing policies, procedures and standards on the projects.
  • Self-Manages day-to-day activity in the issue tracking database, including routing issues, providing feedback to other testers on the quality of their bug write-ups - just as they will do to you.
  • Contributes to the ongoing effort to refine and maintain processes, policies and procedures related to the QA effort at Flux.

Skills And Experience

  • Minimum of one year video game testing experience
  • Demonstrably strong familiarity with QA processes and procedures
  • Strong familiarity with one or more video game platforms (PC, Microsoft, Sony, Nintendo)
  • Solid PC skills, including ability to use Google Suite products, bug tracking software, and SDK/Debug tools from platform manufacturers
  • Ability to test in the Game Engine (Unity)
  • Good verbal and written communication skills
  • Advanced or Fluent English
  • Detail-oriented
  • Knowledge of video game development industry
  • Passion for games!

Bonus Qualifications

  • Experience on console certification is a huge plus (XB/PS/Switch).
  • One year or more leading teams of testers either formally or informally.
  • Experience on Steam certification
  • Experience with combat & fighting games
  • Experience with other areas of Game Development

Apply here
  Gameplay Engineer | Cloud Imperium Games
Location: Los Angeles (California), USA
Contract: Full Time
Level: Junior
Sector: Game Development

Cloud Imperium is looking for a skilled and talented Gameplay Engineer to work on our exciting PC space combat sim, Star Citizen! The Gameplay Engineer will work in a cooperative, cross-disciplinary team environment to implement game features and systems within the Lumberyard.

Position:

  • Design and implement well-engineered, reliable, maintainable, and bug-free code
  • Collaborate with team members to develop various gameplay systems
  • Develop and test code, fix bugs, and profile and optimize code as directed
  • Follow best practices, development processes, and coding standards
  • Document and peer review technical designs with other software engineers
  • Work with QA, providing information needed to fully test developed code
  • Provide support to internal customers for developed software
  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies
  • Communicate with other team members, internal customers, and when required external customers to determine requirements
  • Work well together with other team members in a cooperative, cross-disciplinary team environment
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
  • Possess and develop areas of engineering expertise
  • Mentor other engineers as needed to increase their abilities and productivity
  • And such other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee's skills and experience

Requirements:

  • Strong C++ programming skills
  • Worked in the game industry for at least 1.5 years on a AAA PC or console title using C++
  • A passion for making and playing games
  • Work well in a cooperative environment
  • Experience programming game features and systems
  • Strong multi-threaded programming skills
  • International travel may be required as part of the role

Pluses:

  • One or more shipped products, especially PC products
  • CryEngine/Lumberyard development experience
  • Space combat sim development experience
  • Online game and/or MMO development experience, ideally including interfacing with backend server code
  • Passion for science fiction and space exploration

This position is offered at our Los Angeles Studio by Cloud Imperium Games LLC.

If you feel you have something to offer this role, even if you don't think you qualify for all the above, you should still apply - we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.


Apply here
  Tools Support Specialist | Ubisoft
Location: Winnipeg (Manitoba), Canada
Contract: Full Time
Level: Junior
Sector: Quality Assurance

Who we are

Ubisoft Winnipeg is a technology studio with a unique mission: develop new technologies that will change the way we build video game worlds. We are the only Ubisoft studio focused on exploring the unknown to develop technology that empowers game creators at all Ubisoft Studios to build even better, more immersive worlds across our major brands such as Far Cry, Assassin’s Creed and Watch Dogs. Our vanguard studio is on the hunt for passionate and experienced innovators to lead our inspired team in the creation of leading-edge technology in one of Canada’s fastest growing cities for game and tech development. Join the family!

What you’ll do

You are the development team’s go-to for support and problem solving on production tools. Reporting to the Lead Programmer, you develop, maintain and manage the test plans; run tests; and report your findings back to the team so the tools that build our games are always functional. You’re a resourceful troubleshooter, bring a methodical approach to your work and have rigorous attention to detail. You believe in our studio’s core values and want to be part of a collaborative team.

  • Develop, maintain, and manage the test data sets
  • Establish test plans and test editors/tools/engines (test cases)
  • Report bugs, validate bug fixes
  • Create test reports for tools and build versions, provide feedback for continuous improvement
  • Support the testers on the QC teams in the debugging phase
  • Work with different disciplines to troubleshoot workflow issues
  • Develop other tools or scripts for the needs of the project
  • Identify and develop automated solutions for repetitive testing tasks

What you bring

  • Strong interpersonal and communication skills
  • College diploma or equivalent experience
  • Minimum 1 to 3 years’ experience in testing, ideally in the video game industry
  • Experience in C#, Python, and MS DOS Batch files
  • Understanding of software production pipeline and tools (game experience a bonus)
  • Knowledge of source control (Perforce, Git, etc), and continuous integration systems (QuickBuild, Jenkins, etc)
  • Experience with task tracking software (Jira, Asana, Trello, etc), Active Directory, Windows API
  • Any of the following would be a bonus:
  • Previous experience as a Release Manager / Build Engineer
  • Experience in game development toolsets (Unreal Editor, Unity, etc)
  • Experience with 3D modeling tools (Maya, Blender, 3DS-Max)
  • Knowledge of art production tools (Photoshop, Gimp)
  • Knowledge of other languages (C++, C, PHP, Perl, HTML, Unix Shell Scripts, JAVA Script or VB script)
  • Modern video game console experience (PlayStation 4 or 5, Xbox One or Series X/S)
  • Passion for video games and the desire to have fun at work!

What to send our way

Your CV, highlighting your education, experience, and skills, vision or any other materials you think we might find helpful.

A real live person will review your application, in this case Carolina. While we’re doing that, get to know our studio and our team a bit more.

About Ubisoft

Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery. At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create worlds people will fall in love with. Whether as an elite spy, a master assassin, or a fearless explorer, we put the player at the heart of all our games.

We believe our diversity is our strength. We recognize and celebrate a variety of perspectives, opinions, opportunities, and voices. We embrace our differences and draw from them to build our collaborative family culture.


Apply here
  Associate Environment Artist | Sledgehammer Games
Location: Melbourne, Australia
Contract: Temp
Level: Junior
Sector: Model Art

Your Platform

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As an Associate Environment Artist, you will build and texture awe inspiring environments. If you have a passion for creating game art, please apply online.

Note: A portfolio submission is required for this position. Please focus this portfolio on personal contributions to your projects. Please include a shot breakdown specifying what you were directly responsible for creating.

Sledgehammer Games has a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top talent for our Call of Duty development team.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Creates believable, photo-realistic 3D models and textures from concept art and photo reference.
  • Assembles, edits, and optimizes highly detailed 3D environments.
  • Troubleshoots technical and artistic issues.
  • Communicates effectively with team members, production and management to ensure that project goals are met.

Player Profile

Minimum Requirements:

  • 1+ years of experience creating high-quality 3D art assets and levels for AAA games.
  • Ability to create realistic 3D props, environments and textures from concept art and photo reference.
  • Ability to receive, give, and apply feedback effectively while maintaining a positive attitude.
  • Understanding of lighting, color and scene composition.
  • Basic understanding of physically based shaders.
  • Proficient in next-gen asset creation.
  • Proficient in Maya or 3ds Max, Photoshop and Substance Painter.
  • Self-driven, dedicated to advancing your craft, and eager to learn new techniques and software.
  • Passionate about games; take pride in everything you do and have a positive attitude.

Extra Points:

  • Experience with a level editor (i.e. Unreal, Unity, Frostbite, Radiant, etc.)
  • Foundation in traditional art with ability of concepting ideas.
  • Familiarity with Substance Designer
  • Familiarity with Zbrush
  • Exceptional visual and technical understanding of 3D modeling and texturing.
  • Architecture, photography, photogrammetry or cinematography experience.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.


Apply here
  Associate Brand Manager | Bethesda
Location: Rockville (Maryland), USA
Contract: Full Time
Level: Junior
Sector: Marketing

Overview

Bethesda Softworks is hiring for an Associate Brand Manager. The Associate Brand Manager will work closely and cross-functionally with various Marketing team members to provide continuous support that enhances and maintains the existing marketing programs and promotional campaigns for our products.

The right candidate will be an energetic, continuous learner who has a passion in gaming and a penchant for delivering effective marketing campaigns. At Bethesda Softworks, you will get an opportunity to grow your career and become a vital member of the Marketing department.

Responsibilities

  • Assist with the planning and development of branding communications, advertising, promotional and PR programs to enhance sales of his/her product(s).
  • Collaborate with Senior Brand Managers on key deliverables regarding the entire branding lifecycle of a product
  • Conduct and analyze market research data to define product positioning, as well as monitor competitive activity and identify consumer needs.
  • Present the game’s foundations to operational marketing and work with them to achieve maximum success in the marketplace.
  • Assist with development of a communication strategy of the game (PR, packaging, point of purchase, advertising, online).
  • Assist with the development of game assets (trailers, demos, screenshots…) and ensure that your assets are translated into the constitutive elements of the game, such as universe, characters, and actions.
  • Assess potential strategic alliances to expand products sales and lifecycle.
  • Deliver well communicated game presentations at PR and corporate events.
  • Coordinates the development of collateral materials

Qualifications

  • A BA in Business, Marketing or Communications is required.
  • 1-2 years’ experience in brand and/or product marketing in either a video game or entertainment industry is required to be considered for this role
  • Key competencies that are required for success are exceptional written, verbal, and interpersonal communication skills; an aptitude for organization in a fast-paced environment; and a solid foundation of consumer brand knowledge.
  • Must be articulate and professional, as this position is required to present to several groups internally and externally – including the press.
  • Ability to build brands, create and uphold product positioning, set goals and objectives with methods to measure success and failures is crucial.
  • Ability to maintain strict confidentiality with privileged information, work well with others and handle a high-pressure environment.

Apply here
  Associate Engine Programmer | Splash Damage
Location: London, UK
Contract: Full Time
Level: Junior
Sector: Game Development

At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.

Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.

As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.

We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.

Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio 

The role:

At Splash Damage, we create multiplayer combat games that champion team play and promote lifelong friendships. Systems, Rendering and Online programmers make up our Core Tech team and are responsible for implementing the core systems, pipelines and infrastructure that empower the development team and provide the solid framework for all our titles. We work closely with other disciplines to help them realise their ideas with a focus on delivering value in an iterative, agile environment.

As an Engine Programmer, you will work within cross-functional teams to deliver features on-time and to a high level of quality. You will be part of a team that is responsible for planning, implementing and maintaining core engine features that encompass rendering, networking and low-level systems programming. With a constant focus on scalability, performance and memory usage, you will apply your expertise in data structures and algorithms for modern, multi-core architectures to build state-of-the-art technology for both PC and Consoles. You work effectively in close collaboration with other disciplines to gather requirements and collectively develop solutions.

You excel at:

  • Working effectively in open and collaborative environments.
  • Employing a can-do attitude and an analytical mindset to solve difficult problems as part of an agile, fast-moving and highly-focused team.
  • Breaking down your work into measurable and achievable tasks.
  • Writing clear, maintainable and portable code.
  • Communicating ideas, intent and constraints to both technical and non-technical team members.
  • Solving complex issues.
  • Optimise resource usage for best performance.

You have:

  • Strong practical knowledge of C++.
  • Computer science background.
  • Strong debugging skills.
  • Strong interest for machine code interaction with hardware level.
  • Experience with a graphic library and/or core system for real time applications.
  • Excellent time management skills and the ability to self-organise.
  • The people skills to work collaboratively within a team.

Even better if you have:

  • Unreal Engine 4 development experience.

Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.


Apply here
  RMA Supervisor | Corsair
Location: Suwanee (Georgia), USA
Contract: Full Time
Level: Junior
Sector: Customer Service

General Purpose:

Execute the daily return of merchandise fast and efficiently

Position Summary, Responsibilities and Expectations:

  • Responsible for the execution of the return merchandise
  • Is thorough and thoughtful in the completion of given tasks
  • Works fast and efficiently completes given tasks
  • Must be a strong team player and work well in groups as well as individually
  • Presents a positive and motivating attitude
  • Works well under pressure and meets given deadlines
  • Flexible and able to change directly on short notice without disrupting work flow
  • Available to work overtime as requested by manager
  • Ensures compliance with Corsair Code of Ethics & Business Conduct Guidelines, Purchasing Policies & Procedures, and Legal & Ethical business practices as well as Operating Procedures.

Essential Skills and Experience:

  • 1 year experience in Return Merchandise department
  • Attention to details
  • Clear communicator
  • Follow up to emails and special request
  • Demonstrates and conducts self in a professional manner
  • Experience with ERP systems; Oracle knowledge is a plus

Apply here
  QA Analyst | BANDAI NAMCO
Location: Irvine (California), USA
Contract: Contract
Level: Junior
Sector: Quality Assurance

POSITION SUMMARY

  • Collaborates with the project QCPM to design and develop test strategies to maintain high quality on assigned products.
  • Identifies tools and sets up test environment to assure functionality and compliance to 1st party and industry standards.
  • Participates in training of CQC staff, documents and promotes department best practices.
  • Ensures that teams have the correct builds to test and sends out notifications as necessary.
  • Analyzes test data and provides reporting and risk assessment to Project Manager.
  • Coordinates and manages testing with outsource test teams and internal QC staff.
  • Manages the bug database for internal and external teams.
  • Maintains open, professional communication with project management, external partners, marketing, sales localization, etc.
  • Expert knowledge of 1st party requirements, processes and procedures.
  • Expert knowledge of ratings board processes and procedures.
  • Performs special projects as needed.

Quality Assurance Lead (12 Month Contract Position)

This position is a contingent staff position and employed by an external agency in service for Bandai Namco Entertainment America.

ESSENTIAL DUTIES AND RESPONSIBILITIES

  • Execute test schedule for quality control checkpoints for our worldwide release products as laid out by the assigned project QCPM.
  • Advise department leadership on new process evaluation and development.
  • Understand 1st party requirements and consumer use cases and develop QA approach to ensure compliance with industry standards.
  • Assist with the training and peer mentoring of contract CQC staff. Foster department best practices.
  • Assist with the creation and maintenance of documentation for new and existing platforms.
  • Research project compliance issues and communicate/escalate as needed.
  • Assist the QCPM in coordinating with internal QC staff to ensure adequate and efficient testing is performed in order to qualify builds for code submission.
  • Manage and coordinate functional and compliance testing with external vendors under the advisory of the project QCPM.
  • Under the supervision of the QCPM, coordinate compatibility testing with external vendors to manage and determine minimum spec and validate recommended specs for PC titles.
  • Assist the QPCM to communicate project status to project stakeholders worldwide via daily reports, video calls and on-site meetings.
  • Manage and review functional and compliance bugs for accuracy and validity.
  • Help to maintain knowledge database of project information and best practices of the QA discipline as necessary (Confluence).
  • Propose and implement improvements to our existing processes and tools in order to improve the team’s speed, quality and efficiency.
  • Assist with 1st party research as requested.
  • Provide QCPM with feedback on potential compliance or design issues that violate 1st party requirements.
  • Participate in ratings submission packet prep (ESRB & DJCTQ) including assisting with the review of early assets in order to provide the development team with feedback and guidance to achieve ratings in accordance with our sales and marketing strategy.
  • Assist the QCPM in compiling content and data for project post mortems.
  • Review and approve test plans from external vendors.
  • Review product packaging components to assure adherence to 1st party requirements.
  • Escalate potential legal and licensing issues to the project QCPM.
  • 1st party standards review.
  • Facilitate build deliveries for internal and external teams.
  • Legacy project support.

SUPERVISORY RESPONSIBILITIES

  • Manage/oversee task execution by external QA staff.
  • Participate in the peer mentoring of internal contractor staff.

QUALIFICATIONS/REQUIREMENTS

  • Excellent written and verbal communication skills.
  • Willingness to work overtime when necessary.
  • Maintain an understanding of all game genres and possess an intuitive understanding of what impacts the end user experience.
  • Keep current with new and emerging game software technologies.

EDUCATION/EXPERIENCE

  • High School Diploma.
  • Minimum one year QA testing experience
  • Demonstrated understanding of QA processes.
  • One completed project, per 1st party, in the role of Lead Tester or equivalent.

WORK ENVIRONMENT

The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

The above statements are intended to describe the general nature and level of work being performed by employees in this position. They are not intended to be an exhaustive list of all duties, responsibilities, and qualifications of employees assigned to this job.

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content — including all major video game consoles, iOS, mobile and online. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN®, Tekken®, SOULCALIBUR®, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA®, RIDGE RACER® and ACE COMBAT®.


Apply here
  Communication and Events Intern | Ludia
Location: Montréal (Québec), Canada
Contract: Internship
Level: Entry
Sector: Event Production

Company Description

Ludia Inc. is one of Canada's leading mobile video game companies. Founded in Montreal 14 years ago, the company welcomes more than 400 bright and enthusiastic crew members. "Creating games that touch people" is our daily mantra. We work hard, have fun, innovate and level-up every day. As for the development of our games, we are proud to work hand in hand with awesome partners who trust us and support our creativity. Our high-quality portfolio includes original games based on internationally recognized brands such as Dragons: Titan Uprising, Dungeons & Dragons™, Jurassic World™: Alive, What's Your Story, Jurassic World™: The Game, Teenage Mutant Ninja Turtles: Legends, Dragons: Rise of Berk, and much more.

To work at Ludia means to be part of a studio that knows how to preserve its human side, promote development and recognize the value of each of its employees. It also means to work for a studio awarded as "Canada’s best game maker" by Apple, and "Best Place to Work 2018" by gamesindustry.biz !

Job Description

Working in Ludia's Communications team means joining a multidisciplinary team of experts in communications, events, and branding, with in-depth knowledge of its employees nourished by the close relationship with the Talent & Culture team. Reporting to the Communications, Events, and Culture Manager, the intern will be able to develop his or her expertise and skills in internal communication, community facilitation, and event management through stimulating and diverse projects.

During your internship, you will participate in the following:

Manage the animation of internal communities:

  • Research and watch on best practices in internal community animation in hybrid mode (office/virtual);
  • Give propositions of content and activities;
  • Management of the editorial and event calendar for internal communities.

Participate in the organization of internal and external events:

  • Participation in research and discussions on event formats;
  • Do some supplier research and follow-up with them;
  • Support for the organization and logistics;
  • Face-to-face / Virtual support during events (if needed).

Provide support to the team on various projects:

Deployment of our flexibility program, HR campaigns, brand management, etc. You will be required to support the team on many ongoing and upcoming projects over the coming months. In this context the intern will be able to :

  • Monitor and research communication trends;
  • Participate in the reflection on our communication campaigns;
  • Support the ideation process for the communication plan;
  • Develop various communication tools;
  • Write content.

The above missions are exhaustive. At Ludia, we want to allow our interns to develop their full potential, the tasks on which the intern will be required to work may therefore evolve according to the projects, the intern's strengths and areas of interest.

Qualifications

  • Undergraduate student in human resources management or industrial relations (with at least two (2) years completed);
  • Theoretical knowledge of the principles of internal communications, event management, and community management;
  • Excellent interpersonal skills, team spirit, positive attitude, and strong motivation;
  • Ability to perform multiple tasks simultaneously, organizational skills, and project management skills;
  • Autonomy and force of proposal;
  • Good stress management in a rapidly changing environment;
  • Proficiency in the Google Suite (Google Sheets, Google Docs, Google Slides, etc);
  • Bilinguism both oral and written (English and French)

Additional Information

Why is Ludia the perfect place for you ?

Because we take great care of our Ludians !

  • Offices at the heart of Old Montréal!
  • Daily breakfasts, coffee and tea, and our famous Friday Lunches;
  • Flexible hours;
  • Access to our brand new Gym and group training classes;
  • Fridays’ 5@7 in our lounge in presence of the beer of the month;

So? Interested? Then we can’t wait to meet you!

Only selected candidates will be contacted.

Masculine is used in this publication for the sake of brevity.

At Ludia we don’t just accept diversity, we support and celebrate it! Women, people of all sexual orientations and gender identities, First Nations people, people living with a handicap, or part of any group marginalized are welcome to apply.


Apply here
  Office Administrator | Activision
Location: Dublin, Ireland
Contract: Contract
Level: Junior
Sector: Administrative

Job Description:

Your Mission

Come join us and be part of the team who are responsible for localizing some of the biggest video game titles in the industry!! We are currently looking for a highly motivated Office Adminstrator to join our team on a 6 month fixed term contract in our offices based in Dublin, Ireland.

You will be responsible for:

Office Management

  • Oversee and support all administrative duties in the office and ensure that our office is operating smoothly.
  • Pro-actively handle day-to-day queries and support activities for in office and remote production teams.
  • Manage office supplies inventory and place orders, as necessary.
  • Manage reception: greet visitors, answer and direct phone calls, receive and sort incoming mail and deliveries, and manage outgoing couriers.
  • Assist with office layout planning and office moves.
  • Plan and implement a post-Covid workplace to include new office procedures.
  • As part of the onboarding team with HR and IT; prepare, plan and onboard for all new starters

Health and Safety

  • Assist in Health & Safety training for new employees;
  • Assist in the monitoring of workplace safety
  • Carry out regular internal Health & Safety audits;
  • Assist safety personnel in preparing safety manuals and guidelines;
  • Collaborate with departmental heads in implementing any new Health & Safety processes;
  • Ensure all Health & Safety related documentation is up to date;
  • Assist in organisation of Health & Safety training for employees where required;
  • Collaborate with management to monitor compliance and identify safety issues.

The ideal Candidate will have or be able to demonstrate:

  • Good interpersonal relationships, ability to build good team and cross functional relationships so that all information, both written and verbal, is clearly communicated to the relevant stakeholders;
  • Focus on continuous improvement and implementation of problem-solving techniques and standardisation;
  • Ability to implement good follow up and control in all aspects of the role;
  • Ability to plan, organise and prioritise tasks as necessary;

Player Profile

Candidates need to have;

  • 1 - 2 years' experience in a similar role would be beneficial but is not essential. We would also welcome applications from candidates with greater experience in this field;
  • Knowledge and compliance of H&S Legislation.
  • Current First Aid and/or Fire Warden training
  • IT proficient in Microsoft Office.

Your Platform

Our global headquarters is in Santa Monica, California, housing multiple teams across many disciplines. Our localization Team is based in Dublin, Ireland. Dublin is a vibrant multicultural city offering a warm welcome and access to a wide variety of culture, people and opportunites!

Our World

Great Games Start with Great People! This is an exciting time to join us!

Ask anyone who works at Activision, or with Activision, their favorite thing about it, and they’ll tell you, it’s the people. We have world class brands, infrastructure and resources, but our success doesn’t come from assembly lines producing widgets. Our success comes from people producing greatness together. We are nothing without our employee’s brilliance. So if you’re interested in our biggest priority, it’s the people.

Activision is more than just the leading developer and publisher of video games; we are the creators of some of the world’s biggest, most ground-breaking titles in the industry. Our portfolio includes Call of Duty® and Crash Bandicoot™.

Activision is a division of Activision Blizzard (NASDAQ: ATVI), headquartered in Santa Monica, California with locations across the globe. Activision Blizzard is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology, and entertainment. A member of the S&P 500 and recognized on the 2018 FORTUNE 100 Best Companies to Work For® list, Activision Blizzard has operations throughout the world with approximately 10,000 employees and players in 196 countries.

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.


Apply here
  Associate Software Engineer, Gameplay - Diablo IV | Blizzard Entertainment
Location: Irvine (California), USA
Contract: Full Time
Level: Junior
Sector: Game Development

Job Title:

Associate Software Engineer, Gameplay - Diablo IV

Requisition ID:

R007157

Job Description:

The Diablo 4 team is seeking a talented and passionate Associate Gameplay Engineer to help shape the future of Diablo. The ideal candidate should have outstanding people skills and a longstanding passion for playing Diablo and other games of different genres. The candidate should be excited by the idea of working closely with designers to help create compelling and epic features that will keep players engaged for years.

COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

Responsibilities

  • Design, implement, improve, and maintain various gameplay systems
  • Act as a service-oriented ambassador of engineering to the rest of the team.
  • Work closely with game designers, programmers, and artists to ensure a great player experience
  • Champion Blizzard Entertainment’s core values, especially 'Gameplay First'

Requirements

  • Extreme passion for playing and making video games
  • Fluent in C / C++
  • Speaks “Designer” fluently
  • Self-motivation and willingness to participate in many areas of game development
  • Excellent verbal and written communications skills

Pluses

  • Previous professional software engineering experience or internship
  • In-depth familiarity with the Diablo franchise, and other Blizzard Entertainment products
  • Experience working on various game systems, including game object management, AI / pathing, gameplay scripting, player abilities, UI, FX, database management, or online networking
  • Experience playing and developing RPGs, ARPGS, and/or MMORPGS
  • Computer science, engineering, mathematics, physics, or related degree
  • Experience working with client / server game systems,
  • Experience creating and supporting tools used in game development
  • Experience with C#

Required Application Materials

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Blizzard
    • What games you are currently playing

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!


Apply here
  Associate Game Producer, Engineering - World of Warcraft | Blizzard Entertainment
Location: Irvine (California), USA
Contract: Full Time
Level: Junior
Sector: Game Production

The World of Warcraft Development team is seeking a full-time Associate Producer to help us continue to shape the future of Azeroth. We need someone that can collaborate with a team of amazing developers to turn our ambitious ideas into epic experiences for our players.

In this role, you will partner with Engineering Leads, developers, and other producers to establish timelines, track and balance workloads, and help our team maintain its commitment to quality. Our producers bring a critical element to the development process by coordinating with individuals of all disciplines, fostering effective and open communication across the teams, and directing features from inception to launch.

Every voice matters with the World of Warcraft team and we are eager for yours to join us in discussing and solving the exciting challenges that come with developing the most critically acclaimed MMO franchise in the world.

This is a full-time position at our office in Irvine, California.

Responsibilities:

  • Motivate and support to your team and contribute to a positive work environment
  • Guide the completion of project goals and facilitate communication, organization, and process improvement across all departments
  • Own the day-to-day tasking and scheduling for engineering teams and gameplay features
  • Effectively communicate with developers of all disciplines
  • Identify roadblocks and project risks and be involved in finding solutions
  • Promotes and contributes to a culture of inclusion and diversity
  • Collaborate with team leadership and other producers to keep teams moving toward a shared vision
  • Help make informed decisions in conjunction with team leads on work methods, development pipeline, priorities, and available people
  • Work with team leads to make decisions on priorities, development pipelines, work methodologies, and resource allocation.
  • Facilitate team and department meetings to reach decisions effectively

Requirements:

  • 1+ years of experience in game production or project management
  • Familiar with game development processes and pipelines
  • Able to work with team leads and directors to align priorities
  • Experience tracking a complex project and providing support to clear blocking issues
  • Strong project and people management skills
  • Calm and deliberate within a highly dynamic, fast-paced environment
  • Unrelenting self-motivation and initiative
  • The ability to remove ambiguities in communications and planning by refining them with more detail
  • Interest in video games

Pluses:

  • Proficient with Jira and Confluence
  • Passion for game development and MMO games
  • Significant knowledge of World of Warcraft gameplay and systems
  • Experience with software engineering
  • Unity or mobile development experience

Required Application Materials

  • Resume
  • Cover letter which should explain why you are interested in working on World of Warcraft

Apply here
  Social Media Manager | Adamas Esports
Location: Remote (Anywhere)
Contract: Part Time
Level: Junior
Sector: Social Media

PART-TIME CONTRACTOR | 10-15 HOURS/WEEK | FULLY REMOTE

Adamas is a fast-paced startup with a quickly growing international audience. As social media manager, you will work closely with our marketing manager to create and publish engaging content, and develop our social channels.

JOB DESCRIPTION

  • Develop creative and engaging social media strategies in line with the company’s goals, brand image, and voice
  • Manage the day-to-day handling of all social media channels such as Twitter, LinkedIn, Instagram, and Tik Tok. Adapt content to suit different channels.
  • Work with Marketing Manager to determine and monitor content production schedules
  • Continue to grow Adamas’ community and audience by regularly posting and responding to content
  • Ensure visual communication and brand standards are met
  • Monitor and respond to social media messages
  • Support client content & social media deliverables in accordance with existing and future partnership agreements
  • Exercise and experiment with various pillars of marketing including SEO, email marketing, and surveying/data management
  • Work with relevant influencers or complementary brands to grow the company’s social following organically

REQUIRED SKILLS

  • Excellent oral and written communication skills
  • Advanced knowledge of relevant industry social channels (Twitter, LinkedIn, Tik Tok, etc.)
  • Ability to deliver creative content
  • Proficiency with design to create simple, aesthetically pleasing social media content
  • Proficiency with video editing to clip and repurpose short-form video content
  • Strong analytical skills
  • Creative skills for contributing new and innovative ideas
  • Excellent teamwork and collaboration skills, You will be managing internal teammate content deadlines
  • Community management and customer service skills

TEAM VALUES & EVALUATING FIT

If you want to work in an exciting and rapidly maturing industry, in an environment where you will be challenged, inspired, and appreciated, Adamas is an excellent place for you. We are a global leader in esports performance and work with multiple top level organizations including INTZ, the Golden Guardians, multiple Overwatch League teams. Our social media presence is experiencing its peak growth, so if you're ready to get creative and help us connect with our quickly growing audience, let's get to work!

At Adamas we uphold a culture of collective excellence and support. We are looking for teammates who share a passion towards health, wellness, and performance, and who are interested in joining young industry leaders in a niche space.

NEXT STEPS

Interested in applying?

Please send your resume and a short cover letter to the attached email with the subject line "Social Media Manager Job - Your Name" and await any further instructions.

We look forward to hearing from you.


Apply here
  Social Media Moderation - German - MMORPG (UK) | ModSquad
Location: Remote (UK)
Contract: Contract
Level: Entry
Sector: Social Media

REMOTE - UK /

JOIN THE MODS – NEW MODS /

PART TIME

ModSquad has partnered with multiple top tier brands/clients across the globe and we need the best of the best in Social Media Moderation!

Do you have a Social Media Moderation background?

Do you enjoy work-from-home and flexible schedules?

ModSquad is seeking Mod Contractors to join our network!

If you want the chance to work gigs on the coolest of client projects... then ModSquad is the place for you!! Our clients are strictly Top Tier whose product offerings and services are hip, contemporary and very current. You will instantly know who they are and very likely use them yourselves. Their customers expect the best service and support and that's where we come in.

Our Mods bring super skills, a positive attitude and great vibe to project work everyday. Mods assist and guide customers to the right answers, solve concerns and are the GPS for customers to understand and optimize the best use of a client's product or services. Project gigs available now and more are on the horizon.

Wishing for a new gig?

Come join the team and have early access to an exciting new game!

Project Hours:

During prime time gaming hours. Details to come.

Availability needs:

10 hours per week (minimum)

Commitment:

90 days, as needed

What’s In It For You:

  • The potential to work with some of the coolest clients around the world like the NFL, Vimeo, and Topps!
  • Flexible self-scheduling
  • Access to ‘Hot Gigs’ postings exclusive to the Mod Network
  • Work from home
  • Competitive hourly rate - Discussed during your first interview
  • Paid orientation

What We Are Looking For:

  • Native German speaker
  • Social Media experience a plus!
  • Must be able to write custom responses using proper grammar and spelling.
  • Be communicative with Management and team members while on shift. This project will be fluid with a lot of real-time updates!
  • Ability to engage with users using scripted and non-scripted responses while being accurate and highly efficient.
  • A love of games and an understanding of gaming forums is a huge plus!

Playing the game is required. Please be sure you have a PC with these minimum specifications:

  • Processor: Intel Core i7-2600K/AMD Ryzen 5 1400
  • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 390X or better
  • Memory: 16 GB RAM
  • Storage: SSD
  • DirectX: Version 12 OS: Windows 10 64-bit Hard Drive Space: 35 GB Additional Notes: Internet connection required to play
  • Additional Requirements: Internet connection required to play; offers in-game purchases, Steam account required to download and install.

***PRO TIP***: Take your time and make sure you do a thorough job in completing your application. Your responses should be grammatically correct and comprehensive. This will greatly increase the probability of scoring an interview!

Who is ModSquad?

ModSquad is a global provider of managed digital engagement services. Our 10,000+ Mods chat with customers, moderate web content, manage communities, and buzz in social media for many of the world’s coolest brands, including the NFL, Zendesk, and Topps, to name a few. We bring companies closer to their customers than ever before. From global enterprises to international agencies to hip new startups, our clients have reaped the benefits of putting ModSquad's expertise to work. With experienced Mods available in 50+ languages in 70+ countries, we’re your squad for the digital world.

ModSquad is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy), gender, national origin, ancestry, age, physical or mental disability, military status, status as a veteran or disabled veteran, sexual orientation, gender identity or expression, marital or family status, genetic information, medical condition, or any other basis protected by applicable federal, state, or local law, ordinance, or regulation. ***Pay rates vary by client and are not negotiable. Rates will be disclosed during the interview process


Apply here
  Junior Marketing Assistant | SimStaff LTD
Location: Remote (UK)
Contract: Freelance
Level: Junior
Sector: Marketing

SimStaff LTD is an Esports agency focused primarily on providing: Technically trained, professional, and passionate Esports staff. We work directly with some of Esports' biggest brands and names, making it ideal for anyone in the industry looking to add to their CV and springboard their step into Esports. With this in mind, we currently have a freelance vacancy for a part-time (17.5 hours per month) assistant to help grow the marketing of the brand.

Our unique business model sees us engaged in a variety of Esports activities, from partnerships with industry-leading brands to direct-to-business product sales. If you're someone who has a passion for Esports marketing, we want to hear from you!

Duties will include;

Supporting the CEO and Marketing Department in their duties.

  • Compiling/Creating content when required.
  • Ensuring accuracy across schedules, graphics, and customer websites.
  • Direction or Support of the broadcast team in the delivery of products.
  • Ability to troubleshoot any issues on the fly.
  • Copywriting and proofreading.

Essential Requirements

  • Reliability and Consistency of Work.
  • Proven experience of working within Esports and Marketing.
  • Ability to work to deadlines.
  • Confidence to work both autonomously and receive feedback.
  • Knowledge of Discord and Google Suite.

Please note that this role will be based remotely, and allow for flexibility of working hours. Open to UK applicants only.


Apply here
  Software Engineer - Commerce | Twitch
Location: San Francisco (California), USA
Contract: Full Time
Level: Junior
Sector: Software Engineering

About Us

Launched in 2011, Twitch is a global community that comes together each day to create multiplayer entertainment: unique, live, unpredictable experiences created by the interactions of millions. We bring the joy of co-op to everything, from casual gaming to world-class esports to anime marathons, music, and art streams. Twitch also hosts TwitchCon, where we bring everyone together to celebrate, learn, and grow their personal interests and passions. We’re always live at Twitch. Stay up to date on all things Twitch on LinkedIn, Twitter and on our Blog.

About the Role

Twitch is building the future of interactive entertainment, and our Commerce Engineering team is preparing to scale to work on essential product plans to support Bits, Subscriptions, Affiliates, Twitch Prime, and many great social interaction features.

As an important member of the engineering team reporting to a technical manager, you will have the opportunity to design and build solutions that affect millions of users and broadcasters.

You Will:

  • Work with technical leads and other engineers to design and develop commerce/payments platform and services
  • Contribute to customer-focused project deliveries
  • Work with other teams to clarify product requirements
  • Improve engineering processes and tools
  • Participate in design and code reviews

You Have:

  • Minimum of Bachelor's degree in Computer Science or prior relevant engineering experiences
  • Strong understanding of data structures, algorithms, data modeling and schema design
  • 1+ years as an software engineer
  • Clear verbal and written communication
  • Proficient experience level in one or more of the following language: Go, Ruby, Java, C++
  • Familiar with AWS ecosystem

Bonus Points

  • Previous experience in commerce/payments domain
  • Twitch user, broadcaster, or partner or experience in the gaming industry

Perks

  • Medical, Dental, Vision & Disability Insurance
  • 401(k), Maternity & Parental Leave
  • Flexible PTO
  • Commuter Benefits
  • Amazon Employee Discount
  • Monthly Contribution and Discounts for Wellness Related Activities & Programs (e.g., gym memberships, off-site massages),
  • Breakfast, Lunch & Dinner Served Daily
  • Free Snacks and Beverages

Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.

We are an equal opportunity employer and value diversity at Twitch. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.


Apply here
  Experience Designer | Electronic Arts
Location: Vancouver (British Columbia), Canada
Contract: Full Time
Level: Junior
Sector: UI/UX Design

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Experience Designer

At our core, Electronic Arts is a game maker that connects hundreds of millions of players from around the globe to some of the world's greatest games. The EAX team is driving the strategy and implementation of important programs for EA's community of players to connect them to one another and to the games they love to play. These programs include: EA.com, in-game experiences and strategies to connect players across platforms, our cross-platform subscription EA Play, the EA desktop app, and a host of other consumer experiences and strategies.

In your role as an Experience Designer, you will contribute to the detailed systems design and information architecture for products that allow our players to connect and play together across platforms. This means you'll partner across game teams, product management, design, engineering, and marketing to gain understanding and support their goals, always with an eye on quality, consistency, usability, scalability, and needs of our players. As part of the broader UX Design family, you will be an important contributor to the EAX team.

You're some who...

  • Will participate in user research and solve user problems using multiple modern design skills.
  • Will partner with product managers and developers to create sensible solutions that provide measurable outcomes for the business.
  • Will present your ideas and design rationale to partners.
  • Has 1+ years of experience in UX and product design.

In a typical week, you'll...

  • Interview users to gain insights into their goals, and motivations around gaming user journeys.
  • Create, plan, share and collaborate on ideas with other designers and scrum partners.
  • Review data about our user behaviors and advocating for their needs across the teams.

You'll build relationships and work with…

  • Product management, engineers, game studio teams, and marketing managers to bring an ongoing roadmap of interactive features to life.
  • UX Research, Consumer Analytics to inform UX strategy and ensure feature optimizations are measurably improving the player experience.

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.


Apply here
  Graphic Design and Video Specialist | AFK Creators Ltd
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Graphic Design

About AFK

We are AFK Creators, an international talent management and influencer marketing in the esports and gaming industry supporting content creators and streamers to do what they love and helping companies to run highly successful marketing campaigns.

You will be joining a fast-growing company, moving into its third year of operations, that works with influencers and companies across the globe, and has its headquarters in London, UK.

In our first year, we saw our team grow from 2 to 8 members and have worked with some of the biggest names and brands in esports and gaming. Now, at the end of our second year, the team has grown to almost 40 members! In 2021, our goal is to establish ourselves internationally, as a leader in the industry known and respected for our values of trust, transparency, and innovation.

The role

This role is intended to give someone the opportunity to follow their passion and enter into the wonderful world of gaming and influencer marketing. You will be working closely with the marketing, brand, and content team alongside other business areas to design graphics, campaign assets and edit videos.

We are looking for someone who is enthusiastic, ambitious, creative and most importantly is a well-rounded individual, ready to accommodate the needs of the business and be flexible within their role.

You will be working in a remote environment for the foreseeable future so strong communication skills will be key. We are looking ideally for candidates who can provide portfolio and have demonstrated their passion through work experience in the esports and gaming industry, and we are open to considering recent graduates which can show they are driven.

Responsibilities

  • Support the marketing team in the creation, execution, and deployment of marketing materials, following brand guidelines.
  • High proficiency with standard office software such as documents, spreadsheets, and presentation formats in order to support marketing endeavours and track assets.
  • Good, clear communication amongst a global office with various stakeholders.
  • Adhoc support to talent managers, marketing, and other business areas.

Required Skills

  • Experience using both graphic design and video editing software.
  • Portfolio demonstrating skill and creativity.
  • Proven ability to deliver projects to a tight deadline.
  • Highly developed organisational skills.
  • Ability to work well as part of a close team.
  • Self-motivated and driven to succeed.
  • Good understanding and passion for the gaming and esports industry.

Benefits

  • Flexible working hours and location - work from anywhere in the world!
  • Travel to the most exciting gaming industry events and competitions!
  • Fantastic work environment and team.

Apply here
  Quality Assurance Analyst | Obsidian Entertainment
Location: New York City (New York), USA
Contract: Full Time
Level: Junior
Sector: Quality Assurance

Obsidian Entertainment is looking for a full-time Quality Assurance Analyst to join the development team making our next great multi-platform RPG.

Ideally, you have extensive experience playing games across a wide variety of genres and platforms, including RPGs. You will be inventive in an environment of continually changing priorities and will demonstrate a strong desire to learn about and improve the games you work on.

Responsibilities will include doing your best to break game systems and content, writing up clear and concise bug reports that include detailed reproduction steps, and accurately following established QA test plans and practices.

Responsibilities

  • Test game features and content for ease of use, reliability, consistency, and absence of issues
  • Develop and execute test plans and update documentation to track testing and development progress
  • Quickly bring serious bugs to the attention of the QA Lead and development team
  • Log clear and detailed bug reports, regress issues, and help maintain a bug database in Jira
  • Collaborate with other Analysts and members of the development team to identify, reproduce, and resolve issues
  • Critically evaluate the gameplay and technical requirements based on test plans and game performance
  • Collect data, attend strike team meetings, and provide subjective feedback to assist in the design and development of the game

Requirements

  • Strong attention to detail, the ability to analyze complex game systems/mechanics, and the ability to communicate problems effectively
  • Excellent interpersonal skills, both verbal and written
  • Ability to work independently as well as in a team environment
  • Experience with RPG genre titles

Pluses

  • Lover of games, specifically RPGs
  • Previous experience testing games or other software
  • Experience with Unreal Engine 4
  • Familiarity with any game development practices like 3D or 2D art creation, level or narrative design, programming and scripting languages/scripting

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.


Apply here
  Associate Sales Manager | The Pokemon Company International
Location: Bellevue (Washington), USA
Contract: Full Time
Level: Entry
Sector: Business Development & Sales

The Associate Sales Manager is responsible for working closely with the Director of Market Development for North America and multiple internal teams; translating long-term product growth strategies into tactical plans with resellers and retailers to meet established objectives.

The Associate Sales Manager will be responsible for generating incremental sales through existing and new customers working in close partnership with the Director of Market Development and internal teams to increase visibility in stores and online in order to secure consumer engagement with the Pokémon brand.

What You’ll Do

  • Point of contact for resellers and retailers for Trading Card Game opportunities and questions,

Works Closely with internal partners to bring TPCi opportunities to market as well as sharing insights of market needs and market opportunities to internal teams.

  • Problem solve reseller needs and manage questions regarding product shipping, tracking, and receiving.
  • Manage sell sheet, order forms and image assets working with multiple internal teams to ensure accuracy and timeliness.
  • Manage and contribute to growth of Trading Card Game success in retail through increased placement and promotions with Retail Marketing and the Organized Play team.
  • Support of organizations mission with a focus on tracking and measuring results.
  • Develop sales plans, implementation, and adoption of plans, and oversee change management.
  • Serve as a member of cross-functional processes teams working with marketing, logistics, design, and operations teams; aiming to increase effectiveness internally to maximize opportunities externally.
  • Review financial statements, sales and activity reports, and other performance data to measure productivity and goal achievement and to determine areas needing improvement.

What You’ll Bring

  • 0-2 years of sales experience.
  • Bachelor’s degree or combination of working experience and undergraduate course work
  • Self-starter with track record of successful product placements and sales results
  • Ability to travel while maintaining normal business workload
  • Experience with Microsoft Office (PowerPoint, Excel, Outlook & Word).MS Access, SharePoint, Tableau, and Dynamics AX are a plus.

How You Will Be Successful

  • Process oriented -- You appreciate the consistency and efficiencies that come from process and encourage compliance with processes from others.
  • Communication -- You have impeccable written and verbal communication with ability to translate programs into actionable next steps and timelines.
  • Inclusive -- You encourage team unity through sharing information or expertise; working together to solve problems and putting company and team success first.
  • Bias for Action -- You have an eagerness to take initiative and in accomplishing objectives overcoming obstacles and setbacks.
  • Customer Focus – Continuously paying attention to internal and external customer needs and adapting as they evolve to exceed expectations.
  • Collaborative – Develops, maintains, communicates and strengthens partnerships with others inside and outside the organization to achieve goals and positive results.

What to Expect

We offer a professional, fun and creative work environment. While we maintain a good balance between work and life, additional hours may be required at peak times or for specific initiatives. Travel between resellers, retailers and office locations, domestic and internationally, will be required on occasion.

The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children's entertainment properties in the world.

The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not to be construed as an exhaustive list of all responsibilities, duties, and skills required of people so classified. All employees may be required to perform duties outside of their normal responsibilities from time to time, as needed.


Apply here
  Associate Animator | ZeniMax Media
Location: Hunt Valley (Maryland), USA
Contract: Full Time
Level: Junior
Sector: Animation

Zenimax Online Studios is looking for a talented Associate Animator to join our team and help us create exciting AAA games! In this position, you will be working in a tight-knit Animation Outsourcing department under the supervision of the Animation Outsourcing Manager and Animation Director to collaborate on cross-functional teams on a daily basis. The ideal candidate will be a passionate animator with an eye for quality that can split their attention toward the needs of multiple teams and endeavors.

Responsibilities

  • Work closely with Outsourcing Managers and Animation Leads to set up, block-in, and polish animations
  • Facilitate outsource animation polish by gathering asset packages, creating block-ins, reviewing daily deliverables, and gathering feedback from Animation Leads
  • Export and implement assets for review and iteration in game
  • Create and maintain technical definitions for game engine animation asset usage
  • Maintain familiarity with game content, gameplay, and game cosmetics to help communicate status among related departments
  • Test animation implementations to ensure they are functioning properly, help identify issues, and polish animations to improve the player experience

Qualifications

  • Creativity and passion for game development and animation
  • Strong organizational skills with an eye for art in games
  • Shows aptitude in applying the principles of animation: anticipation, staging, posing, overlapping action, timing, exaggeration, appeal, etc.
  • Comfortable with learning new systems quickly
  • Proficiency in animation with 3DS Max or Maya
  • Must be willing to complete an animation test
  • Must provide a demo reel that includes examples of previous animation work

Preferred Skills

  • Passion for video games and Elder Scrolls Online
  • Shipped or contributed to at least one game title as an Associate Animator
  • 1-2+ years of experience in game animation and implementation
  • Motion Capture clean up, characterization, and clip editing experience
  • Experience tracking assets with tools such as Jira, Confluence, and Excel
  • Experience with 2D art, illustration, and figure drawing

Apply here
  Customer Social Experience Specialist | Twitch
Location: London, UK
Contract: Full Time
Level: Junior
Sector: Customer Service

You Have:

  • BA/BS or Associate's degree OR two years of related support experience using social platforms OR two years of community management experience
  • Fluent English writing
  • A deep knowledge holder of Twitch and the Twitch community
  • Working knowledge of Twitter
  • The ability to work well in fast-paced situations
  • Compassion

About Us:

Launched in 2011, Twitch is a global community that comes together each day to create multiplayer entertainment: unique, live, unpredictable experiences created by the interactions of millions. We bring the joy of co-op to everything, from casual gaming to world-class esports to anime marathons, music, and art streams. Twitch also hosts TwitchCon, where we bring everyone together to celebrate, learn, and grow their personal interests and passions. We're always live at Twitch. Stay up to date on all things Twitch on Linkedin, Twitter and on our Blog.

About the Role:

Twitch Customer Experience is passionate about solving issues for all of Twitch's community members. We are looking for passionate and motivated people. With Amazon's customer obsession philosophy we are bolstering our Customer Experience team to provide excellent service to all of our community members, whether they be creators, customers, developers, or viewers.

As a member of Customer Experience's social support team, you will review and resolve support requests for a variety of Twitch users using multiple software tools and platforms to navigate user accounts, research and review policies, and communicate solutions to our community. Ensuring our users have the best possible experience is paramount, but you will also spend time working with product and engineering teams to share customer feedback, and our marketing teams to design and produce valuable communications to the Twitch community. Reporting directly to the Customer Social Experience program, you will help assist the overall Customer Experience team in solving and reducing customer issues.

This position can also be located in London, UK and San Francisco, CA.

You Will:

  • Work on a variety of platforms, including Twitter and UserVoice, to gather sentiment and community feedback, and solve customer issues
  • Partner with Marketing, Comms, and other company partners to create messaging for products and other announcements
  • Monitor ongoing service and product issues to keep our community informed
  • Work with product teams to monitor performance of products and corresponding support metrics
  • Empathize with and prioritize community needs
  • Meet service level agreements set by Twitch Customer Experience leadership
  • Uphold company values and aim to always improve the platform and community experience

Bonus Points

  • Fluency of non-English languages. Please list skill levels of applicable language(s) in your resume
  • Proficiency in Sprout or comparable social management tool
  • Proficiency with JIRA, GSuite, GitHub, Slack, and different broadcasting software
  • Experience with UserVoice/Reddit
  • Experience with related community management platforms or tools
  • Experience with social marketing
  • Can distinguish a dank meme from a regular meme

Perks:

  • Private Medical Insurance
  • Dental, Vision & Life Insurance
  • Pension Plan
  • Maternity & Parental Leave
  • Paid Time Off & Holidays
  • Commuter Benefits
  • Amazon Employee Discount
  • Monthly Contribution & Discounts for Wellness Related Activities & Programs (e.g., gym memberships, etc.)
  • Lunch Served Four Times a Week
  • Free Snacks & Beverages

We are an equal opportunity employer and value diversity at Twitch. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice to know more about how we collect, use and transfer the personal data of our candidates.


Apply here
  Associate Product Marketing Manager | Digital Extremes
Location: London (Ontario), Canada
Contract: Full Time
Level: Junior
Sector: Marketing

ABOUT THIS POSITION

Digital Extremes is seeking an Associate Product Marketing Manager to join our global marketing organization. In this role, you’ll work with other talented marketers contributing to the planning, creation and execution of award-winning marketing campaigns. Including the ability to directly own individual marketing programs that will help grow Warframe and engage our global player community. You'll need to be quick on your feet, have strong communication skills, the ability to stay organized and focused on a wide variety of tasks, have a strong creative vision and the ability to present and lead projects. You’ll embrace accountability and ensure every small detail is covered, while also holding a high quality bar for all the work you develop. Bonus if you're passionate about games, pop culture, and Warframe!

RESPONSIBILITIES

  • Work with a team of talented marketing, development, creative, communication and editorial teams to execute marketing initiatives that delight and engage Warframe players
  • Collaborate with the development team to properly reflect their vision of Warframe in marketing; learning Warframe inside-out from gameplay, to the brand, to the players
  • Manage individual marketing programs, coordinating asset and promotional tasks with internal team members and external partners
  • Manage day-to-day project priorities and execution of marketing initiatives; tracking team tasks, resources, deliverables and deadlines
  • Help support the broader product marketing team in the creation, planning, and execution of effective marketing campaigns that achieve Warframe live service goals
  • Partner with our community, development, and marketing teams to provide information and insights used to develop strong key messaging and positioning across channels
  • Ensure marketing assets, web content, and community materials meet the caliber of brand expectations and strategic brand goals and are delivered on-time
  • Identify and implement process and execution improvements to be more efficient
  • Coordinate SKU’s, programs and promotions with third party partners such as Sony, Steam and more…
  • Work with other managers and leads to kick-off projects and plans
  • Manage sync meetings and project schedules for effective cross-team coordination
  • Assists in creating materials for proposals, presentations and reports
  • Run meetings effectively with accurate agendas, recaps and meeting notes
  • Disseminate pertinent information to key stakeholders across Slack in a timely, concise and clear manner

REQUIREMENTS

  • Bachelor’s Degree and relevant experience in Marketing is required
  • 1-3 years of experience in Product Marketing, Brand Marketing, or Digital Marketing
  • Extremely detail-oriented, quality-focused and driven to consistently meet tight deadlines
  • Ability individual contribute and to embrace accountability and challenge
  • Ability to effectively navigate a dynamic, fast-paced environment with constant change and ambiguity
  • Individual responsibility for championing outcomes for projects with shared ownership
  • Strong understanding of positioning, brand, and promotional strategies.
  • Ability to leverage analytics, insights and reporting to make more informed decisions
  • Strong organizational and project management skills. Should be able to work on numerous projects in a fast-paced deadline-driven environment
  • Strong communication (verbal and written) and interpersonal skills
  • A strong drive to learn more about marketing and communications
  • Clever, creative personality with a passion for gamer culture
  • Capable of developing cross-functional relationships
  • Ideally, experience supporting a live game service with a global player community
  • Ideally, knowledge of JIRA, Trello and Slack
  • Proficiency with MS Office Suite
  • Avid gamer. Warframe fan a plus!

ABOUT DIGITAL EXTREMES

Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 50 million registered players on PC, PS4™, Xbox One and Nintendo Switch™.

WHY WORK AT DIGITAL EXTREMES

Our culture is centered on providing great opportunities to our employees so that everyone feels they are making a meaningful impact. Developing new and existing talent is our long-term focus. We are honored that our work environment has been consistently recognized as one of “Canada’s Top 100 Employers”. We summon you to join our elite team!

The rewards of a career with Digital Extremes include:

  • Competitive salary with bonus opportunities
  • Excellent benefits and paid time off
  • Matching RRSP plan
  • Employee Assistance Program (EAP)
  • Professional development and career support
  • Fitness and parking/transit subsidies
  • Daily lunches prepared onsite by our in-studio Executive Chef and professional kitchen staff
  • All-day snacks and drinks, sleep pods, massage chairs, cold brew, dog therapy days and more

JOIN US

Digital Extremes is an equal opportunity employer committed to diversity and inclusion. We welcome and encourage applications from people with disabilities. Accommodations are available upon request for candidates taking part in all aspects of the recruitment process. We thank you for your interest, however, only those candidates selected for the next steps in the hiring process will be contacted.


Apply here
  Social Media Manager (Malaysia) | Team SMG
Location: Remote (Malaysia)
Contract: Full Time
Level: Junior
Sector: Social Media

Responsibilities:

  • Grow the Team SMG fanbase across all social media platforms
  • Develop and execute content and campaigns to engage our fans on social media
  • Generate, publish and share engaging content daily (e.g. original text, photos, videos and news)
  • Live coverage of tournaments our teams participate in
  • Be a (classy) memelord (don't be trashy)
  • Communicate with followers, respond to queries in a timely manner
  • Suggest and implement new features to develop brand awareness, like promotions and competitions

Requirements:

  • Minimum Diploma
  • Strong command of written and spoken English and Bahasa Melayu
  • Fluency in Chinese is a plus
  • Excellent copywriting skills
  • Proficiency in Adobe Creative Suite and Microsoft Office
  • MUST HAVE STRONG INTEREST IN ESPORTS AND FAMILIAR IN THE TITLES TEAM SMG COMPETES IN

Apply here
  Social Media Manager | Team SMG
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Social Media

Responsibilities:

  • Grow the Team SMG fanbase across all social media platforms
  • Develop and execute content and campaigns to engage our fans on social media
  • Generate, publish and share engaging content daily (e.g. original text, photos, videos and news)
  • Live coverage of tournaments our teams participate in
  • Be a (classy) memelord (don't be trashy)
  • Communicate with followers, respond to queries in a timely manner
  • Suggest and implement new features to develop brand awareness, like promotions and competitions

Requirements:

  • Minimum Polytechnic Diploma
  • Strong command of written and spoken English
  • Fluency in Bahasa Melayu and/or Chinese is a plus
  • Excellent copywriting skills
  • Proficiency in Adobe Creative Suite and Microsoft Office
  • MUST HAVE STRONG INTEREST IN ESPORTS AND FAMILIAR IN THE TITLES TEAM SMG COMPETES IN

Apply here
  Intern, Brand Partnerships | Evolved Talent Agency
Location: Los Angeles (California), USA
Contract: Internship
Level: Entry
Sector: Marketing

About Us

Evolved is the world’s leading esports agency, founded in 2016 with the objective of transforming esports player rights globally and setting a high standard for player representation. Evolved also represents many of the world’s largest gaming content creators. We help these talented individuals thrive and grow in their pursuits.

We’re at the forefront of digital entertainment. Our growing team consists of bright and ambitious people who share our passion and commitment towards supporting our clients in their success while contributing to the advancement of our industry as a whole.

The position

We are seeking an intern to join our thriving Brand Partnerships team who work on integrating our talent into campaigns with brands, agencies and publishers we work with on a daily basis. You’ll be directly supporting agents who source and negotiate these opportunities, as well as working directly with the talent and the other departments at Evolved. At times, you will coordinate with our back office to ensure our clients get paid in a timely fashion.

This role requires strong organizational and communication skills, as you will be tracking and otherwise involved in multiple projects simultaneously, often at different stages, while relaying information between all of the parties involved. This internship has the potential to become a full-time offer, so the ideal candidate will be one who shows an ability to rapidly take on increasingly sophisticated projects and responsibilities as they grow.

This is a three month long, full-time, paid internship. You must have graduated college or have professional experience.

What you’ll be doing

  • Learning the ropes within the Brand Partnerships department, then:
  • Developing a deep familiarity with our roster, assisting our agents with pitches by making educated talent suggestions, and helping to assemble tailored decks and other pitch materials.
  • Managing calendars and scheduling meetings for the agents in the department. Assisting agents with meeting prep, campaign kick-offs, meticulously tracking action items, and answering talent questions as they arise.
  • Joining agents on pitch meetings (calls, in-person meetings and eventually events), recording key project information, and learning from the agents.
  • Working with the back office for project/talent logistics (CRM activity logging, invoicing, etc).
  • Assisting with the collection of data and eventually creation of talent pitch decks and reports.
  • Collaborating with colleagues within and out of the department to ensure deadlines and client expectations are met.

Preferred criteria

  • Good understanding of the digital content creator ecosystem.
  • Passionate about the gaming/digital entertainment industry.
  • Detail-oriented, proactive planner, and methodical record keeper.
  • Ability to prioritize projects, solve problems, engage in critical thinking and anticipate needs.
  • Bonus: Any prior experience working in an assistant or administrative capacity, or law school education.

Please note: You must be based within the Greater Los Angeles area, as office presence may be requested in the future (Westside LA). This will begin as a remote position.

Evolved is an equal opportunity employer, we greatly value diversity and are committed to creating an inclusive environment for all employees.


Apply here
  Sales Representative | Agent Ink
Location: Remote (Anywhere)
Contract: Contract
Level: Entry
Sector: Business Development & Sales

AGENT INK APPAREL LLC IS EXCITED TO ANNOUNCE WE ARE NOW HIRING SALES REPRESENTATIVES!

We offer competitive pay, safe and respectful work environments, opportunities for advancement, and a remote work environment!

POSITION

*REMOTE* Sales Representative | Contract employee

REQUIREMENTS

We are looking for energetic sales representatives with experience in sales to work on expanding our brand's reach to more amateur & collegiate esports programs as well as influencers and content creators across the world!

EXPECTATIONS

  • We expect our contractors to show up to work consistently and complete projects on a timely basis.
  • Contractors must be able to communicate through text and VOICE chat in *fluent* ENGLISH with potential clients in regards to opportunities with Agent Ink.

Apply here
  Junior Social Media Manager  | Dexerto
Location: Remote (USA)
Contract: Full Time
Level: Junior
Sector: Social Media

Junior Social Media Manager

Time Zone: EST

Dexerto is looking for a Junior Social Media Manager to join our social media team.

In this role, you’ll be responsible for posting content across several Dexerto network accounts with a focus on Twitter. This includes finding relevant trending content, scheduling content, and coordinating with the social team to ensure content is posted onto the different channels.

You’ll have 1-2 years experience of working in a social media role and be experienced in using tools such as Tweetdeck, Twitter Media Studio, and Facebook Creator Studio.

To be successful in this role, you must have extensive knowledge of content that Dexerto and CharlieIntel covers, including core games (Call of Duty, Halo, Battlefield, Nintendo, mobile gaming), entertainment, pop culture, and influencers.

Dexerto is the world’s first and largest esports and influencer media platform. Our award-winning coverage pioneers professional gamers as the new athletes and social creators as the new pop stars, inspiring fans and icons alike to celebrate their passion for a new generation of sports and entertainment.

Responsibilities:

  • Assist in operation of Dexerto social channels across Twitter and Instagram
  • Responsible for finding and scheduling gaming content clips on Twitter
  • Identify content relevant for Dexerto channels
  • Engage with brands on Twitter across the gaming & influencer space
  • Stay up to date with the latest social media trends
  • Create weekly data reports for Head of Social to identify what content types are working and areas to improve

Requirements:

  • 1-2 years experience in Social Media
  • Ability to work independently & multi-tasking
  • Experience with Twitter Media Studio, Tweetdeck, and more
  • Some familiarity with Twitter Amplify
  • Experience posting on social media platforms
  • Extensive knowledge of content that Dexerto covers
  • Ability to work on weekends as needed

APPLICATION INSTRUCTIONS - PLEASE READ AND DO THIS

Submit your resume and a detailed cover letter explaining how your skills and experience relate to the role.


Apply here
  Entertainment and Trending News Writers | Dexerto
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Editorial & Writing

Dexerto is looking for talented entertainment and trending news writers!

Do you have your finger on the pulse when it comes to the biggest personalities and trending topics in the world of streaming, YouTube and influencer culture? Have you spent countless hours watching the world’s top streamers like Valkyrae, Dr Disrespect, and Ludwig? If you answered yes, this might be the job for you!

At Dexerto we know that Twitch streamers, YouTubers and influencers are the new generation of celebrity superstars, and we need dynamic, like-minded writers to help us tell their stories. Together with your colleagues, you will be at the cutting edge, covering the biggest trending news stories and lifting the veil on the spectacular, and often wacky, lives of these stars.

Experience in writing for a publication is advantageous, but it is also important that you can demonstrate your passion for the fast-paced world of streaming and influencer culture. We’re looking for people who love playing games and understand exactly what content gamers are looking for.


Apply here
  Influencer Executive | Code Red Esports
Location: Remote (UK)
Contract: Full Time
Level: Entry
Sector: Marketing

About Code Red Esports:

Code Red Esports is a leading global esports agency, with multiple nominations for Best Supporting Agency at the Esports Awards and a roster of major influencers, commentators, hosts and analysts. Working solely within the esports and wider video gaming industry, we are passionate about providing tailored, market-leading solutions to our clients.

Code Red provides a number of services ranging across consultancy, commercial rights brokerage, marketing and project management services, and the management of our roster of leading talent. Our influencer roster includes a wide range of household names within gaming, from CS:GO icons through to your favourite sim-racing creators, with a focus on Twitch and YouTube. Alongside management that has extensive expertise and a deep-rooted history in the sector, the Code Red team is comprised of individuals who care deeply about the industry and are driven to deliver outstanding results.

Part of the GameSquare Esports group, this is an excellent opportunity to join and grow with a young, dynamic company during an exciting period of growth, working with industry leaders on globally renowned clients.

The Role:

Code Red requires an enthusiastic, passionate and hardworking Influencer Executive to become ingrained in and grow with our agency.

This includes proactive influencer outreach for Code Red’s campaigns and recruitment of influencers to our exclusive representation roster, monitoring our ongoing marketing campaigns to ensure fulfilment, handling inbound sales enquiries for our represented influencers, outbound sales to potential clients for influencer campaigns, identifying suitable influencers for campaigns and campaign ideation.

If you are passionate about helping gaming creators on Twitch and YouTube, this is an excellent opportunity to join and grow with a young, dynamic company during an exciting period of growth, working with industry leaders on globally renowned clients.

The position is Monday to Friday, 9am – 5.30pm, however due to the nature of the clients we work with within the esports sector, there is sometimes a need to support our teams out of hours.

Reporting to the Influencer Manager, this role is available for remote working within the United Kingdom, with a monthly 3-4 day hotdesking session in Birmingham (all expenses paid). As such, you will need a strong work ethic and be able to work independently and efficiently, with a keen eye for detail.

Key Responsibilities:

  • Identifying suitable creators for influencer campaigns and presenting such data to our clients.
  • Conduct influencer outreach for our outbound influencer campaigns.
  • Handle inbound and outbound sales enquiries for our represented influencers.
  • Monitoring our ongoing campaigns to ensure fulfilment.
  • Be a point of contact for our represented influencers.
  • Prepare drafts of formal, written presentations, pitches, RFPs and marketing materials for Code Red, its clients and potential clients.
  • Provide account management services commensurate to a leading esports agency to all assigned clients.
  • Using internal project management tools for planning and reporting resource and workload.
  • Supporting the team with execution and completion of administrative tasks.
  • Escalating any issues to your line manager.
  • Other duties as assigned.

Essential Skills & Experience:

  • Highly motivated and proactive: a self-starter with an entrepreneurial, can-do attitude.
  • Strong work ethic and excellent time management and organisation skills.
  • A keen eye for detail and pride in presentation.
  • Adept with MS Office & Google Docs.
  • Good written English.
  • Flexibility in your approach to working hours & work on location.
  • This role would suit a recent graduate with a record of academic success from a leading university.

Please include a cover letter with your application, including your salary expectation.


Apply here
  Games Writer | Dexerto
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Editorial & Writing

Dexerto are looking for talented games writers.

You should be a versatile writer who is able to source and write compelling news stories, features and tips articles about big gaming franchises – everything from FIFA to Fortnite, Call of Duty to Destiny, and World of Warcraft to GTA.

As well as covering blockbusters, you will be able to identify trends, and recommend games that Dexerto should be covering. Together with your colleagues, you will be expected to develop content plans for any title using a combination of your gaming knowledge, SEO results and data analysis.

Knowledge of social media is desirable, for as well as writing for dexerto.com, you will have to publish some of your work on Twitter and Facebook. Basic Photoshop skills are also desirable.

Experience of writing for a publication is advantageous, but it is also important that you can demonstrate your passion for gaming. We’re looking for people who love playing games and understand exactly what content gamers are looking for.

Requirements

  • Understanding and knowledge of gaming
  • A snappy and compelling writing style
  • Able to write to short deadlines under pressure
  • Have a keen attention to detail – can spot grammatical errors and fact check
  • Creative ability – able think of feature ideas and suggest news stories that will resonate with our audience
  • Able to act independently on writing tasks
  • Is confident with social media
  • SEO knowledge desirable but not essential
  • Own computing equipment that can run Photoshop and be able to use it competently
  • Experience with content management systems is desirable
  • Able to work full-time hours (40) without other education or job commitments

APPLICATION INSTRUCTIONS – PLEASE READ AND DO THIS

Submit your resume with a detailed cover letter explaining how your skills and experience relate to the role. We would like to see links to your previous work, as well as a 350 word news article (linked via Google Docs or similar) on a big current news story in gaming. The story must appeal to Dexerto’s audience and be written in the style of our content. We would also like one feature idea that you think would resonate with our audience. You must do these tasks or you will not be considered for the role.


Apply here
  Editorial Assistant - (Junior, Remote) | Dexerto
Location: Remote (Anywhere)
Contract: Full Time
Level: Entry
Sector: Editorial & Writing

Dexerto is looking for an Editorial Assistant who can work from their home as part of the US editorial team. This position is remote, so applicants from outside of the USA are also welcome to apply.

You will be expected to provide essential support that the Dexerto.com editorial team needs. This is a position for a talented, ambitious and passionate individual who is looking to get their first opportunity in the industry. You should be a versatile individual with knowledge of big gaming franchises, esports, and online culture (streamers, YouTubers, plus TikTok and Instagram personalities). Everything that Dexerto is known for.

This is a varied role that will give you the chance to grow your esports and gaming media career in many different ways. One moment you could be updating one of our guides, the next you could be managing our image library, or even writing the odd news story for Dexerto.com.

Other tasks may include posting on the Dexerto network’s many social media platforms, researching features, and sending reports from planning meetings.

With so many different tasks to perform, we are looking for an organized person with great time management skills. You’ll be expected to use content management systems, upload videos, and update our image bank, so you will need to be comfortable with technology and able to pick up new working practices quickly.

You’ll need to have good experience of using social media, either professionally or personally, while some writing experience would also be desirable.

Finally, you have a good work ethic, are able to listen to instructions, and are willing to assist in any tasks you are required to do for the Dexerto team.

Requirements

  • Understanding and knowledge of gaming, esports and online culture
  • Good organization and time management skills
  • Excellent attention to detail
  • Great communication skills – able to take instruction and keep various members of the team updated on progress
  • Some social media experience
  • Own computing equipment
  • Able to work full-time hours (40) without other education or job commitments
  • Some writing experience is desirable, but not essential

APPLICATION INSTRUCTIONS – PLEASE READ AND DO THIS

Submit your resume with a detailed cover letter explaining how your skills and experience relate to the role. We would like to see examples of your previous work, if possible, and a short 350 word news story on any games or online culture topic. You must do these tasks or you will not be considered for the role.


Apply here
  Project Manager: Product Pilots | Elite Gamer
Location: Remote (USA)
Contract: Contract
Level: Junior
Sector: Project Management

Job description

We are looking for a Project Manager: Product Pilots to join the innovative gaming team for one of the largest cable companies in the world. The Gaming team is founded on passion, innovation, and creativity with a mission to empower players with seamless experiences to take control of what they love – faster, easier, and on their own terms.

As Project Manager: Product Pilots, you will assist in launching a new app for gamers. You will work in close partnership with our product development teams to recruit testers and launch a series of product pilots to both friendlies and external users, while building excitement in player communities for our experimental programs. Throughout these pilots, you will lead the efforts to gather, analyze, and quantify the sentiment of player’s voices that participated in our programs to help decide what’s next.

The ideal candidate will be someone who is passionate about gaming, player communities, and innovation. In order to be considered, this individual must have prior relative professional experience in the gaming industry.

Primary Responsibilities and Essential Functions

  • Assist with recruiting testers and launching a series of product pilots
  • Monitor the project pilots from initiation through delivery including planning and directing schedules and monitoring communication with testers
  • Ensure action items are being tracked, follow up on and completed on-time and within budget
  • Execute existing communication plans to provide regular updates to leadership and other stakeholders
  • Put together recruiting email templates, build out playbooks, and create pilot surveys
  • Organizes and implements, by holding parties accountable, cross-functional activities, ensuring completion of the projects
  • Effectively run agile operations for development and live services teams, including task creation, tracking and delivery

Qualifications

Minimum

  • Bachelor’s Degree in related field of study
  • 1 – 3+ years’ experience in project management, preferably gaming
  • Proficient in identifying, communicating, and mitigating risks for projects
  • Experience managing internal and external teams
  • Fully proficient in authoring and communicating status updates and risk assessments for multiple projects or workstreams; comfortable talking across all levels of an organization
  • Proficient in several project management responsibilities and able to manage routine tasks with some ambiguity
  • Intermediate level experience with project management tools
  • Ability to produce business analysis based on pilot data to track success criteria
  • Constant understanding of project status & ability to visualize that status for any audience
  • Strong experience working in an agile development environment
  • Ability to deliver comprehensive designs on a tight deadline
  • Expert eye for detail and consistency
  • Excellent collaborative, communication, presentation and interpersonal skills

Preferred

  • Master’s Degree in relevant field of study
  • Strong passion for Gaming
  • Experience with SaaS services & products
  • Prior experience with a data analytics service, i.e. Mixpanel, Amplitude, FullStory, etc.
  • Familiarity with scrum & lean methods

About Us

Our company is full of dreamers and doers. People who make plans and who make things happen. And, of course, people who have fun doing it. 

Come connect with us, and let’s build a better future together.


Apply here
  Esports Broadcast Director | SimStaff LTD
Location: UK
Contract: Freelance
Level: Junior
Sector: Broadcast Production

We’re on the lookout for Esports Broadcasters and Technical Assistants to join our rapidly expanding team at SimStaff. We're actively recruiting both experienced and upcoming Esports Event Broadcasters.

SimStaff LTD is an Esports agency focused primarily on providing: Technically trained, professional, and passionate Esports staff. We work directly with some of Esports' biggest brands and names, making it ideal for anyone in the industry looking to add to their CV and springboard their step into Esports.

The Production & Broadcast Team is responsible for ensuring the maintenance, running, and troubleshooting of live-streamed events. They will liaise directly with the Event Manager, ensuring a smooth running of the process. If you're someone who has the sound technical knowledge and the ability to troubleshoot when live streaming, we want to hear from you!

Duties will include;

Production

  • Operating the graphics system.
  • Directing the live broadcast with manual vision mixing.
  • Ensuring accuracy across schedules, graphics, and customer websites.
  • Direction or Support of the broadcast team in the delivery of products.
  • Ability to troubleshoot any issues on the fly.

Essential Requirements

  • Reliability and Consistency of Work.
  • Proven experience of working within a broadcasting team of multiple disciplines.
  • Experience with VMIX/OBS/Streamlabs or Similar.

Please note that this role will offer both remote and on-site working in and around the Southeast and Midlands regions. Please indicate on your application if you are able to/have the ability to travel.


Apply here
  Russian Language Specialist | Activision
Location: Dublin, Ireland
Contract: Contract
Level: Junior
Sector: Localization

Your Mission

Come join us and be part of the team who are responsible for localizing some of the biggest video game titles in the industry!! We are currently looking for a Russian Language Specialist to join our team based in Dublin, Ireland for a 12-month fixed term contract. The successful candidate will be responsible for supporting the localisation of assigned marketing, player support content and game assets from planning through to delivery.

You will be responsible for:

  • Translate / Transcreate / Proofread a variety of marketing, product support, social media, website, blog and other player focussed content.
  • Work with the internal Project Management team and local Brand Marketing to develop and implement plans which will deliver quality in the localised content.
  • Build relationships with external localisation agencies ensuring they fully understand the quality of localisation required and provide continuous support to the localisation agencies including answering queries, providing required info on style etc upfront.
  • Partner with local Brand marketing to continually develop and enhance content style, aligning with local market trends.
  • Communicate in a clear and timely fashion any risks, which could impact the delivery\budget\quality of the content. Put corrective measures in place where possible.
  • Collaborate on the creation and maintenance the game glossary and style guide

Support as requested the Translation / Proofreading of audio scripts, in game text and other game related documents from English to Russian.

  • Support as requested game audio casting, as well as audio file review for Russian.
  • Support the bugfixing of game as required
  • Play the game during development to develop an understanding of the game to ensure proper context for delivering creative translations.
  • An understanding of local and market cultural sensitivities would be an advantage

Player Profile

Candidates need to have;

  • A minimum of 1 years previous experience as a Russian Translator within the video game industry.
  • Excellent creative writing skills and ability in Russian
  • Minimum of 12 months’ previous experience internationalisation\localisation process for the Russian language
  • Experience working with translation tools is an advantage
  • Have a “can do will do” attitude
  • Excellent standard of English – both written and spoken
  • Ability to work under pressure and to tight deadlines

Your Platform

Our global headquarters is in Santa Monica, California, housing multiple teams across many disciplines. Our localization team is based in Dublin, Ireland. Dublin is a vibrant multicultural city offering a warm welcome and access to a wide variety of cultures, people and opportunities!


Apply here
  Data Scientist, Live Ops | Activision
Location: Foster City (California), USA
Contract: Full Time
Level: Junior
Sector: Data Analysis & Science

Your Platform

Founded in 1979, Activision has continuously disrupted the world of entertainment as a leader in the videogame industry. With a history of delivering iconic game changers -- like Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™ and Call of Duty® -- our obsession is delighting our players around the globe. Focused and committed to innovation, we consistently deliver the most beloved, engaging and successful entertainment.

And while we have world-class franchises, infrastructure and resources, our success comes from a passionate, talented and diverse team of people producing greatness together. So, if you’re interested in our biggest priority, it’s our people.

We’re currently driving the next era for our company and community by creating amazing experiences for fans and continuing to make Activision an inclusive place where everyone can thrive.

Your Mission

Year One Responsibilities Include

The Live Ops Analytics Team is adding a talented Data Scientist. As part of the team, your mission is to put science into decision making.

  • Proactively perform data exploration to understand player behavior and identify opportunities for improving in-game features
  • Partner with cross functional teams to prioritize areas of opportunity to drive engagement and monetization, and enable easier experimentation
  • Develop novel analytics to qualitatively deduce and draw conclusions from player behavioral data that directly influences game design, play balance, retention of our live titles
  • Partner with studio and engineering teams to ensure smooth and timely instrumentation of gameplay and mtx measures
  • Develop and monitor operational metrics to track the health of a live multimillion-dollar service business
  • Measure the impact of features, promotions, store offerings, and events through experimentation and causal inference to fuel recommendations
  • Democratize and socialize learnings by contributing to a centralized repository that informs future game design, and is carried across titles and franchises

Player Profile

We are seeking a leader who will contribute to team success by embodying all the characteristics of our culture

  • Competently defines execution plans, and suggest projects for prioritization
  • Effectively manages own time and stakeholder expectations
  • Fosters relationship with our stakeholders and partner teams to increase our sphere of influence
  • Contributes to company learnings and proactively documents results
  • Participates in feedback conversations with supervisor and peers, and can adapt approach when needed
  • Drives measurable engagement and revenue impact through analysis and statistical models

As a High Performer You Will

Possess a unique blend of project skills and business savvy; a passion for exceptional execution within a dynamic environment and the flexibility and focus to achieve result

  • BA/BS degree required with technical focus (Statistics, Econometrics, Computer Science, Physics, Engineering or a related quantitative field); MS/PhD a plus
  • 1+ years total experience in analytics
  • Strong technical skills with SQL, R/ Python for data analysis; demonstrated programming skills either in data science or software development settings a plus
  • Experience with distributed analytic processing technologies (Spark, Presto, Hive)
  • Understanding of AB testing, experimentation, and causal inference methodologies
  • Experience with predictive and prescriptive modeling a plus
  • Skilled at deriving narrative from data and communicate the results effectively
  • Good product sense, with a solid understanding of user engagement and monetization strategies in gaming, entertainment/ecommerce service providers, or mobile apps a plus

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.


Apply here
  Gameplay Animator (Junior / Mid Level) | Rockstar Games
Location: Edinburgh, UK
Contract: Full Time
Level: Junior
Sector: Animation

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

At Rockstar North we specialise in Locomotion for humans and animals, Combat, Traversal, Vehicles, and Conversation systems amongst others. If you are passionate about animation and interested in building ground-breaking animation systems within a creative and unconstrained environment, please get in touch. Candidates with technical, problem-solving skills are especially encouraged to apply.

This is a full-time permanent position based out of Rockstar’s unique game development studio in the heart of Edinburgh.

WHAT WE DO

  • We create open-world gameplay mechanics that are used to make immersive experiences.
  • We work as a global animation team to collaborate on player experiences.
  • We use our onsite motion capture facilities to prototype new systems, directing talent and fine-tuning the results with code and design.
  • We participate in multi-discipline gameplay reviews, ensuring animation data is responsive and implemented with a strong consideration of technical and gameplay constraints.
  • We encourage ownership and creativity where everyone’s voice is heard.

RESPONSIBILITIES

  • Work closely with animators and programmers to create, implement, and debug compelling gameplay mechanics.
  • Collaborate with the Animation, Code and Design teams, to achieve balance between animation fidelity and gameplay responsiveness.
  • Work closely with colleagues under the guidance of a Lead Animator.
  • Support the planning of motion capture shoots and direct actors.
  • Be self-motivated and willing to get involved in wider areas.

QUALIFICATIONS

  • Bachelor’s degree in Art/Animation or equivalent experience.
  • Demo reel demonstrating strong animation principles, and preferably their implementation in a real time engine.

SKILLS

  • Proficiency in a major animation package (e.g. Maya, MotionBuilder, etc.).
  • Positive, solution-orientated individual, with a deep-rooted interest in video games, and game development.
  • Strong skills in animating the human figure to create realistic character animations.
  • Some understanding of development issues in getting animations into a game.
  • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Practical knowledge of programming languages (Python, C# / C++, etc.).
  • Practical experience using parametric blend spaces, motion trees or state machines.
  • Knowledge of commercial game engines such as Unity or Unreal Engine.
  • Proficiency with MotionBuilder.
  • Experience of working with motion capture data.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.


Apply here
  Game Designer | Electronic Arts
Location: Sacramento (California), USA
Contract: Full Time
Level: Junior
Sector: Game Design

Game Designer, Star Wars: Galaxy of Heroes

“Who is EA Capital Games?”

We’re a mobile game studio located in Midtown Sacramento, home to Star Wars: Galaxy of Heroes, the most successful Star Wars mobile game ever released, charting as the #1 grossing game in over 35 countries, and one of the Top 40 grossing games in the entire world across Apple and Google.

Collectively, we are a close-knit group of passionate gamers, passionate about the creation of genre-defining mobile RPGs, and the vibrant live services necessary to support them.

While walking the halls of our brand-new 31,000 sqft studio, you’ll hear the cacophony of epic console competitions, lively debates, and the rattle of dice thrown across a game board. Game nights, happy hours, weekend adventures, and a dog friendly atmosphere are all elements of who we are.

As a Game Designer reporting to the Lead Game Designer, you will create content and features, ensuring your work aligns with business and design goals with unwavering attention to theme, quality, and the needs of our players. You have experience working on a live, mobile game, with preference being given to those with experience working on RPGs. You will demonstrate a solid understanding of games and player compulsion, and will be well-versed in games of all types and genres.

You should be a die-hard Star Wars fan with a history of creating quality, thematic content and features. You are curious, creative, collaborative by nature, and have a preference for using telemetry to validate your design thinking. Additionally, you are an advocate of design culture and thinking who excels in a multidisciplinary environment.

We've also developed a strong work-from-home process and are sensitive to the safety and well-being of our team. This opens up new opportunities, at least in the short-term, for employees to work remotely.

Responsibilities

  • Play the game and become an expert of the game.
  • Create and tune content to create an accessible yet deep experience for players.
  • Create IP-correct characters, events, and mechanics.
  • Develop ideas for content, gameplay, and progression systems throughout the player life-cycle.
  • Partner with other disciplines to ensure your content and features are delivered to the highest quality.
  • Work within existing systems and expand on them, including integrating feedback from user experience testing.
  • Take part in internal and external playtests, communicate with beta testers, and iterate based on feedback.
  • Create and maintain design templates.
  • Guide change through research and live data.
  • Quickly prototype design ideas in-game and iterate through playtesting.

Qualifications

  • Have 1+ years of game design experience.
  • Are an active player of mobile turn-based RPGs.
  • Experience working on a mobile F2P game or other similar live game.
  • At least 1 shipped title.
  • Demonstrative proof of an open-minded, upbeat, progressive thinker who is flexible, energetic, and driven with the ability to overcome obstacles and challenges with working solutions.
  • Remain current on industry trends including: new game genres, new game design methods and emerging platforms.
  • Excellent verbal and written communication skills.
  • Bachelor’s degree preferred.
  • Unity, Perforce, and scripting experience is a plus.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.


Apply here
  Junior Mission Designer | Cloud Imperium Games
Location: Wilmslow, UK
Contract: Full Time
Level: Junior
Sector: Game Design

Cloud Imperium is looking for an enthusiastic and technically minded Junior Mission Designer to work on its ever-expanding Persistent Universe at its UK studio in Wilmslow.

The Mission Feature Team (MFT) you would be a part of is made up of a producer, designers, coders and embedded QA and is responsible for many aspects of the game, such as creation of the first implementation of new missions to then be handed off to other departments who will leverage them to create further content.

The team is also responsible for the generation of the content for regular in-game events or even the occasional demo. Previous examples of events are the various Fleet Weeks and the XenoThreat incursion.

As a Junior Mission Designer, you will also help to create or develop systems, such as law system and the prison gameplay loop along with the development, maintenance and support of existing content and systems.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

What does a Junior Mission Designer at CIG do?

  • The design, creation, ownership, documentation and championing of features, mechanics, missions, systems, etc as necessary.
  • Works in various in-house tools including Subsumption, a visual scripting editor to create logic for missions, systems and events.
  • Maintains a strong communication with other departments in which they must be comfortable being an advocate for “the player”.
  • Works closely with various other departments to improve AI, gameplay, mechanics, tools which impact our work or ability to work.
  • Works with Narrative to build engaging stories for mission and locations.

What do we expect from our Junior Mission Designers?

  • Knowledge and prior experience with visual scripting or coding languages.
  • Being equally capable of working independently and collaborating with peers.
  • A willingness to follow and learn from the Star Citizen community using resources such as Reddit, Spectrum (our own forum), and Twitch. Especially during the Public Test phase of our quarterly releases where players are able to stream the patch currently being tested and we are able to react with daily updates.
  • An ability to develop relationships with other departments and project a professional face of the MFT team.
  • A capacity to work to frequent deadlines.

So, if you are an enthusiastic and self-motivated mission designer please apply for this role immediately!

Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

CIG Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.


Apply here
  Accounts Assistant | Cloud Imperium Games
Location: Wilmslow, UK
Contract: Full Time
Level: Junior
Sector: Finance

At Cloud Imperium Games, we’re currently looking for an Accounts Assistant in the Wilmslow studio (near Manchester). The UK Finance team is responsible for the accounting functions of the group’s European entities whilst providing broader support to the global business. Our Finance team is expanding this year and there’s many new processes and solutions we want to put in place, and you can help contribute to this. We’re also moving to new financial software in the future to improve our support for the overall business.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

What does an Accounts Assistant at CIG do?

  • Processing of transactions for European entities including invoicing, banking and expenses
  • Reconcile company multi-currency bank accounts, credit card statements and expenses
  • Preparation of month end information including maintenance and reconciliation of ledgers and balance sheets
  • Manage accounts payable and perform weekly payment runs, dealing with payment queries and other ad-hoc analysis/projects
  • Assist with the production of operational business performance reporting for the core business disciplines

What do we expect from an Accounts Assistant?

  • Knowledge of UK GAAP
  • Excellent attention to detail is key with high levels of accuracy
  • Ability to prioritise and extensive experience dealing with problem-solving
  • Good proficiency with Excel
  • Experience with Financial software (QuickBooks and Workday Financials desirable)

If you feel you have something to offer this role, even if you don’t think you qualify for all the above, you should still apply – we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.

We are an equal opportunities employer. We thrive on inclusivity here at CIG. You can be sure we do not discriminate against race, nationality, gender, gender reassignment, age, religion, belief… We thrive to create a workplace where our people feel included, respected and valued and facilitate an environment which fosters innovation and creativity.

Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.


Apply here
  Cinematic Animator | Rockstar Games
Location: Edinburgh, UK
Contract: Full Time
Level: Junior
Sector: Animation

At Rockstar Games, we create the games we would want to play ourselves.

A career at Rockstar is about being part of a team working on some of the most creatively rewarding, large-scale projects to be found in any entertainment medium. You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar North is on the lookout for talented Animators who possess a passion for cinematic animation. This is a full-time permanent position based out of Rockstar’s unique game development studio in the heart of Edinburgh.

What We Do

  • We create cutscenes and cinematic sequences for all Rockstar video games.
  • We are involved in the planning and direction of motion capture shoots.
  • We embellish performances, emphasizing weight, timing & silhouette to create visually stunning cinematics.
  • We work with the global animation and design teams to problem solve and implement cinematic sequences.
  • We review animations and implement feedback from lead reviews.

Responsibilities

  • Create stunning animations that are responsive and cinematic.
  • Work closely with the design team to create immersive cinematic experiences.
  • Implement, troubleshoot and debug animation systems.
  • Help improve animation pipelines.

Qualifications

  • Bachelor’s degree in Art/Animation or equivalent experience.
  • Outstanding demo reel.
  • Minimum 1 years of experience animating video games.

Skills

  • Positive, solution-orientated individual, with deep-rooted interest in films and video games.
  • Exceptional skill in animating the human figure to create realistic character animations.
  • Strong understanding of development issues in getting animations into a game.
  • Bring innovation and resolution to technical problems and challenges throughout production.
  • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.
  • Deep rooted interest in video games.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Practical knowledge of programming languages (Python, C# / C++, etc.).
  • Advanced knowledge of MotionBuilder and motion capture.
  • Professional experience developing third person action games.
  • Experience of film editing, lighting or VFX.
  • Practical knowledge of state machines and motion trees.

How To Apply

Please apply with a CV and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar North recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.


Apply here
  Junior Content Developer | Jagex
Location: Cambridge, UK
Contract: Full Time
Level: Junior
Sector: Game Design

Important note:

To our wonderful friends and followers around the world, Jagex is not pausing its search for the most talented people to join its ranks. We’re a successful, robust and growing business, after all.

In light of the current situation concerning coronavirus, we have already made changes to the way we recruit, and of course are mindful of following all necessary processes to ensure the safety of our staff and anyone we might come into contact with.

Jagex has switched to working almost entirely remotely, and in line with that our recruitment and selection process has moved to an entirely remote one with video calls being the preferred method of interview.

Our hiring managers are engaged, we are well-prepared and we sincerely look forward to talking to you soon. Our team of expert recruiters will be in touch with you to talk you through the process and changes and what to expect.

So, don’t delay, get that application in today!

Company Overview:

A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.

Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 260million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.

Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped.

Jagex is expanding and extending its portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for the living games of the future.

Jagex employs more than 400 people at its Cambridge headquarters and is on the hunt for talented people to work across the business to help the company to achieve yet another year of record growth and player satisfaction.

Job Purpose:

To design, create and implement new gameplay features or content of various types such as new areas, quests, PvP content, minigames, skills or gameplay improvements. You must consider the narrative, gameplay, end user experience and technical implementation.

You are:

  • Motivated by crafting incredible bespoke new experiences for players and you gain satisfaction from producing great results
  • Excited by the opportunity to be part of a collaborative & passionate team
  • Inspired by having a relationship with players who are almost a direct member of the development team

You will

  • Design new, engaging game content suitable for our MMORPG, Old School RuneScape. You will often support design efforts for larger projects, or take the lead on design for small-mid sized projects, delivering a design that fits the project and unites the team behind it
  • Develop game content using the in-house scripting language, RuneScript. You are expected to create safe, efficient, reusable and maintainable script for your projects, utilising the knowledge of the wider development team to assist. You would be provided training in RuneScript as required
  • Utilise game and data driven insights to inform content design
  • Continuously learn more about the game and utilise the knowledge of the wider team to help inform your design and development decisions
  • Scope upcoming work and clearly detail requirements for dependencies on other disciplines, including graphics, QA and audio. This would be done with the support of a producer
  • Engage with the community via social media and livestreams in order to gain important insights and feedback on your own content, answer their questions where possible and build your own relationship with them. You will have the assistance of our Community Management team for this. This is important to Old School RuneScape’s player-driven focus
  • Utilise game and data driven insights to inform content design

You have

  • Relevant degree level education in Games Design/programming
  • An avid interest in video games, with a desire to break down and discuss their key features
  • Good Programming and/or scripting skills
  • Knowledge and understanding in the basics of Game Design
  • Proven ability to collaborate with other creative people from all disciplines. It is particularly important you can both receive and offer constructive criticism
  • Strong time management, general organisation & prioritisation skills
  • Strong communication skills, both written & verbal
  • Excellent critical thinking ability, allowing you to incorporate data into your decision making
  • A pro-active work ethic who can take on problem solving, without being afraid of the challenge

Company Benefits:

  • Flexible Working
  • Bonus Scheme
  • Private Health Care
  • Gym Membership
  • Generous Pension Contributions
  • Life Insurance
  • Free Cycle Repair
  • Income Protection
  • Dental Plan
  • Free Fruit and Drinks
  • Subsidised Canteen

Feel like you fit this role, but don’t meet all the requirements? We strive for fresh perspectives, so as long as you can demonstrate how your attitude and other abilities might make up for any gaps we would welcome your application!

Jagex are an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.


Apply here
  UE Tools Programmer Intern | Epic Games
Location: Remote (North America)
Contract: Internship
Level: Entry
Sector: Game Development

Epic Games Unreal Engine Editor Tools Team is looking for a talented and creative Tools Programmer Intern to join us for Fall 2021. Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the internship for you!

The Epic Games Unreal Engine Editor Tools Team is responsible for enhancing and maintaining our new Unreal Engine 5 Editor, with a focus on the user experience and content tools while also improving the editor framework. You will work directly with the brightest minds at Epic as we scale our reality redefining engine beyond gaming.

Responsibilities:

  • Partner with UE5 team members to create and implement new engine extensions and features.
  • Collaborate with the artists and designers on building content creation tools for UE5.
  • Improve existing features in the engine editor.
  • Investigate and fix bugs to improve the overall editor experience.

Qualifications:

  • Measurably strong C++ development experience and knowledge required, C++17 or 14 strongly preferred.
  • Transferable previous experience with Tools, UX design, system architecture, and game frameworks strongly preferred.
  • Game engine fundamentals experience strongly desired, UE preferred.
  • Examples of your previous tools programming experience clearly described in your application required, Samples of your work (Github, previously developed games/tools/editors, or personal site/technical portfolio, etc.) desired.
  • Demonstrated communication skills and strong work ethic working in a remote team environment.
  • Undergrad or grad degree in Computer Science with focus on Game Development, Mathematics, or similar discipline.

This is a paid, remote internship during Fall 2021. Recruitment will be ongoing until teams find an ideal match. For more information about Epic Internships, visit Epicgames.com/students

This is going to be Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.


Apply here
  QA Tester | The Chinese Room
Location: Brighton, UK
Contract: Full Time
Level: Junior
Sector: Quality Assurance

The Chinese Room has established a reputation as one of the most creative and exciting studios in the UK. We’re proud to be internationally recognised as pioneers of storytelling with a flair for creating atmospheric, rich and imaginative games.

As a Sumo Digital studio, The Chinese Room is built on passion, on finding amazing people and letting them shine. It’s an exciting time to be part of Sumo, winners of the Develop: Star Awards 2019 Best Studio and GI Biz 2020 Best Places to Work; big things are on the horizon and we want you to be part of our continued journey. Join us!

The Chinese Room is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.

The Role @ TCR

The Chinese Room is looking for an experienced and talented QA Tester to join the team. We’re looking for someone who is enthusiastic about their role, has outstanding communication skills and a keen eye for detail.

Within your new role you will:

  • Carry out development QA from early design through to end phase testing involving: Grey box testing, Black box / functional testing.
  • Monitor project check-ins as well as liaising with the dev team to identify and track issues
  • Run daily smoke test within the game engine and on all target platforms
  • Create, run and maintain test cases and test scenarios
  • Adjust and improve the test approach to capture issues in the development process
  • Take titles through end phase submission testing, from alpha to gold master
  • Provide feedback and suggestions to improve quality and game experience

To be successful you will have:

  • Proven track record of QA testing at least 2 games projects from start to completion with console testing experience
  • Proactive and self-motivated, identifies problems in advance and presents innovative test approaches
  • Good level of Quality Assurance knowledge with game development\components
  • Bug\defect tracking based experience such as ADO, Hansoft, JIRA etc.
  • Very active team player with excellent written and spoken communication skills
  • Ability to meet deadlines
  • Experienced games player with the ability to familiarise with game-play elements rapidly
  • Passion and enthusiasm for the role and the company
  • An understanding of working within an agile development team
  • Proficiency with Microsoft Office applications

Where do we stand on diversity?

At Sumo Digital, we know that diversity and inclusivity will make our teams better and pave the way to greater innovation and creativity in our work. We welcome ALL applications.

Our titles include the ground-breaking Dear Esther (2012), cult horror Amnesia: A Machine for Pigs (2013), the VR fairy-tale So Let Us Melt (2017) the open-world adventure Everybody’s Gone to the Rapture (2015), a PlayStation 4 exclusive that won major awards across the world, and the multi award-winning Little Orpheus (2020). This included an amazing 10 BAFTA nominations and 3 BAFTA wins.

We bring our passion and commitment to creating exciting original games to a network of studios renowned for quality and expertise. Being part of the Sumo team enables us to expand and grow in ambition and confidence, taking our reputation for storytelling into new genres. Our most recently announced game, Little Orpheus, is an Apple Arcade exclusive and we’re working on other unannounced ‘AAA’ titles that will further establish our award-winning style and reputation.

We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out of office events such as our legendary Sumo ‘Big Day Out’, plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.

The Chinese Room is located in Brighton in the south of England, home to an amazingly vibrant game development scene and a cultural hotspot with fantastic food, arts, music, shopping and sports. The studio is in the city centre, near the beach, and close to the South Downs National Park. Gatwick Airport is only half an hour away from train, and you can be in central London in just over an hour. It’s an easy place to love!

Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We’re in the amazing position of building a brand-new team, and creating a studio culture that’s all about passion, respect, diversity, fun and togetherness. We’re looking for people that love what they do and love to share their enthusiasm with each other.


Apply here
  QA Tester - UnifiQ - Kickstart Scheme | Into Games
Location: Remote (UK)
Contract: Internship
Level: Entry
Sector: Quality Assurance

UnifiQ is a diverse team of young people aged 21-29 who are passionate about creating meaningful experiences through video games. We have a family culture at the company, and highly value diversity, autonomy, and trust. We would love like-minded enthusiasts to join our family. We believe in potential, not experience.

This role consists of playtesting the game to ensure that the narrative is engaging, characters are likeable and if the level of difficulty is appropriate for their target audience. Moreover, it includes locating any issues or bugs in the software. These may include unexpected behaviours, software errors, feature malfunctioning, visual glitches, or spelling mistakes in dialogues.

The candidate will be working closely with the game designers and programmers to communicate the issues found in the game. The candidate is expected to communicate clearly both verbally and in writing.

The job will entirely be remote work. It is expected however that the candidate can meet in-person with the team in or near London about once in a month.


Apply here
  Game Artist - UnifiQ - Kickstart Scheme | Into Games
Location: Remote (UK)
Contract: Internship
Level: Entry
Sector: Model Art

UnifiQ is a diverse team of young people aged 21-29 who are passionate about creating meaningful experiences through video games. We have a family culture at the company, and highly value diversity, autonomy, and trust. We would love like-minded enthusiasts to join our family. We believe in potential, not experience.

This role consists of designing and creating original art assets for an RPG game. The art assets need to be commensurate and relevant with the theme and game mechanics, so a good understanding of the gameplay is essential.

The candidate will be working closely with the game designers and programmers to plan, design and create the art assets. The role is open ended based on the interests of the candidate. It can range from concept and 2D art to environment, characters, 3D modelling, rigging, animations and VFX. The candidate will also have the chance to voice their opinions and ideas, test the game and provide relevant feedback.

The job will entirely be remote work. It is expected however that the candidate can meet in-person with the team in or near London about once in a month.


Apply here
  Tournament Administrator | CSL Esports
Location: Remote (North America)
Contract: Contract
Level: Entry
Sector: Administrative

Who we are: CSL Esports provides life-changing opportunities in education through esports. Working directly with High Schools, Universities, and Alumni associations, we provide turnkey solutions for schools and students to compete and learn valuable skills in the rapidly expanding esports industry.

Tournament Administrators (“Admins”) are the front line individuals who ensure a quality competition experience for all CSL Esports users. Their responsibilities include but are not limited to; managing all user interactions, customer support and satisfaction, growing our online user base, and encouraging user participation in leagues, tournaments, and other gaming-related events within the CSL Esports community.

We rely on our team of Admins to ensure CSL Esports provides each and every user with an exceptional gaming and competition experience. What qualities does is take to be a successful member of the CSL Esports Team?

  • You are team-oriented
  • Passionate about customer service and sales
  • Positive attitude and work ethic
  • Experience and passion for gaming
  • Superior communication skills (written and verbal)
  • Flexible working hours (regular evening and weekend availability required)

Role and Responsibilities:

  • Oversee all aspects of day-to-day league and tournament administration/operations
  • Operate the competition platform and assist users in doing so, as needed
  • Respond to user inquiries via phone, email, online chat (i.e. Discord), and social media
  • Encourage user participation in leagues, tournaments, and other gaming-related events
  • Share all relevant gaming-related initiatives and content with users
  • Build and manage your own personal network of gamers who will become active members of the CSL community
  • Maintain knowledge of all relevant and recently released video games, especially those that CSL features. You must have a broad understanding of the various rulesets and structures that are typical to the esports industry
  • Contribute to the ongoing improvement of our product by being an active voice for the CSL community

Qualifications

  • Previous tournament administration and operations experience an asset
  • Advanced knowledge of common competition rules, formats, gameplay, etc. for at least two of the game titles listed below:
    • Call of Duty (4v4)
    • CS:GO
    • Dota 2
    • FIFA
    • Fortnite
    • Hearthstone
    • League of Legends
    • Madden NFL
    • Overwatch
    • Rocket League
    • Super Smash Bros. Ultimate
    • Valorant
  • Proficiency in various Social Media platforms (i.e. Discord, Twitter) and Google Suite

Interested applicants please apply today. This is a paid part-time contract position (8-10 hours per week) through end of April 2022.

While we appreciate all interest, only those candidates selected for an interview will be contacted.


Apply here
  Physics Programmer | Ubisoft
Location: Winnipeg (Manitoba), Canada
Contract: Full Time
Level: Junior
Sector: Game Development

Company Description

Job Description

As a Physics Programmer at Ubi MTL, you help deliver even more immersive gameplay experiences by adding realism to our worlds.

From character movements to destructible and dynamic environments, you mimic real-life outcomes as closely as possible, so that what goes on in-game occurs the way it’s expected to. You have flexibility in your work, the freedom to introduce new features, the opportunity to see them through to completion, and truly open up a world of possibilities for players to interact with.

What you’ll do

  • Partner with your team lead to discuss project needs and ideas + assess technical feasibility.
  • Work closely with AI, gameplay, and engine teams to transform a vision into accurate and authentic simulation experiences.
  • Explore opportunities to push the capabilities of our physics engine to its fullest potential.
  • Develop new and maintain existing physics features; writing, reviewing, and rewriting high-performance code.
  • Collaborate with technical directors to discuss memory budgets and system limitations.
  • Support artists and programmers in resolving complex problems, debugging, optimizing CPU and memory usage, etc.
  • Be the owner of the physics library, keeping it up to date and organized.
  • Document and share your physics programming knowledge + recommend our best practices.

Qualifications

What you bring

  • An undergraduate degree in Physics, Mathematics, Computer Science, Computer Engineering, or equivalent
  • At least 1-3 years of programming experience (physics, gameplay, AI, or engine an asset) or related experience *
  • Proficiency in C/C++ & advanced mathematical and analytical capabilities
  • Resourcefulness (you may not always have the answers, but you know where to find them)
  • A collaborative and innovative spirit
  • Experience with physics middleware (Havok and PhysX an asset)
  • Solid communication and interpersonal skills (you’re comfortable talking to content creators and code-owners alike)
  • An investigative approach to problem solving – you’re not one to just scratch the surface; you care to get to the root cause of issues and come up with long-term solutions to resolve them

What to send our way

  • Your CV, highlighting your education, experience, and skills

About us

At Ubisoft Montreal, a preeminent developer of video games located in Montreal’s dynamic Mile-End neighbourhood since 1997, we offer a work environment unique in the industry for allowing you to build and cultivate games that are part of critically acclaimed, iconic AAA franchises of international repute.

When you join Ubi Montreal, you enter a community of passionate, extraordinary developers connected by their need to innovate, to be creative and to work with the latest technology. You’ll discover a world where employees enjoy constant career advancement, a supportive learning environment, and competitive compensation packages.

More than anything, at Ubi Montreal, you will regularly ship a variety of big, quality titles – Assassin’s Creed, Far Cry, Rainbow Six, Watch_Dogs, For Honor and… well we can’t disclose all our secrets just yet… – and work with some of the most talented people in the industry.

We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.


Apply here
  Engineering Intern (DI) - Fall 2021 | Zynga
Location: Toronto (Ontario), Canada
Contract: Internship
Level: Entry
Sector: Software Engineering

Zynga's software engineers don't just develop some of the world's largest games, they deliver highly scalable infrastructure used by tens of millions of users every day. Our software engineers are blazing trails in all facets of game design, mobile technologies, and massive scalability. Zynga faces a number of challenges - but many are unique to our situation: the large data requirements of online gaming require us to continually push boundaries to discover the best solutions. Zynga software engineers are willing to pick up any of the languages, technologies, or methodologies necessary to smite a challenge - and if a conventional solution doesn't exist, they innovate as necessary. Our software engineers are comfortable moving between front end, back end, and architecture roles.

The Data Ingestion (DI) team is responsible for building our mobile Analytics SDK and a near real-time data ingestion pipeline. The mobile SDK is deployed in almost all Zynga games and allows us to collect a suite of data that forms the basis for many Zynga applications & reporting. Our ingestion system collects data from the SDK and scales to support nearly 17 billion requests per day. Working on the DI team would be a great opportunity to learn about mobile and server-side development. Our mobile SDK is built in C# and C++, and our ingestion system is built on Java and Go. You would also get hands-on experience working with popular AWS technologies such as SQS, Kinesis, Kinesis Analytics, lambda, ECS and EKS.

Who You Are:

  • You are smart, self-motivated, and eager to learn!
  • You love solving difficult problems, and not afraid of taking on things that you know nothing about!
  • You love coding, and passionate about making things more robust!
  • You love playing video games, board games, table tennis, or pool :)

What We Are Looking For:

  • Working towards a Bachelor/Masters in Math, Engineering or a related technical discipline (or equivalent)
  • Solid foundation in Computer Science - data structures, algorithms and object-oriented design
  • Experience in Java, Python, C/C++, JavaScript, or Go
  • Knowledge of Unity, C# or native coding isn't required but is an asset

What We Offer You:

  • Highly competitive salary
  • Remote set up + ramp up
  • Company wide Hackathons
  • Awesome team events
  • Work with the best tools - get your own Macbook
  • Happy Hour every Friday

Zynga is an equal opportunity employer. We are proud of our diverse community; we do not discriminate on the basis of race, sex, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, medical condition, disability, or any other class or characteristic protected by applicable law. We welcome candidates, players, employees, and partners from all backgrounds. Join us!

Zynga will consider for employment all qualified applicants with criminal histories in a manner consistent with applicable law.

Zynga is committed to providing reasonable accommodation to applicants with disabilities. If you need an accommodation during the interview process, please let us know.


Apply here
  QA Tester | Improbable
Location: Edmonton (Alberta), Canada
Contract: Contract
Level: Junior
Sector: Quality Assurance

**NOTE: This is a 5-6-month term contract with possibility for extension.**

Your Mission

is to guarantee a seamless experience for the future players of our revolutionary online RPG while working at the forefront of game technology.

Our QA team is a small, experienced group that is directly integrated with the rest of our studio team. As a QA (Game) Tester, you'll have significant autonomy and the opportunity to directly collaborate with many other teams. You’ll be a trusted partner and considered the "subject matter expert" on quality, and you'll provide other developers with guidance and input on the root cause of bugs, and collaborate to find a solution. Ultimately, the work you do will radically improve the player experience!

Areas for Impact

  • Testing and re-testing the game to identify and record bugs.
  • Triage and investigating bugs based on their impact on the player and project.
  • Liaising directly with other teams to resolve bugs and meet quality standards.
  • Executing test plans and proactively identifying areas for additional testing based on broader project objectives.
  • Improving the QA process where possible, especially in consultation with technical team members on “gotchas” and possible system dependencies.
  • Maintaining tactful, respectful, and diplomatic communication with all team members and stakeholders.

We’d like to hear from you

  • Avid gamer with experience testing software OR experience testing a game.
  • Highly detail-oriented and diligent about managing bugs from investigation to follow-up.
  • Strong self-management skills including time management and prioritization.
  • Experience with web-based issue tracking software (JIRA, DevTrack, etc.).
  • Experience liaising/collaborating across multiple disciplines (developers, QA, players).
  • Proactive, with a strong drive to improve processes.

While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply!

This is a full-time contract opportunity. Local candidates preferred.

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.

We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.


Apply here
  Video Producer | DongHuaP LLC
Location: Remote (Anywhere)
Contract: Freelance
Level: Junior
Sector: Video Editing

A video producer is needed for the DongHuaP YouTube channel! We're looking for a bright creative to add to our team. Our video producer will assist directly with the channel and will be responsible in the ideation, creation, and refinement of our long-form video content on YouTube, with the chance to expand to other platforms as well. You'll be able to work with a major creator in the League of Legends space while empowering and telling unique stories to millions of fans. This is a part-time remote position.

Please include your portfolio in your CV. Samples of other work you've done on YouTube and other platforms a huge plus.

Required:

  • Experience with Adobe CC (Premiere, Photoshop, After Effects)
  • Knowledge of gaming and esports culture
    • League of Legends knowledge a big bonus but not a must
  • Experienced with Sound/VO edits
  • Motion Graphics experience
  • Able to work with tight deadlines
  • A portfolio with samples of your greatest work!

Wanted:

  • Editing our videos, matching the branding and story we're looking for
  • Be able to troubleshoot post-production issues well
  • Highly organized
  • Good written and oral communication


Apply here
  Swedish LQA Tester | SEGA
Location: Brentford, UK
Contract: Contract
Level: Junior
Sector: Localization

Description

Position at SEGA European Head Office

FIXED TERM CONTRACT

LOCALISATION TEAM

BASED AT SEGA HQ IN BRENTFORD, WEST LONDON

REPORTING TO THE LOCALISATION QA PROJECT MANAGERS

A Bit About Sega

SEGA is one of the leading interactive entertainment companies in the world, with our European HQ based in West London and our five development studios spanning the UK, Bulgaria, France and Canada. Known for quality and creativity above all else, our studios include Sports Interactive, Amplitude Studios, Two Point Studios, The Creative Assembly and Relic Entertainment.

At the heart of SEGA is our publishing team based in London, where we help the studios bring their creative vision to life. Here we have a hardworking bunch of people spanning Tech, Sales, Marketing, Finance, QA and more.

Together, we drive the continued success and evolution of our Western business through living our company values of always collaborating, being entrepreneurial in spirit, having a winning mentality and focusing on uncompromising quality.

WORKING THE SEGA WAY

  • We believe that making the best games relies on having the best people, so we make sure that we look after ours…
  • For our gaming buffs, you can get involved in our lunchtime gaming sessions in our games lounge, regular gaming tournaments and free SEGA games on Steam
  • If you're more of a foodie, you can take advantage of Icecream Wednesdays or our fresh fruit and cereal every single day
  • Fitness fanatics will love our discounted gym membership, ride to work scheme, workout area and bootcamps in the park. You can find your zen with weekly yoga classes as well as in-house massage therapy
  • You'll have access to a comprehensive benefits package that includes life assurance, income protection, private healthcare & dental insurance schemes and an enhanced contributory pension scheme. We offer competitive salaries and a fantastic bonus scheme so that you can stay motivated and focused on making SEGA the best it can be
  • We hold regular lunch & learn sessions, company updates at the world-famous BAFTA theatre in Central London and Summer and Christmas parties that you’ll want to brag to your mates about! What’s not to love?
  • We pride ourselves on having flexible working hours to ensure that you have a life outside of the office
  • We want people of all backgrounds to see themselves represented and included in our work, so we actively seek to diversify our team and bring more voices to the table. All applicants are welcome!
  • And that’s just the tip of the iceberg. Check out our Careers website to find out why we are a workplace you’ll never want to leave!

Position Overview

As a Localisation QA Tester, you will be responsible of testing SEGA products and verifying any localised assets. You’ll be responsible for linguistic quality and ensuring that the correct terminology and glossaries are used for the assigned title. You’ll also assist with casting and audio and any localised material checks within Localisation QA.

Key Responsibilities

  • Test SEGA products for linguistic correctness.
  • Run test cases and localisation checks in the respective language.
  • Identify linguistic issues and report them in the bug database, suggesting fixes to defect/bugs within the assigned products.
  • Edit and fix master text files/text databases and provide translation as necessary.
  • Complete localisation compliance checks.
  • Verify localised assets related to the product in testing.
  • Support with audio casting and the audio assets verification process.
  • Provide translation support when necessary.
  • Provide feedback on the testing process, suggesting improvements and sharing knowledge with the team.

Knowledge, Skills & Experience

  • Experienced gamer, able to adapt to any game genre with ease.
  • Excellent linguistic knowledge and deep understanding of the contracted language.
  • Clear, concise and professional communicator, both in English and in the contracted language.
  • High proficiency with Microsoft Office.
  • Reliable, with high work standards and the willingness to meet and exceed expectations.
  • Flexible and adaptable to different LQA tasks and projects.
  • Proven ability to maintain focus and commitment.
  • Passion and enthusiasm for the role and the company, team player.

Apply here
  Accounts Payable Assistant | Fnatic
Location: London, UK
Contract: Full Time
Level: Junior
Sector: Finance

Fnatic is looking for a diligent Accounts Payable Assistant to join our dynamic Finance team at a time of significant growth. Fnatic's unique brand and business model sees us engaged in a variety of commercial activities, from partnerships with global brands to direct-to-consumer product sales. Your day to day will range from reconciling employee expenses and purchase ledger management to payment runs, reconciliation and systems management. This is a great role and opportunity to enter a business in a boom industry within a vibrant team looking to shape the future of esports.

Your mission is to:

  • Manage accounts payable processes end to end, including organising and facilitating weekly payment runs
  • Undertake day-to-day finance tasks including coding and entering supplier invoices, processing purchase order requests, and reconciliation of supplier statements
  • Manage Fnatic's centralised purchasing platform, Spendesk, resolving queries and processing employee expenses
  • Manage cashbooks and bank reconciliations at entity and group level
  • Help manage the central finance mailboxes, positioning yourself as a first point of contact for internal and external queries
  • Ensure internal controls and processes are adhered to
  • Be a champion of finance related systems and software, including Xero, Spendesk, ReceiptBank and Chart.io
  • Provide support to the team during the month end close process, and adhoc assistance with projects and Accounts Receivable duties where necessary
  • Work with the team to develop robust processes and system improvements to continually drive efficiencies
  • Work on ad-hoc projects as defined by your manager

We're looking for:

  • Entry-level experience in a dynamic finance team (1-2 years in a start up/scale up environment desirable, but not essential)
  • Exposure to a range of Accounts Payable processes
  • Partial CIMA/ACCA/ACA (or similar) qualification, or willingness to commence soon
  • Ability to multi-task effectively whilst maintaining a high quality of output
  • Self-motivation and desire to add value to the business
  • An spreadsheet expert, and able to turn your hand to a variety of systems and software
  • Confident communication to internal and external stakeholders
  • Comfort working under pressure and to strict deadlines
  • A natural gift for accuracy and strong attention to detail
  • A flexible approach to workload and internal change
  • A team player with a sense of humour and passion for driving efficiencies

What we have to offer:

  • The chance to learn from an ambitious and super creative team, and enjoy the buzz of our fast-paced business
  • Award winning office in the heart of Shoreditch in London
  • Private medical insurance (Vitality)
  • Eyecare vouchers
  • Cycle to work scheme
  • Self-development book requests for the Fnatic Library
  • Fnatic shop staff discount
  • Fruit, drinks and snacks available daily in the office
  • Regular lunch clubs, Friday drinks and other social activities

About us:

Fnatic is a global esports performance brand headquartered in London, laser-focused on seeking out, levelling up and amplifying gamers and creators. Our history is unparalleled. Founded in 2004, we are the most successful esports brand of the last decade, winning more than 200 championships across 30 different games.

Today, driven by our ability to advance esports performance, Fnatic is the channel through which the most forward-thinking brands communicate with young people. We deliver industry-leading content, experiences and activations through offices and facilities in cities between Los Angeles and Tokyo. Our pros and creators generated more than 100m hours of entertainment content in 2020, showcasing our global partners to an audience of more than 15m fans across our social platforms.

Forging the future is in our DNA. We pioneered the intersection of street culture and esports with merch collaborations, and continue to lead the industry with the quality of our pro wear and fan apparel. After launching in 2016, our award-winning esports equipment (comprising mice, keyboards, headsets and pads) has sold to hundreds of thousands of gaming enthusiasts who want to play better.

Gaming is the place where music, fashion, sport and technology come together, and Fnatic is leading the charge.


Apply here
  Associate 3D Artist | Blind Squirrel Games
Location: Austin (Texas), USA
Contract: Full Time
Level: Junior
Sector: Model Art

The Associate Artist is responsible creating assets as well as constructing worlds, modeling and texturing architecture and props, and set dressing levels. Working under our Lead Artist, you will collaborate closely with the wider development teams – Concept, Design, and Engineering – to produce engaging and coherent environments

Responsibilities

  • Model and texture beautiful props and environments that support gameplay and drive narratives
  • Translate concept art and design gray box into fully realized levels
  • Create a wide variety of assets ranging from organics to hard-surface props and architecture
  • Deliver assets optimized for UE4, imported with LODs, texture atlases, channel packing, and efficient UE4 materials

Requirements

  • Strong collaboration and communication skills
  • Good understanding of composition, color, lighting, and visual storytelling
  • Ability to create interesting, detailed and visually appealing environments
  • Experience in game development crafting playable environments
  • Experience working in 3D software packages including Maya or 3DS Max, and ZBrush
  • Experience with PBR workflows and texture/material authoring packages (Substance Designer/Painter, Photoshop, etc.)
  • Knowledge of optimization techniques for models, textures, materials, levels
  • Excellent time management skills, excellent interpersonal skills, and the ability to work on a team
  • A real passion for games

Pluses

  • Some experience working on AAA games
  • Experience working with UE4 or equivalent game engines
  • Experience creating textures with Substance Designer
  • Experience with Perforce or other source-control systems

Submission/Portfolio Requirements

  • Portfolio demonstrating relevant artistic skills required
  • Only online artwork submissions will be accepted (e.g. website, blog, or online album)
  • Be willing to complete an art test if requested to do so

Apply here
  Mobile Developer | Team Liquid
Location: Remote (Anywhere)
Contract: Full Time
Level: Junior
Sector: Web Development

Do you have a background in technology and interaction design? Would you love to conceptualize and develop new website and app features? Are you able to work independently as well as with a team? You’re the type of candidate that would be perfect for Mobile Developer role at Team Liquid. In this role you will develop and maintain features for a Team Liquid website/application, coordinating with website developers to ensure synchronicity between the Mobile application and website components.

Location: Remote

Qualifications:

  • 1-2 years of React Native experience
  • Comfortable developing for iOS and Android devices
  • Excellent understanding of best practices (maintainability, performance, security) for each coding language
  • Excellent verbal and written communication skills

Preferred:

  • Experience developing RESTful API experience and microservices
  • Experience in Behavior-driven development (BDD)
  • MongoDB / MySQL experience
  • Extensive Knowledge of website accessibility standards (WCAG).
  • Experience with the principles of interaction design, user-centered concepts, UX research and design, human-computer interaction, or interface design
  • Experience leading a team of developers
  • Passionate about gaming and esports

Apply here
  Quantitative Researcher | Mythical Games
Location: Los Angeles (California), USA
Contract: Full Time
Level: Junior
Sector: Research

We are Mythical Games. A venture-backed next-generation game technology company at the intersection of video games and economics led by industry veterans. Our goal is to lead the industry with the launch of exceptional video game experiences that leverage distributed ledger technology, while also providing a platform of robust tools that will allow any other game developers to do the same.

We are seeking a Quantitative Researcher to join a growing cross-functional team of quants, developers, and product leaders working to build a best-in-class marketplace for video game assets. In this role, you will:

  • Develop, monitor, and improve algorithms that provide liquidity on our marketplace; calibrate when necessary to ensure a healthy market.
  • Apply principles of stochastic dynamic programming and optimal control to cross-market inventory management problems.
  • Contribute to the foundational marketplace structure, such as fee and order matching policy, by drawing on your knowledge of mechanism design and auction theory.
  • Explore, document, and integrate new sources of internal and external data into our modeling pipelines.
  • Build, deploy, and tune both causal and predictive models to improve fundamental understanding of our markets.
  • Collaborate with product managers and engineers to build a suite of quantitative decision support and execution tools for AAA game publishers.
  • Design, execute, and evaluate pricing experiments.
  • Inform broad strategic and product direction by estimating and applying structural models of supply and demand to evaluate the general equilibrium effects of business decisions.

The ideal candidate will pair a strong academic background with a pragmatic approach and will be able to balance technical rigor with execution. Strong programming skills in a general purpose language are essential, as you will be responsible for taking ownership from ideation to implementation. You are comfortable monitoring the performance of pricing and market making algorithms and confident intervening in active market operations when necessary. You can prioritize trade-offs independently and work seamlessly with your counterparts in the team and across the org. You are a strong performer, willing to challenge the status quo and think outside of the box, with a passion for markets and data solutions.

This role will report to our Director, Platform Economics and will be based out of Los Angeles.

COVID-19 Hiring Update: We've transitioned to a work-from-home model and were continuing to interview and hire during this time. During these uncertain times and the rapidly changing environment surrounding COVID-19, all positions at Mythical Games are subject to onboarding and working remotely.

Basic Qualifications

  • Bachelor's degree in a technical field with exceptional academic credentials (e.g. Mathematics, EE/CS, Statistics, or Operations Research)
  • Intermediate to advanced Python development skills
  • Experience working with Python scientific computing packages (numpy, scipy, pandas, sklearn, pytorch, JAX)
  • Proficiency with SQL
  • Detailed knowledge of applied methods in optimization, statistics, econometrics, and machine learning
  • Exceptional problem-solving skills; able to work independently on long-term technical projects
  • A team player committed to delivering results in a fast-paced environment
  • Self-starter with natural curiosity and investigative skills who takes ownership to drive results

Preferred Qualifications

  • MA/MS or PhD in a technical field such as Mathematics, Statistics, Economics/Finance, EE/CS, or Operations Research, or bachelor's degree with 1-3 years of experience in a similar role
  • Knowledge of C++
  • Familiarity with the GCP suite including BigQuery, Composer, and Cloud Functions
  • Experience using Monte Carlo methods, such as the Metropolis–Hastings algorithm and the Gibbs sampler
  • Experience contributing to risk and profitability decisions in a marketplace setting
  • Comfort operating in cloud-first, *nix-centric environments
  • Interest in and proficiency with blockchain solutions
  • Passion for computer games

Apply here
  Thai Customer & Community Support Specialist | Digital Extremes
Location: London (Ontario), Canada
Contract: Full Time
Level: Junior
Sector: Customer Service

ABOUT DIGITAL EXTREMES

Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent video game development studios. Originating with the co-creation of Epic Games’ multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 50 million registered players on PC, PS4™, Xbox One and Nintendo Switch™.

WHY WORK AT DIGITAL EXTREMES

Our culture is centered on providing great opportunities to our employees so that everyone feels they are making a meaningful impact. Developing new and existing talent is our long-term focus. We are honored that our work environment has been consistently recognized as one of “Canada’s Top 100 Employers”. We summon you to join our elite team!

The rewards of a career with Digital Extremes include:

  • Competitive salary with bonus opportunities
  • Excellent benefits and paid time off
  • Matching RRSP plan
  • Employee Assistance Program (EAP)
  • Professional development and career support
  • Fitness and parking/transit subsidies
  • Daily lunches prepared onsite by our in-studio Executive Chef and professional kitchen staff
  • All-day snacks and drinks, sleep pods, massage chairs, cold brew, dog therapy days and more

ABOUT THIS POSITION

Digital Extremes is currently seeking a Thai Customer and Community Support Specialist to join our team. You will be a Customer Support ninja to our Thai speaking space ninjas in Warframe. As a passionate gamer, you who will take the initiative to do everything possible to ensure that every player is beyond satisfied. You possess strong organizational and multi-tasking skills combined with a good technical understanding with the ability to learn new tech tools quickly.

RESPONSIBILITIES

  • Provide prompt, courteous and effective customer support to Thai speaking end-users of the game
  • Review and moderate all user-generated content on the official Thai game forum
  • Interact directly with our Thai gamers via tech support tools and official game forum
  • Act as the official game representative within the Thai online community (i.e. answer questions/address concerns or issues regarding the game within relevant threads when necessary)
  • Regularly update the internal Community Team on trends, information and insights occurring within the Thai game community
  • Stay abreast of game changes and updates to anticipate potential issues within the community or game support
  • Provide translation help when needed for the game, marketing/PR and business development

REQUIREMENTS

  • Fluent Thai & English speaker, reader and writer
  • Avid gamer, knowledge of Internet and gamer culture/lingo plus the gaming industry
  • Good knowledge of the principles of good customer service (1+ years of experience)
  • Ability to effectively communicate information to customers with the intent of turning disgruntled/dissatisfied players into loyal evangelizing players
  • Operational knowledge of online community moderation tools (e.g. IP Board, vBulletin)
  • Good technical understanding and a quick study of new tech tools
  • Strong organizational and multitasking skills

JOIN US

Digital Extremes is an equal opportunity employer committed to diversity and inclusion. We welcome and encourage applications from people with disabilities. Accommodations are available upon request for candidates taking part in all aspects of the recruitment process. We thank you for your interest, however, only those candidates selected for the next steps in the hiring process will be contacted.


Apply here
  Data Engineer | Skillz
Location: Vancouver (British Columbia), Canada
Contract: Full Time
Level: Junior
Sector: Data

About Skillz:

Skillz is driving the future of entertainment by accelerating the convergence of sports, video games and media for an exploding mobile-first audience worldwide. The company’s platform empowers mobile game developers and players with democratized access to fun, fair and skill-based competition for real prizes, shifting the paradigm to make eSports accessible to anyone, anywhere with a mobile device.

Skillz helps developers build multi-million dollar game franchises by turning content into competitive social gaming properties for the world’s 2.6 billion gamers. The company has already worked with 13,000 game developers, leveraging its patented technology to host over 800 million tournaments for 18 million players worldwide.

This year, Skillz was recognized as one of Fast Company’s Most Innovative Companies and CNBC Disruptor 50 (for the second time). In 2018, Skillz was listed as one of Forbes’ Next Billion-Dollar Startups and Entrepreneur Magazine’s 100 Brilliant Companies. In 2017, Inc. Magazine ranked Skillz the No. 1 fastest-growing private company in America.

The company is backed by leading venture capitalists, media companies, and professional sports luminaries, ranging from Liberty Global, Accomplice, Wildcat Capital, Telstra Ventures, and a founder of Great Hill Partners to the owners of the New England Patriots, Milwaukee Bucks, New York Mets, and Sacramento Kings.

Who we’re looking for:

You’re ready to take the next step in your Data Engineering career - to a fast-moving, successful company building out their next-generation streaming analytics infrastructure! You love data consistency and integrity. You consider yourself scrappy and a technologist, passionate about data infrastructure... with your attention to detail and insistence on doing things correctly, you know you can make a big impact on a small team! You’re an excellent communicator and know that you grow faster from being able to mentor others.

What You’ll Do:

  • Build new systems to provide real-time streaming analytics and event processing pipeline based on fast data architecture
  • Build enterprise grade data lake to support both business analytical needs and next generation data infrastructure
  • Building data integration toolkit for backend services
  • Support our data science team in deploying new algorithms for matchmaking, fraud and cheat detection
  • Find better ways to move massive amounts of data from a variety of sources to formats consumable by reporting systems and people
  • Improve monitoring and alarms that impact data integrity replication lag
  • Support our product development team in creating new events to measure/track

Your Skillz:

Basic Qualifications:

  • At least 1+ years of experience in Scala/Java or Python programming
  • AWS data products (Data pipelines, Athena, Pinpoint, S3, etc)
  • Experience deploying data infrastructure
  • Experience with recognized industry patterns, methodologies, and techniques

Bonus:

  • Familiarity with Agile engineering practices
  • 1+ years experience on Kubernete, Helm chart
  • 1+ years of experience with Spark, Scala and/or Akka
  • 1+ years of experience with Spark Streaming, Storm, Flink, or other Stream Processing technologies
  • 1+ years of experience working with Kafka or similar data pipeline backbone
  • 1+ years of experience with Unix/Linux systems with scripting experience in Shell, Perl or Python
  • 1+ years’ experience with NoSQL implementation (ElasticSearch, Cassandra, etc. a plus)
  • At least 1 year of experience with Unix/Linux systems with scripting experience
  • Familiarity with Alooma, Snowflakes
  • Familiarity with Kinesis, Lamda
  • Prior experience in gaming
  • Prior experience in finance

Skillz embraces diversity and is proud to be an equal opportunity employer. As part of our commitment to diversifying our workforce, we do not discriminate on the basis of age, race, sex, gender, gender identity, color, religion, national origin, sexual orientation, marital status, citizenship, veteran status, or disability status.


Apply here
  QA Tools Developer | Rockstar Games
Location: Lincoln, UK
Contract: Full Time
Level: Junior
Sector: Quality Assurance

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Lincoln is on the lookout for a talented C# Programmer who possesses a passion for developing innovative automation solutions that enhance creative workflows. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Lincoln.

WHAT WE DO

  • We design and build tools to support Rockstar's worldwide QA and Localisation teams. Our tools streamline common QA and Localisation processes and workflows. We also provide ways for users to view and analyse business data in a variety of formats.
  • We maintain a variety of existing tools and systems to ensure the continued smooth running of day-to-day operations.

RESPONSIBILITIES

  • Write quality, maintainable, and testable code, following the QA Tools coding guidelines, to fix bugs and implement new features.
  • Work with users to gather requirements and debug problems.
  • Review other developers' code.

QUALIFICATIONS

  • A degree in Computer Science or Software Engineering, or equivalent professional experience.
  • At least 1 year of experience working in a professional software development team.

SKILLS

  • Strong .NET/C# and WPF skills.
  • Experience writing and debugging asynchronous code.
  • Experience writing unit tests.
  • SQL / relational database skills.
  • Strong communication skills.
  • Experience working with the MVVM design pattern.
  • An understanding of different architectures and design patterns.
  • Ability to work well within a cross-studio team.
  • Ability to work within a schedule and deliver effectively to deadlines.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • NET Core (Web API).
  • Familiarity with Entity Framework or similar ORM.
  • Knowledge of XAML and/or Angular.
  • Passion for development and games, especially Rockstar products.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.


Apply here
  Junior Artist | Team17
Location: Manchester, UK
Contract: Full Time
Level: Junior
Sector: Model Art

Team 17 is one of the industry's leading games studios, with a multitude of diverse IP's across all platforms.

Our award-winning business is now looking to expand. We are constantly looking for the best talents in the industry, enthusiastic artists that come to work every day with the desire to be a part of creating some of the best games in the world.

We are currently looking for a junior artist to join our growing art department at team17. This is a fantastic opportunity for an aspiring artist to take their first steps into the games industry and work on a wealth of different art styles with projects such as Overcooked, Worms Rumble and The Escapists. Our junior artists are expected to create 3D/2D artwork and have basic knowledge of games development. They must have a can-do attitude and be eager to learn new skills and techniques to achieve the results required from them on their assigned project. They will be expected to work closely with other team members ensuring ideas are professionally presented and realised in-game.

You will be responsible For:

  • Work with your lead artist to get fully behind the artistic vision of the project.
  • Work with the artists on your project, ensuring a consistent art style and quality level is maintained across the game.
  • Translate concept and reference artwork into high quality game art. Ensuring that assets meet the visual standards yet respect the games design.
  • Follow art pipelines, workflows, and performance budgets to achieve the projects desired visuals with minimal feedback.
  • Create and/or modify in-game 2D/3D assets within a given timeframe.
  • Verify the quality of objects in game and make improvements where necessary to fit technical constraints and artistic direction.

Key Skills:

  • Able to work effectively with different art styles and pipelines.
  • Knowledge of implementing art in Unity, Unreal or similar engines.
  • Strong skills in art software packages such as Maya, Substance and Photoshop.
  • An understanding of art fundamentals and design (including shape, form, composition, dynamics, colour, and depth theories)
  • Knowledge of real-time modelling techniques (shaders, PBR, normal, displacement etc.)
  • A passion for video games, art, and a commitment to personal development.
  • Good communication skills and a teamwork-oriented attitude.
  • Positive and outgoing personality with a can-do mindset and be able to adapt based on feedback.
  • Good organization and time management skills.

In return you will get to work on a huge array of different titles and projects in an award winning and growing company where your talent and dedication will be rewarded.


Apply here
  TV & Movies Writer | Dexerto
Location: Remote (UK)
Contract: Full Time
Level: Junior
Sector: Editorial & Writing

Dexerto are looking for talented TV & Movie writers. The ideal candidate will have experience of writing about the hottest shows, films, and personalities for a publication. You should have a strong understanding of the latest Netflix and Disney hits, the hottest Anime shows and biggest movie releases.You’ll be able to break the biggest news but also be on top of the big talking points, rumours and drama. Experience with SEO blog writing is desirable. Ideally, you’d also have contacts within the industry, enabling you to get the latest stories before they break and attend media events when they occur.As well as writing for the website, you may be expected to post on social media, keeping the followers up to date on the latest news as it happens, finding engaging viral content, and interacting with the audience. You’ll need a snappy writing style and be able to craft engaging headlines that will include important keywords.

Requirements

  • Deep knowledge of TV and Movies
  • A snappy and compelling writing style
  • Able to write to short deadlines under pressure
  • Have a keen attention to detail – can spot grammatical errors and fact check.
  • Creative ability – able think of feature ideas and suggest news stories that will resonate with our audience
  • Is confident with social media
  • SEO knowledge desirable
  • Able to work full-time hours (40) without other education or job commitments
  • Own computing equipment that can run Photoshop and be able to use it competently
  • Experience with content management systems is desirable

APPLICATION INSTRUCTIONS – PLEASE READ AND DO THIS
Submit your resume with a detailed cover letter explaining how your skills and experience relate to the role. We would like to see links to your previous work if possible, as well as a 350 article (linked via Google Docs or similar) on a TV show, film or personality that will appel to our audience.


Apply here
  Marketing Artist | Electronic Arts
Location: Melbourne, Australia
Contract: Contract
Level: Junior
Sector: Graphic Design

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Marketing Artist (12-month contract)

Electronic Arts’ Firemonkeys Studio in Melbourne, Australia is highly regarded throughout the industry as a leader in delivering high-quality, engaging games on iOS and Android. We release new meaningful updates on a regular basis for our live mobile games such as Real Racing 3, The Sims FreePlay, Need for Speed No Limits, and many more.

As a Marketing Artist, you’ll be working within our highly regarded Creative Services team, assisting in the creation of a number of assets for our multiple mobile games. You will collaborate with the wider business leads, marketing and game teams to ensure the advertising is on-brand and meets our overall advertising strategy.

Your responsibilities will include:

  • Preparation of cross-platform advertising assets to support a number of mobile games
  • The ability to deliver work of a high standard while retaining accuracy when working with tight deadlines
  • Following creative direction and ensuring the look and feel of each game title is carried through all assets and evolved when required
  • Find solutions in order to find a clear balance between communication and design
  • Solve creative issues using commercial software solutions and in-house tools

Qualifications:

  • At least 1-3 years’ experience in the creation of marketing assets for videogames and/or digital products
  • Degree in Graphic Design or equivalent training
  • Must possess strong graphic layout skills, finished art experience as well as typographic sensibilities
  • Familiar with Gaming on mobile and User Acquisition creative
  • Familiar with Photoshop, Illustrator, Premiere, and the remainder of Adobe Creative Suite
  • Knowledge of video editing and/or 3D software experience advantageous
  • A passion for racing games and a knowledge of FTP games an advantage

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.


Apply here
  Marketing Coordinator | SEGA
Location: Irvine (California), USA
Contract: Full Time
Level: Junior
Sector: Marketing

Summary:

SEGA… What do you think of when you hear that word? Do you think of the console with the iconic, harmonized voice fire ups or do you think of the countless gaming hits from Sonic the Hedgehog, Golden Axe, or the Persona series?…

When we think of SEGA, we think of its evolution from a pioneer in the video game market to one of the most prominent video game developers and publishers ever! Globally, SEGA has over 5,000 employees passionately working to bring the best gaming entertainment to players around the planet. We have one of, if not the richest, portfolio of original IPs – something we are very proud of and excited about as the market continues to change.

New streaming technologies and shifts in the retail landscape are well poised for what will be the most disruptive and innovative time in our industry. Our IP strategy positions us well for this, and we are enthusiastic about the future!

There’s never been a more exciting time in the company’s history to join SEGA!

Job Duties & Responsibilities:

  • Work with and support the Brand Manager to deliver brand marketing strategies for the assigned product’s entire lifecycle.
  • Align with cross-functional and international teams to deliver integrated marketing activations.
  • Help manage best-in-class production of creative advertising and brand assets.
  • Work with internal departments and external vendors as required to deliver compelling campaigns.
  • Manage brand marketing approval process across creative, business, legal, and accounting.
  • Support creative media campaigns by developing media briefs, trafficking creative assets, and working with digital media and external media agencies.
  • Support the ATLUS Brand and Licensing pillar to deliver upon other promotional activations and initiatives as needed.

Qualifications and Skills:

  • 1-2+ years’ experience in a marketing role within gaming, entertainment, or consumer products.
  • Bachelor’s Degree or equivalent experience in the field.
  • Ability to support initiatives with a focus on KPI / ROI metrics.
  • Experience in project management, analysis, and the ability to work with multiple teams.
  • Ability to manage multiple projects in a fast-paced environment.
  • Open to flexible hours while working with overseas teams.
  • Effective oral and written communication skills and attention to detail.
  • Positive and professional attitude.

Preferred Skills:

  • A passionate gamer with deep knowledge of ATLUS games.
  • Prior experience in the video game industry and/or working with a Japanese games publisher or company.

Apply here
  Graphics Programmer (All Levels) | Rockstar Games
Location: Edinburgh, UK
Contract: Full Time
Level: Entry
Sector: Game Development

At Rockstar Games, we create the games we would want to play ourselves.

A career at Rockstar is about being part of a team working on some of the most creatively rewarding, large-scale projects to be found in any entertainment medium. You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry

Rockstar North is on the lookout for talented Graphics Programmers who possess a passion for breathing life, realism, and fun into games. This is a full-time permanent position based out of Rockstar’s unique game development studio in the heart of Edinburgh.

What We Do

  • We develop cutting-edge graphics and visual effect systems, working together with other departments to create optimal, attractive solutions for our games.

Responsibilities

  • Develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve state-of-the-art visuals.
  • Work closely with the rest of the programming team to assist in integrating graphics technologies, identify extensions to that technology, and help create those improvements.

Qualifications

  • A degree in Computer Science / related discipline or equivalent experience.

Skills

  • Experience with C/C++ programming.
  • Experience with HLSL, Cg or other vendor specific shader programming language.
  • Ability to work with artists, designers and other content creators to make sure they can get the most out of the technology.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience with 3D graphics APIs (Direct3D 11+, OpenGL, Vulkan and/or vendor specific).
  • At least one shipped title; preferably on the Xbox and/or Playstation consoles.
  • Experience with multithreaded programming.
  • Experience optimizing both performance factors and memory footprints using hardware and software profilers (PIX, GCM Replay, Tuner, Vtune, etc.).
  • Passionate about playing and making games.

How To Apply

Please apply with a CV and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar North recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.


Apply here
  Customer Service Representative | Sandbox VR
Location: Woodland Hills (California), USA
Contract: Part Time
Level: Junior
Sector: Customer Service

Who are we?

We’re Sandbox VR, and we’re the most advanced virtual reality experience in the world . Inside our rooms, we take you on thrilling adventures and transform you into new characters. Our experience is like the movies, except you’re actually with your friends inside the movie. We are creating the future of entertainment and want you to be a part of our journey to bring a holodeck to every neighborhood!

Since we launched in Hong Kong in 2017, we’re now live in 10 locations and 4 countries around the world (we’re the #1 Activity in Hong Kong and Singapore on TripAdvisor), and we’re quickly expanding. As a growing company we are looking for leaders who want to transform the entertainment industry and contribute to the cutting-edge experiences we are creating. We take pride in the relationships we are building within the community through innovation and providing a best-in-class experience for our guests. The opportunities within Sandbox VR are endless and we want you to be a part of this new world we are creating!

The opportunity:

This position is onsite at one of our retail stores. We’re looking for someone to join our team on a part time basis. We are looking for personable, motivated and passionate people to take on the role of Guest Experience Guide. As the Guest Experience Guide of one our stores, you thrive on building connections with our team and guests. You anticipate the guest's needs and love delivering a best in class experience.

What will you be doing:

  • Maintain the environment: you'll initiate and perform daily tasks and projects to maintain the aesthetic appeal and cleanliness of our stores and prepare the experience rooms and equipment for the guests.
  • Job Mastery: master and be able to assist in training new hires at the Guest Experience Guide level
  • Live the Sandbox VR way: exceed expectations of our guests by promoting our culture, mission and core values. Making a guest happy makes your day!
  • Deliver an Incredible Guest Experience: you'll welcome and guide our guests through the experience, helping them with VR gear suiting-up and suiting-down, ensuring a safe and fun experience, and making sure guests leave excited to share their personalized videos, photos, and a story that they can share with friends
  • Technical support and troubleshooting: partnering with management and our support team in other parts of the country to troubleshoot any technical issues that may arise in day to day operations.
  • Collaboration: you’ll be asked to partner with management and other team members for ad hoc projects and other operational duties that might arise in a fast-growing startup company.
  • Safety and Cleanliness: ensuring the safety and cleanliness of our equipment and location exceeds the expectations of our guests and team.
  • Communication: consistently and effectively identify and communicate store issues, project updates and ideas with the management team

Who we are looking for:

  • Guest Service Focused: Delivering an exceptional experience to all our guests is the most important thing we can do in our company. You’ll need to communicate and present clearly and warmly, and mostly importantly demonstrate extreme empathy to the needs of our guests and our team alike. You’ll be expected to maintain a professional appearance and demonstrate integrity, honesty, and knowledge to provide a white glove experience for our guests.
  • Physical Stamina: Because this is a retail position, you’ll be expected to stand and walk around for long periods of time. You’ll also occasionally be required to bend, lift (more than 25 lbs.) or climb up stairs. You’ll also need strong close-distance hand eye coordination and dexterity capabilities in order to handle technical support tasks.
  • Team First Mentality: At Sandbox VR we live by the team first mentality. You’ll be expected to bring a positive attitude, collaborate and work effectively with your team especially during high volume/intensity situations.
  • Work Ethic: We are building the future of entertainment, so we are looking for people that thrive in a self starter fast-paced environment required to deliver a white glove experience for our guests. You should be a strong problem solver who has a track record of good judgement and can learn independently and quickly on the job to master our platform technically and operationally.

WE ARE SANDBOX VR, AND WE INVITE YOU TO COME PLAY IN OUR SANDBOX (AND THINK OUTSIDE IT).

We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender, gender identity or expression, or veteran status. We are proud to be an equal opportunity workplace.


Apply here
  Technical Artist (All Levels) | Rockstar Games
Location: Oakville (Ontario), Canada
Contract: Full Time
Level: Entry
Sector: Technical Art

At Rockstar, we create the games we would want to play ourselves.

A career at Rockstar is about being part of a global team working on some of the most creatively rewarding, large-scale projects to be found in any entertainment medium. You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Toronto is looking for a passionate and talented Technical Artist to help develop and support our titles.

This is a full-time permanent position based out of Rockstar’s unique game development studio in Oakville.

What We Do

  • Bring innovation and resolution to technical problems and challenges throughout Art production, through the entire development cycle (across multiple platforms).Create and maintain tools that improve our Art creation/editing workflows.
  • Provide general support for the Art team and document/share solutions and knowledge.
  • Proactively use knowledge and experience to identify and solve problems before they affect the Art pipeline.
  • Work closely with fellow Technical Artists as part of wider global team working on interconnected tools and systems.
  • Collaborate and communicate with other departments (aside from the Art department) such as Tools and Runtime (Engine).

Responsibilities

  • This is a generalist Technical Artist role. The candidate could potentially be involved in a wide variety of technical tasks related to Art (Character, Exterior, Interior, Props, Weapons, Terrain, Vehicle and Vegetation).
    • Note: This not a regular Artist position; the candidate won't be creating artwork.
  • Create tools within 3DS Max/Houdini/Substance/Photoshop to support and push forward workflows across the various disciplines of Art.
  • Write standalone tools/systems (in C#/WPF and/or Python) to connect various DCCs and in-house tools together into a cohesive Art pipeline.
  • Create HDAs to help with procedural creation of artwork where possible.
  • Develop our Automation systems and write new behaviour to support ongoing Art development across multiple projects.
  • Push forward Technical Art processes and standards to improve our ability to deliver quality tools and pipelines; code building, CD/CI, unit testing.
  • Write documentation for pipelines / tools created.
  • Stay current with latest technologies and ongoing research in the field to help keep our Art tools and pipelines at the cutting edge.

Qualifications

  • A relevant degree or professional experience in the game industry as a Technical Artist or similar / related position.
  • In the absence of the above; videos or an online portfolio with relevant examples of your work will be required so we can assess your skillset.

Skills

  • Strong coding/scripting skills (candidate may be asked to complete a test).
  • Ability to write tools within DCC packages or standalone.
  • Understanding of using DCC packages to create game art.
  • Strong problem-solving skills and ability to think outside the box.
  • Comfortable working in an IDE and debugging.
  • Strong communication, self-management, and organizational skills.
  • Effective time management skills to meet deadlines and milestones.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Professional experience developing pipelines and creating tools.
  • Art scripting/tool creation experience within 3DS Max, Houdini, Substance Painter.
  • Experience with C# and .NET Core/Framework.
  • Experience with Python(standalone or within the context of a relevant DCC).
  • Experience programming C++plugins 3DS Max, Houdini or similar DCCs for art.
  • Experience using source control software (i.e. Perforce, Git) and working on a code base collaboratively.
  • Experience working with WPF, XAML, and the MVVM.
  • Professional experience producing video game art / assets.
  • Experience with QT(PySide/PyQt or C++) and Model/View pattern.
  • Experience with NoSql (MongoDB/Elastic) or relational/Sql databases.
  • Professional experience working and developing in a multi-platform, multi-project environment.
  • Professional experience working in a large team spread across multiple locations and timezones.
  • Experience using other game engines (e.g. Unreal/Unity or proprietary).
  • Solid foundation in 3D math.

How To Apply

Please apply with a CV and cover-letter demonstrating how you meet the criteria listed above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.


Apply here
  Junior Partner Manager (m/f/d) | ESL
Location: New York City (New York), USA
Contract: Full Time
Level: Junior
Sector: Marketing

ESL Gaming is seeking a Junior Partner Manager to join the Partner Management team. The Partner Management team oversees ESL’s global portfolio of brand sponsors. The Junior Partner Manager will work collaboratively with brand partners, the sales team, and the global product teams to perform the following essential duties and responsibilities:

Your Future Tasks:

  • Support partner management team by working effectively with brand partners to know their business’ and support partner managers in a client facing capacity.
  • Take notes on client calls and spearhead client reporting requests and partnership recaps.
  • Track key sponsorship deliverables and work between the brand partner and global product team to implement client broadcast and onsite activation deliverables.
  • Assist in creating intercompany documents; working across teams to gather relevant information.
  • Coordinate with multiple local departments and global offices to ensure streamlined communication and goals across accounts.
  • Provide support to partner management team pre-event and onsite at global events to execute onsite activation elements from brand partners.
  • Lead on special projects as needed including organizing client outings, facilitating recap video shoots, working with global marketing team to integrate brand partners onto panels, etc.
  • Maintain knowledge of and manage expectations surrounding event timelines and deadlines.
  • Ensure highest quality implementation of client programs.

Your profile

  • Personable
  • Detail-oriented and organized
  • Driven to accomplish excellence
  • Very, very fluent English, it is our #1 language

Requirements

  • Bachelors Degree
  • Previous experience working with brands in a client-facing capacity
  • Willingness to travel frequently and internationally
  • 1+ year work experience

About us:

ESL is the world's largest & leading eSports company, operating various online and offline competitions such as Intel Extreme Masters, ESL One, CS:GO Pro-League as well as numerous regional and national leagues. ESL has offices in 13 different countries and operations on all continents with around 500 employees. The global Headquarters is in Cologne, and we belong to MTG (Modern Times Group).

We are an incredibly fast paced digital company, driven by the passion for creating this new chapter of the sports entertainment history. We value independent minds, initiative and start-up mindset. We give quickly responsibilities and opportunities, with us you really can be somebody and have a positive impact.

Application information

You feel ready for the challenge to work at ESL? Please fill in our application form including your earliest starting date and your desired salary. Please add the requested documents in PDF format.

Any certificates you want to send us additionally can be attached to either your CV or your cover letter.


Apply here
  Associate Bilingual Text Specialist (Portuguese) | Nintendo
Location: Redmond (Washington), USA
Contract: Contract
Level: Junior
Sector: Localization

Nintendo of America Inc.

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold billions of video games and hundreds of millions of hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™, and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

** This is a CONTRACT position

DESCRIPTION OF DUTIES

  • Accurately translates, reviews, proofreads and edits in-game text and text files for context, grammar and punctuation issues
  • Assists coordinators and teams during debug text-check process when assigned
  • Interacts with other departments to discuss text bugs and related issues
  • May approve or provide advice for context-related bugs in MCAT bug logs
  • Provides or reviews translations, context, guidelines and conventions, sometimes in a technical nature
  • May oversee proofing of manuals and other publications
  • Follows compliance with strict Nintendo confidentiality and hardware/software security policies
  • Provides critical analysis and feedback in a clear and concise way
  • Mentors associate text specialists and testers regarding bug write-ups and text issues
  • Delegates tasks to team members when functioning in a backup role
  • Initiates and participates in team-improvement processes

SUMMARY OR REQUIREMENTS

  • One to three years of related experience
  • Fluent in English/Portuguese with strong bilingual oral and written communication skills
  • Strong knowledge of Nintendo hardware terminology and error messages
  • Strong copy-editing skills
  • Ability to handle several projects at different stages of development
  • Ability to maintain accurate and up-to-date records
  • Well-developed analytical and problem-solving skills
  • Ability to function and excel in a highly confidential environment
  • Ability to maintain high quality results under tight deadlines
  • PC skills (Microsoft Office products and browser-based software preferred)

** This is a CONTRACT position


Apply here
  UI Artist (All Levels) | Cloud Imperium Games
Location: Wilmslow, UK
Contract: Full Time
Level: Junior
Sector: UI/UX Design

UI Artist (All Levels)

Craft vital User Interface

Star Citizen UI lives in the game world as 3D holograms, physical screens and high-tech heads up displays. Imagine developing retro sci-fi adverts for a crumbling city, interactive maps for a high-tech space station, or making a star fighter’s HUD look beautiful as well as useful.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA

What do our UI Artists do?

  • Be the ‘go to’ person for creating UI visuals that support Star Citizen's gameplay and story
  • Work in close collaboration with our UI and Game Art teams to create a groundbreaking player experience
  • Be comfortable implementing content in the game engine, using our in-house development tools
  • Develop beautiful UI sci-fi concepts that work with gameplay and environmental screens
  • Help mentor Junior UI Artists and other team members and aid them in their professional development.

What would we expect from our UI Artists?

  • Experience in creating front-facing user-interfaces for any medium
  • Demonstratable Graphics Design and composition skills
  • A varied portfolio showcasing artwork, including user-interfaces
  • Ability to work well in a cooperative, cross-functional team environment.
  • A proactive hands-on approach, with a drive to get UI in game and working well for the player

At Cloud Imperium Games we are looking for several UI Artists with various levels of experience – from junior all the way to senior, and beyond! Therefore, if our UI team sounds like your perfect fit, and if you are passionate about games, love game art, and most importantly, you believe you can take us to the next level, then please apply immediately!

Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options

We are an equal opportunities employer. We thrive on inclusivity here at CIG. You can be sure we do not discriminate against race, nationality, gender, gender reassignment, age, religion, belief… We thrive to create a workplace where our people feel included, respected and valued and facilitate an environment which fosters innovation and creativity.


Apply here
  Jr. Designer | Raven Software
Location: Middleton (Wisconsin), USA
Contract: Temp
Level: Entry
Sector: Game Design

Job Description:

RAVEN SOFTWARE, developer of numerous award-winning games, including the Call of Duty franchise, is looking for a passionate Junior Designer to join our team as we continue developing the best game experiences in the industry.

This is an entry-level, temporary position.

Ideal candidates are an excellent and persuasive communicator, have experience with first-person shooter (FPS) games, fierce skills in competitive FPS games, an aptitude for critical thinking and analysis, boundless creativity, a good visual aesthetic, solid scripting ability, strong sense of special design, extensive knowledge of the Call of Duty games, and a deep passion for playing videogames.

This role will work alongside experienced Raven Designers to complete content for our high-profile games. All Designers work on in-game content. This is a great opportunity to further develop skills, help the team, and improve your portfolio and see your work on the market.

  • Work closely with Senior Designers to deliver world-class gameplay experiences
  • Research subject matter relating to the design objective to ensure the authenticity of the experience
  • Implement the team’s vision for the game levels
  • Play builds of games in-progress and provide prioritized, constructive feedback
  • Work with teams throughout development to help create levels that meet team expectations

EXPERIENCE & SKILLS

  • Practical understanding of the design process including level design, weapons, AI, controls, UI, etc.
  • Functional command of a commercial 3D level editor (Radiant, UnrealEd, Hammer, UnityEd, etc.)
  • Working knowledge of GSC, C++, C#, Lua, or another scripting language
  • Excellent verbal and written communication skills
  • Must work creatively in a demanding technical environment
  • Can quickly learn and master new tools and implementation techniques
  • Absolute passion for playing and making the industry’s best videogames

BONUS POINTS

  • We use Radiant, so having previous experience with it is a big plus.
  • We use GSC for scripting, so knowing it is another big plus
  • Shipped game experience
  • Experience in another game development discipline (Art, Engineering, Animation, UI, Sound, etc.)
  • Mod community experience
  • Film industry experience

REQUIRED APPLICATION MATERIALS

  • Cover Letter which includes:
    • What excites you about working for Raven Software
    • What abilities or skills make you stand out against all the other applicants
    • Give specific, real-world examples of where you meet each job requirement
  • Resume
    • Focus on relevant experience to the position you are applying for
    • Demonstrate your track record of conceiving and implementing excellent gameplay
    • If you have a portfolio, showing off finished work is highly recommended

* Only submittals with Cover Letters will be considered.

** Depending on previous experience, you may be required to complete a Design Test.


Apply here
  Power Architect - New College Grad | NVIDIA
Location: Santa Clara (California), USA
Contract: Full Time
Level: Entry
Sector: Manufacturing & Engineering

Power Architect – New College Graduate

NVIDIA is a world leader in providing highly energy efficient products and we continue rapidly growing the research and development of energy-efficient GPU and SOC architectures. We are continually innovating in creative and unrivaled ways to improve our ability to deliver exceptional perf/watt solutions in a wide range of sectors. Come join NVIDIAs Applied Power Architecture team to develop state of the art GPUs to power AI, Automotive, GeForce, and Mobile products.

What you'll be doing:

You will be working on architecting GPU power features and system level power management solutions for NVIDIA products. You will collaborate closely with other Architects, Software Engineers, ASIC Design Engineers, and Product teams to study, devise and implement the power management strategy for NVIDIA's GPU roadmap. You will research and develop solutions to address complex energy efficiency problems for various GPU use-cases such as: Deep Learning training, ADAS, Gaming, Video Playback, and Idle. You will deploy machine learning techniques to develop highly accurate power and performance models of our GPUs and platforms.

What we need to see:

  • BS, preferably MSEE/MSCE with course work/projects covering digital circuits, computer architecture and VLSI design.
  • Knowledge of performance simulators/monitors and Low Power architectures/techniques a plus.
  • Working knowledge of Python, and frameworks/packages like: TensorFlow, Pandas, NumPy, PyTorch a plus.
  • Exposure to industry standard tools/flows such as , Design Compiler, PTPX, and Power Artist etc a huge plus.
  • Experience with lab setup and measurement using equipment such as scope/DAQ is helpful.
  • You display strong interpersonal skills, are organized and self-motivated, and play well with others (a great teammate)

Ways to stand out from the crowd:

  • A master’s degree/internship with a focus/projects in Low Power Architecture, power modeling, and deep learning.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA leads the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up entire new verticals to explore, enables amazing creativity and discovery, and powers what were once science fiction - inventions from artificial intelligence to autonomous cars. NVIDIA is looking for great people in multiple disciplines to help us accelerate the next wave of artificial intelligence, in Software, Hardware, Research and more. Are you creative and autonomous? Are you searching for new ways to get the best performance silicon out of the lowest amount of power? If so, we want to hear from you.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression , sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


Apply here
  Junior Game Designer | Outplay Entertainment
Location: Dundee, UK
Contract: Full Time
Level: Junior
Sector: Game Design

At Outplay our design team are at the forefront of free-to-play mobile games design. Each day they push the boundaries to make sure their games are enjoyed by millions. This fantastic team are looking to add another creative superstar to help turn more dreams into reality.

We are currently hiring a Junior Game Designer with a strong understanding of what makes for good casual games, particularly casual puzzle games. If you'™re an avid mobile game player with good instincts for what is and isn't fun are interested in learning the ropes of game design and content creation, we'd love to hear from you.

Your Responsibilities

We are looking for passionate candidates who can contribute to and direct the vision for our games. You should have experience playing a wide range of mobile games and be able to speak to what popular titles in the puzzle genre do well. As a Game Designer at Outplay, you'll also be expected to bring innovation and creativity to the project you are working on and be aware of the impact design can have on the key performance indicators (KPI's) of the product including our ability to sell the product, retain players, and monetize players who are engaged with our titles.

Working with key stakeholders you will be expected to drive our games forward as they find the 'œspecial sauce' that will make the game stand out and rise above the rest, this will include exploring opportunities in different genres and prototyping unique mechanics whilst also having a good eye for the quality and polish that will ensure the game is world-class!

About You

  • Driven to establish and champion a stand-out creative vision for our games in collaboration with the team.
  • Experienced in mobile and free-to-play game trends with a passion for evolving and innovating the user experience to entertain, retain, and engage players.
  • Understands importance of player data analysis and able to propose and implement feature and content changes to improve a game's key performance indicators.
  • Takes pride in the craft of making exceptional games and embraces the responsibility for pushing the quality and success of each game and motivates the team accordingly.
  • Appreciates that the team's and company's success is determined by the timely delivery of exceptional, optimised games and game updates and is committed to achieving each product goal accordingly.
  • Actively researches and keeps up to date with new games, industry and market trends, platform and OS changes, and best practices with a view to improve existing games and help innovate with future games.

About Us

Outplay Entertainment is the largest independent mobile developer in the UK and based in the thriving game's hub of Dundee, Scotland. We create limitless fun for our players with lovingly crafted and innovative games for mobile phones and tablets.

This approach has seen us recognised for a stable of award-winning titles, including Mystery Match, Crafty Candy and Booty Quest. Our portfolio of awesome games is expanding, and we are always on the search for talented and passionate people to help us grow. With over 30 nationalities represented and a diverse range of experience and expertise, our teams thrive off their ability to work at the forefront of the mobile games industry, building or supporting live game experiences that are enjoyed by millions of players across the world.

The fun and passion injected into our games is reflected in our culture too. Outplay is more than just work. New team members will join a family that has conquered Munros, raced karts, taken on Tough Mudder and Rough Runner, competed in bake-offs, downward dogged, and even ventured to the wilds of Scotland together.

What We Can Offer

You will have the chance to benefit from our talent initiative, The Outplay Academy - and the opportunity to acquire new skills and grow alongside the business. From mentoring schemes and educational workshops to industry event attendance and guest speakers - we are proud of our dedication to development.

We Also Offer The Following Staff Benefits

  • Private medical and dental care
  • 33 days of holiday
  • Employee assistance package
  • Bonus Scheme
  • Childcare savings

At Outplay, our mission is to create limitless fun for everyone who plays our games, and we value every individual that helps make that goal a reality. We are committed to remaining an equal opportunities employer and provide a friendly, safe, and welcoming environment for everyone who works here irrespective of age, race, ethnicity, religion, disability, gender, gender identity and expression, physical appearance, body size, and sexual orientation.

The personal data you provide will only be processed in accordance with our privacy policy.


Apply here
  Localization Writer/Editor | Nintendo
Location: Redmond (Washington), USA
Contract: Contract
Level: Junior
Sector: Editorial & Writing

Nintendo of America Inc.

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.5 billion video games and more than 710 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website.

** This is a CONTRACT position

DESCRIPTION OF DUTIES

  • Writes and edits game text, scripts, manuals, marketing summaries and other copy
  • Provides input regarding localizing Nintendo products
  • Writes, proofs and edits game text, game scripts, instruction manuals, package copy and game summaries to support products and services through launch and beyond
  • Tests and evaluates games and products and makes recommendations regarding design and content
  • Assists other Nintendo of America Inc.(NOA) departments with game-related support including demonstrating games internally and capturing video and screen shots
  • Provides input in schedule creation
  • Assists with the planning and direction of voice recording sessions
  • Up to 10% domestic and international travel
  • Acts as spokesperson for Nintendo by presenting games to media, participating in interviews, and supporting other promotional efforts
  • Generates game-related content for websites, social media, and other consumer-facing portals

SUMMARY OR REQUIREMENTS

  • One to three years of experience in creative writing
  • Strong creative writing skills
  • Good game play skills and the ability to identify design and content issues
  • Comprehensive historical and current knowledge of the video game industry for both the home and arcade markets helpful
  • Experience in the technical and/or artistic aspects of the industry helpful
  • Copywriting/copyediting experience highly desirable
  • Excellent communication, interpersonal, and organizational skills
  • Undergraduate degree in English, Creative Writing, a related field, or equivalent
  • Valid passport may be required

** This is a CONTRACT position

We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.


Apply here
  University Recruiter | PlayStation
Location: San Mateo (California), USA
Contract: Contract
Level: Junior
Sector: Human Resources & Recruiting

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Contract University Recruiter

San Mateo, CA

Sony Interactive Entertainment (PlayStation) is looking for a Contract University Recruiter to join our San Mateo team. This role will be responsible for recruiting on both technical and non-technical positions in our San Mateo office.

Core Responsibilities:

  • Source and build candidate pipelines for technical and non-technical positions
  • Support PlayStation's internship program, carrying up to 60 intern requisitions at a time during peak intern hiring season
  • Develop diverse sourcing strategies, plans, and pipelines
  • Provide research and mapping on diverse organizations, schools, and employee resource groups
  • Travel to university career fairs as a Sony representative
  • Plan/coordinate summer events for internship program
  • Interview and screen candidates to determine skill sets and career goals
  • Drive achievement of the hiring targets, including time to fill
  • Build a strong partnership across various functions with hiring managers, executive team and HR team
  • Coordinate interviews, create offer letters and facilitate negotiations
  • Coordinate and lead campus tours onsite for university groups

Qualifications:

  • Full life cycle recruiting experience at a technology company and/or a staffing firm
  • Experience in the University Recruiting space
  • BA/BS degree or equivalent
  • Comfortable and experienced in public speaking a must
  • Familiarity with Applicant Tracking Systems, Greenhouse a plus
  • Exceptional time management skills
  • Experience with corporate event and career fair planning
  • Experience managing and prioritizing multiple searches, projects and/or client relationships.
  • Able to provide high-level functions with minimal supervision
  • Able to travel up to 30% including site and campus visits

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category.

Reasonable Accommodation Notice Federal law requires employers to provide reasonable accommodation to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job or to perform your job. Examples of reasonable accommodation include making a change to the application process or work procedures, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

PRIVACY NOTICE TO SIE LLC’S JOB APPLICANTS

This Privacy Notice explains what personal information we at Sony Interactive Entertainment LLC collect from you, and why we collect it and use it. This Notice covers our practices regarding the personal information of all applicants to our job positions. Please review it carefully.

Categories of personal information we collect from you

We collect personal information about you throughout the recruiting process, in particular the following categories. Generally, we obtain this information through our Recruiting Team:

Identification and contact information

  • Direct identifiers such as your first and last name.
  • Indirect identifiers such as a government ID, your Social Security, work permit or passport #.
  • Contact information such as your email address, mailing address, telephone number.

Other information about you or that can be associated with you such as:

  • Sensitive/Protected Data. During the recruitment process, you may (voluntarily) provide us with your ethnicity, gender, military service information, or physical or mental health information, as well as your national origin and citizenship.
  • Professional or job position-related information , including your past professional experience, references; background verification; talent management and assessment; information regarding any conflicts of interests; and the terms and conditions of your job offer.
  • Non-public education information , including information about your education records, such as grades and transcripts.

Apply here
  Animator (Star Wars Team) | Respawn Entertainment
Location: Los Angeles (California), USA
Contract: Full Time
Level: Junior
Sector: Animation

Respawn Entertainment is a AAA video game development studio that aspires to create new hit games that leave a lasting impact for gamers worldwide. Our work includes the critically acclaimed multi-platform games Apex Legends and Titanfall franchise. We developed the Star Wars™ action-adventure game Jedi: Fallen Order, virtual reality game Medal of Honor: Above and Beyond, and are continuing development for our live free-to-play game, Apex Legends.

You can learn more about our studio and values at our website.

We are looking for an Animator who will provide fresh performances through believable, compelling animation. We are looking for someone who will help us create an immersive experience through remarkable animations and gameplay.

What you’ll do...

  • Create a variety of awesome animations for AI systems with a focus on combat.
  • Implement animations into the project’s engine with full ownership of your work.
  • Take animations from conceptualization to shipping with minimal direction if necessary.
  • Work with multiple departments such as Art, Design and Code to help design and realize memorable characters.
  • Have access to our motion capture facility and the opportunity to direct shoots for your work as needed.

Ideally, you also will have...

  • A strong understanding of video game animation development.
  • Strong keyframing ability.
  • Strong understanding of body mechanics both human and creature.
  • An eye for small performance moments that sell the personality of a character.
  • A reel with examples of your work demonstrating the above.
  • 1.5+ years experience animating.
  • Good communication and a collaborative nature.
  • Solid grasp of relevant software packages such as Maya and Unreal 4.
  • Motion Capture cleanup experience.

If this opportunity sounds like a great fit for you, please submit your resume and reel and we will get back to you once we have reviewed.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.


Apply here
  User Acquisition Analyst - Mobile | Blizzard Entertainment
Location: Santa Monica (California), USA
Contract: Temp
Level: Junior
Sector: Marketing

Your Mission

As a User Acquisition Analyst (Temporary) for our Call of Duty Mobile team, you will get to help shape our marketing efforts through a mix of data analysis and campaign management. The Mobile Growth team at Activision commands a multimillion-dollar budget and is responsible for growing the company’s userbase across its budding portfolio of mobile games. The group we’re assembling is strategically vital to our mission of bringing our world-class IP onto mobile phones, and we’re looking for rockstars who are equally comfortable with creative as they are with analytics.

The User Acquisition Analyst (Temporary) is an entry-level role that assists the Mobile Growth team through a combination of campaign management and analysis.

Responsibilities

  • Run User Acquisition campaigns on Facebook, Google, Instagram, Snap, Ad Networks, DSP, etc. across various platforms and devices, ensuring KPIs are achieved
  • Onboard new channels and assist in identifying new opportunities for the continued growth of Call of Duty Mobile
  • Partner with Mobile Analytics and Data Science to monitor KPIs that align with business objectives and help drive optimization
  • Assist with testing for localization, creatives, geos, content, CTAs, etc., to maximize acquisition activities and ROI
  • Partner with internal teams and external agencies to ensure our growth strategy is executed upon
  • Learn the dynamics of free-to-play gaming and the Mobile UA ecosystem from industry veterans

Player Profile

  • 1-2 years’ experience in marketing, social media, analytics, business operations, or similar fields
  • A balance of data-driven, analytical skills with demonstrated creative campaign wins
  • Demonstrated ability to effectively assist in managing and optimizing multi-million dollar acquisition budgets
  • Experience with reporting both quantitative and qualitative results of UA spend
  • Understanding of Insertion/Purchase Order set up, budget pacing, and invoicing
  • Preferably experience in driving growth specifically for mobile, gaming is a plus

Apply here